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Why are the Gachapon rates so low?

NallaNalla
Mabinogi Rep: 400
Posts: 2
Member
edited March 27, 2025 in Item/Premium Shop
I haven't been playing long but the gachapon rates are extremely low when compared to literally any other game to the point that it feels like an insult to the players. 0.13% for the promoted outfit in a fashion gachapon? Yikes, and now it's even worse with the Resplendent Wing Box bottoming out at a 0.02% to 0.08% for any of the orbs which come with multiple items but still way too low. Do people really find this okay? The biggest insult is that they throw tons of "consolation" items just to buffer out the things that actually matter into the gachapon list. They should seriously make a seperate item shop listing for some of these "consolation" items.

To be clear about the poll I made, Raising the rates would be increasing the percentage and making them easier to be pulled for rarer items (and possibly removing some of the consolation items).
  1. Do you think the gacha rates should be changed?5 votes
    1. Yes, they should be raised
       100% (5 votes)
    2. Yes, they should be lowered
       0% (0 votes)
    3. No, they shouldn't be changed.
       0% (0 votes)

Comments

  • HelsaHelsa
    Mabinogi Rep: 23,840
    Posts: 5,972
    Member
    Do you want to change the number of items that can be won? If not then the lower rates being raised have to be paid for with higher rate stuff having their rates lowered; remember they all have to add up to 100%. When Nexon sets their rates they are setting their expected return for items; what Nexon wants/needs to earn. Nexon could do away with gachapon entirely and just offer the items at their expected rate of return. If you do the math you might find it shocking how expensive they'd be. The best way to get them to change is to stop buying gachapon and only buy stuff that you can directly. Make sure to keep saying what you are doing here and on dischord and encourage others to do so, as well, because that's the only thing that will have a chance to have an effect. Changing the rates effects their bottom line and ... well ... you know corporations.
  • TotosaiRDTotosaiRD
    Mabinogi Rep: 600
    Posts: 2
    Member
    More than a rate issue, that could be manipulated as Helsa stated I think We could use more of a true pity system for SSR items. They implemented a pity-ish with the pet ones where they grant you one or a selection box of the newest releases, but I'll be so happy to see a real pity system for the regular gachas, like most gacha games where you are either guaranteed an SSR after X amount of pulls or to receive tokens every X amount of pulls that you can spend into a SSR shop.

    That way We could "price" certain rare items We are after rather than just money burning in a nonsensical way for a 0.03~0.09% each pull.
  • Darkpixie99Darkpixie99
    Mabinogi Rep: 8,960
    Posts: 1,729
    Member
    edited August 23, 2025
    TotosaiRD wrote: »
    More than a rate issue, that could be manipulated as Helsa stated I think We could use more of a true pity system for SSR items. They implemented a pity-ish with the pet ones where they grant you one or a selection box of the newest releases, but I'll be so happy to see a real pity system for the regular gachas, like most gacha games where you are either guaranteed an SSR after X amount of pulls or to receive tokens every X amount of pulls that you can spend into a SSR shop.

    That way We could "price" certain rare items We are after rather than just money burning in a nonsensical way for a 0.03~0.09% each pull.

    Nexon had already gotten caught rigging gacha rates in Maplestory quite a number of years back.
    They already can manipulate the percentage of item drop rates inside of loot boxes.

    I honestly wouldn't be surprised if the drop ratio numbers we see listed have no solid total dollar expenditure to back them up.

    I really liked being able to buy a few Special outfit bundles rather than having to gamble for them.
    Hopefully that can become a feature for returning outfits, instead of a special marketing ploy to draw in returning players.
    Or, once the New Rise update hits, if we can buy the Outfit Rarity Upgrade material with NX, and use that to upgrade an outfit from Standard to Special.

    As far as a Pity System goes, it's looking more and more like that will have to become a required feature if Nexon wants to exist in the future.
    There is a lot of online related legislation in the US just sitting on the Senate floor waiting for action.
    All of it will impact the way that Nexon operates in terms of loot boxes.

    I wouldn't be too surprised to see Nexon become the next company to be made an example of.
    Nexon still has such a large revenue stream from gachapons.
    One of the KR devs openly disclosed in his Project Eternity blog that he first started playing Mabinogi as a child.
    (Reminder that minors aren't allowed by law to gamble, and KR has been using the gachapon sales model as well.)

    Selling loot boxes (confirmed by US FTC as gambling mechanics in the 2019 loot box workshop) will look bad if Nexon can't change the marketing tactics.