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More PvE content that isn't raiding
It feels too late to even suggest this with how New Rise is but there should be more PvE content that isn't raiding. The most fun times of Mabinogi were when you could join any party in a dungeon lobby or at a shadow mission stonehenge and play without needing to worry about boss mechanics or instakills.
This is very different from casual content. I'm talking about content that isn't choreographed or doesn't need rehearsals. Content that doesn't waste your time by having enemies with too much HP and Protection like Veteran dungeons when they were first introduced. Enemies should still hit hard but should be able to be damaged without needing to apply every debuff or have endgame bard buffs. Content where you don't need to do critical hits to do significant damage. Enemies that die in a single critical Smash. Mid bosses that take a few critical Smashes. Bosses that take 30 seconds to a minute to beat. Less enemies with knockdown immunity. Better combat scenarios with enemy healers and tanks that crowd control you. You could have tamer enemies that spawn animals like Deian in the Martial Arts Tournament. Enemies with less detection range. Enemies with aggro limits so you can take on 3 enemies at a time, per person.
Please separate raiding and dungeons. Let raiders enjoy raiding and let dungeon runners enjoy dungeon crawling for exp, gold, and treasure. I have no interest in raiding so please don't try to force players into that by removing everything else. Players who run raids and fight bosses with their guilds don't deserve more gold and rewards than players who do other things. Raiding is just one type of content.
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