Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Toon

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Toon
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  • The Elf Revamp, Yes I said it.

    I have not read the entire post but I just want to comment something important. Mirage missile is not useless, it's not just a poison, it's a movespeed slow. It is used at the phantasm queen because her moving slower will make you aim faster, therefore firing more shots and doing more dps, with less misses.
    GretaPolicromaVaughanSherri
  • Anyone else get rolled back?

    MohawkGuy wrote: »
    Hello everyone,

    We've implemented a fix that will hopefully resolve this issue during today's Maintenance. Please let us know if you still encounter these roll backs again after today.

    (:7

    I can confirm I am still getting rolled back as of today.
    Pan
  • [FIXED] Summon Lag

    Your replies make a good cringe compilation, I'm not responding to you anymore.
    PanSeiko
  • [FIXED] Summon Lag

    A lot was typed but uh. This happens across all servers, with it happening very rarely in the JP server. It's entirely a server issue, and the changes made in KR were netcoding changes, they didn't change the server location or anything like that. Out of the Mabi servers, NA is the weakest one in terms of stability and bandwidth. If the fix was applied here, it would still function, just we would still see the lag occurring a lot. If you are unable to reproduce this bug, it's literally because you do not play enough. It happens every day. Either you don't play enough or you're using divine link all day. If you play for 2 hours, while summoning pets, you will reproduce this. The reason kim and others only see it in girg, is because that's the only place where they do a lot of pet summoning. I have a friend that lives 20 minutes from the server by car, and he also gets summon lag, as does literally everyone in the server that is playing the game when it happens. Once again your ping, your computer, your game client has absolutely nothing to do with it. In reality I would go as to say it never happens in JP. Either they modified their code or their servers are too good, but I haven't heard of it in JP at all. But that is expected, JP are the mabi gods.
    SuperKimxD
  • [FIXED] Summon Lag

    Hardmuscle wrote: »
    The lag shown in your video has been around since pets were first released. There is nothing indicating this to be caused by the "dungeon revamp" or any other content addition in the past 9 years. Your friends may very well have the same habits and poorly maintained hardware as you do; in terms of computer networking. Can you share some information about your great computer and tell us whether or not you're playing on a wireless or wired connection? If you are playing on a wireless connection (and the same applies to all of your friends on opposite coasts), consider connecting directly to your modem/router with an Ethernet cable, for maximum stability. In addition to system specific info, can you provide a list of all running services (services.msc) and programs installed on your computer? It's going to take a lot more than a 25 second video of summon lag at Girgashiy (of all things) to make a case out of lag. ~ https://wiki.mabinogiworld.com/view/Lag#Client-Side

    Have you (and all of your friends individually; coast to coast) considered optimizing your (their) paging file? This kind of lag works a lot like quest information. The less quest information you have, the less time it takes for that information to load into a frame (or the instance you're in). When you press T; if you're loading up 150 pets; this requires memory (to be available/not in use) on your system; else you're going to feel it ..


    Getting stuck on a pet summon is server sided. Taking long to summon is for what you're describing. This type of lag shown in the video happens channel wide (if not server wide) to everyone. It is not only a problem in our server, it has been around forever in all servers. Recently KR released a patch that fixed it, but it's the only region to do so as of now. Video of it happening to a KR player, with extremely low ping and great connection. Video of pet lag happening after the fix. (You can still use actions while it is happening). To my understanding the fix reduced the overall occurrences of the pet lag, but also made it so you can move and attack if it happens, as shown at 1m43s in the second video. KR's patch was on 27th July and included on the patch notes was "Game server environment is improved for smooth play." So I'm assuming other improvements were also made on top of that one.
    GretaSuperKimxD