Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Lutetium

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Lutetium
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  • It is time to give Giants and Elves Final Hit

    Instead of giving elves and giants FH they should just tweak archery to miss less on NA due to there being such a huge issue here with latency compared to south korea due to america's garbage ISPs and infrastructure along with the size of the land and bottleneck of the speed of light for fiberoptic cables. Elf would have highest single target DPS outside of cali easily (yes even without reforges), human would still have good dmg with FH and the teleport utility, and giant doesn't need FH in the first place with full swing during windguard having absolutely insane AOE wave clearing power to the point my 3.7k giant can solo orbs in wiz elite with it without elemental reforged axe with pretty modest enchants.

    Also soloing phantasm is a bad meme that people should really stop caring about, the title is garbage and you're just losing out on reward chests from the expensive pass not running in a full party, along with the obvious fact having 4 people fighting gets you to the chest sooner anyways.

    But that aside, people should be rallying for range to miss significantly less on NA and to make magic less slow and weak (yes LR and firebolt are good but everything else is lackluster at best) so elves can be good at what elves are suppose to be good at (as implied by shine of eweca stat caps and levelup stat gains for the races) instead of complaining about final hit and wanting it on elves who can't dual wield and have the lowest str cap of 1700 anyways.
    AykazmieEunyoLeiliciaGretaTheNyanCatSheenaZeoSphyra21WolfandWolfSherriand 5 others.
  • Elf buff for Strength and debuff for intelligence?

    If not from DevCAT, then where did you get the idea that elves should have magical advantages? .-.
    a493f9d108.png

    I think that's pretty straight forward.
    That, or they really are the most inept game developers of all time.
    94b68f6d04.png

    I agree. However that isn't to say a poorly coded imbalanced train wreck of a game can't also be enjoyable, I mean just look at any Bethesda game since the masterpiece that was Daggerfall, horrible games that only get worse and worse as hardware gets better and better but enjoyable for thousands of hours of playtime none the less. Mabinogi really could be a great game if they were willing to put the cash into the development time it would take to rewrite the engine from scratch while maintaining compatability with existing content and character data.

    But from a business point of view rather than a player's, that isn't going to turn an immediate immense profit so it's better to simply keep cashing in on the game until the player base dissolves by releasing more high priced gachapons full of rehashed wings in fixed colors at super low sub 1% odds that could have been dyable from the start (again, that isn't profitable). At the end of the day though, the developers might actually have a desire to do that, but we cant get in touch with them and even if we could it simply doesn't matter what the developer wants because that isnt what corporate wants and corporate just wants what gets the most cash.

    EDIT: a bit of my post got cut off at the end so I corrected it.
    SherriSylviaWolfeAlmostNotsuperEunyoHazurahKeopHiroki05DaktaroCrisis1Nilrem
  • Elf buff for Strength and debuff for intelligence?

    Kaga wrote: »
    Like I said, WITHOUT cater.
    Giants can also gain stats through transformation.

    I already know it's not "that" easy to get str capped for elves without trans/cater being an end-game elf myself.
    But it's "easier" for giants to cap int without trans/cater.

    I am more concerned about the int though. 155 more int. What's your total level? (too lazy to get up to 200 to see for myself)

    I don't believe elves can hit 1500 without the catering boost (it's only 8k gold per 20 mins of boost with hot chocolate though so that's a nonissue to me honestly). I do however agree with you about the int issue, giants and humans both can cap int quite easily (though if you go for age 11/12 on giant for most str+will from levelup you get just over 1200~ int at 200/50 cl/expl and have to use the cater+link like elf does for str but you're also sitting on 1400~ str). I also believe giants do not have this secondary 1700 cap on their int boost from shine of eweca like elves do for str though I cannot confirm this since my giant isn't maxed out like my elf yet.

    As for my elf's total level, it's 23187 and 4190 exploration. I would also like to add that with this patch, due to elves getting a reduced dex bonus vs human from shine of eweca, the already existing gap of humans having more archery damage (although longer mag cd) has only grown further apart, and with the int it's shifted the magic endgame from being balanced with the same damage endgame to being giant > human > elf, so elves have comparatively only become further weaker in the classes they are claimed to excel in when you read the in-game character creation text blurb.

    Some final thoughts; vision of ladeca is a nice boost to archery (for 15 mins per 36 min game day) but tries to shoehorn the player into using archery when the game is suppose to be a "sandbox" according to Kim's interviews which feels more like a loosely enforced restriction upon those who choose elf (I personally chose elf with the intent of playing mage as well so I understand where you're coming from feeling cucked by the reduced int bonus for elf) and as someone who's been playing their elf since g13 launched, I personally feel (after much playing of the game, as well as crunching the numbers for all the races) there's no reason to play an elf at this point in Mabinogi's lifespan, especially with the upcoming giant buff on the Korean test server allowing full swing use with 0 cooldown charge with 0 cooldown during wind guard along with allowing movement, weapon switching, and potion use now like final hit on humans (don't even get me started on final hit). With all that in mind, I've started playing my giant as my main character since there's really nothing for me to lose by not doing so, even if there's an elf buff in the future, my elf is basically maxed out already, but may as well just play giant now since they've been buffed so much and are only going to get buffed further within the coming couple years (with how slow NA nexon gets patch updates, we still haven't gotten the ninja update after almost 2 years). I would personally suggest the same to other elf players though, just play on giant or play on human if you like archery since your crash shots will hit harder than an elf's anyways, elves are just in a disastrous state of imbalance right now and DevCat has 0 interest in balancing this game much less doing anything about the engine's stability and performance on modern hardware.

    I apologize if this comes off as ranty but these are my legitimate thoughts on the subject as someone who as mentioned has played an elf enough to pump 23k levels into it's total.
    Daktaro