Ah Ty.
Urgent shot is gonna be difficult for me to train since one of the requirements requires you to have good internet.
Can't fulfill the requirement cause I have slight lag when loading skills.
MarchinBunny wrote: »Loot boxes are not a problem because it's completely up to the player to choose to buy them. If you spend all your money on something then that is completely your fault and should learn something called 'self control'. If you can't control yourselves when purchasing something in video game, then you have a problem. The company shouldn't have to suffer because of people not knowing when to stop.
Next thing you know people are going to want to stop the sale of trading care games because that is RNG also. "Wah I blew all my money and didnt get a charizard, better blame the company and not my uncontrolling self"
You have been Gachaing your whole like. Pokemon/YUGIOH/MTG/blindbags. ALl of those are RNG base, allof those gacha.
Loot Boxes are a problem because it takes advantage of the type of people who don't have this self-control you speak of. You may say, well it's their fault, and you are indeed right. But that doesn't make it ok for the company to do that. Why do you think there are laws when it comes to gambling? Then you also have to consider kids play these games, not just adults. Are you seriously telling kids to have self-control? Does this game teach self-control?
Telling people they have a problem because they can't control themselves from purchasing is honestly silly because that is the point. A person who does have control would take one look at these gacha, seeing how you can spend 100s and not even get the thing you wanted, and just not buy it. Yet, Nexon is making plenty of money because they bank on the people who don't. Do you think it's ok to take advantage of other peoples weaknesses to make money? You think that is a legitimate business practice that should be seen as ok?
Yes, the company should have to suffer because they are the ones who are knowingly taking advantage of those who don't have this control. If they were not, then there is no good reason for the system at all. The whole point is to make it so people continually spend money till they get what they want, and I am sorry, that is just a terrible business model when it comes to customer satisfaction.
Now don't get me wrong, I think it's fine to have loot boxes, but I don't think it's fine to advertise what you can get in those loot boxes, and then make the odds of getting those things incredibly low. Odds should also be disclosed to the purchaser at the very least. Apple just made a new guideline in their app store that now requires odds to be disclosed, and I imagine this year is going to be a big change in the industry when it comes to loot boxes. I am really curious what Nexon is going to do. We will see.
The trading card game argument isn't very good, mainly because you can just go to specialty shops to get the exact card you want. You don't have to go with RNG.
To a degree the same applies to Mabi, you can buy stuff in the game using gold. The issue is, in order to get enough gold to afford anything requires you to essentially buy gacha or to spend a lot of money on other items to sell. More often than not, never is worth the amount you pay. You could also just spend a lot of time grinding, but we are talking spending possibly weeks and months just to be able to afford what you want.
Also .. people don't tend to be as invested in trading cards as online games. A trading card game doesn't really entice you at any point to continually buy more., not unless you are heavily into the game like tournaments and stuff, or being a major collector. But again, if you are you likely will be going to specialty shops, not buying card packs.