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I remember the days when content was hard and people didn't cry for nerfs. Honestly people. The update has been out for less than 24 hours. Back in my day we took the time to come up with tactics, we died, we tried again, we died again and kept on trying. There is also no reason to be rushing the content right away if you feel like it is too hard, the update is not going anywhere so maybe take the time to get stronger or just wait until more people come up with easier ways.
Not to mention a lot of older generations took majority of players several weeks and also months to complete. When you also exclude the time gating on receiving quests and entering areas, the dungeons themselves required a lot of preparation and needed a team of players that were reliable. Even then and after all the detailed guides, they were still difficult and took several retries because minor slip ups would result in a team wipe.
Games are not expensive. Advertising is expensive. Also to another point out, yanderedev is a terrible example because he's making more money at not making a game than just simply releasing it, and not because gamedev is expensive, he's just simply milking patreon.