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I'm pretty new to reforging but thought I knew which ones were rare and popular. Lately I've been realizing some I re-rolled were actually very valuable.
I know this is a very broad question, but across all reforges on all items, which ones do you find are the most valuable or most useful?
Comments
Hat: FH cooldown or Act 6 Crisis range. Charge without shield can be useful too.
Outfit: FH duration
Gloves: Combat mastery, Mana Shield damage reduction or Magnum damage
Boots: Sandburst duration. Some people like FH teleport distance. I like Shadow Bind duration sometimes, but that's just me
Weapons: Any element Lv3+. For bows effective range is good.
Accessories: Charge w/o shield or Magnum lv3?
Shields: Max damage
I'm a bit new to reforging too so I've probably missed a lot of stuff.
Hat: dorcha mastery skill damage, crash shot fragment range, final shot cd
Outfit: crash shot fragment count, final shot duration, BFO duration
Gloves: crash shot fragment damage, chain impale (which I've actually seen roll twice on one item), death mark damage (possibly)
boots: chain sweet damage, rain cast duration
Weapons: FH damage on 1h melee, smash/wm on 2h weapons, chain blade max or dorcha snatch amnt on chains, dual gun max on guns
Accessories: Death mark duration, BFO duration, crash shot fragment damage, attack speed (2+)(possibly), musical knowledge [normal, excellent, inspiring] effect, dual gun max damage
Also this should probably be in the help section.
I love having Charge with out a shield, Charge CD, and Charge min range especially for Sylvan dragon raids. Keep on that dragon yo!
Then because I use guns I also have shooting rush damage and shooting rush range.
And most important reforge I have to complete my build is Mana Shield damage reduction. It reinforces your mana shield which basically makes your MP a second HP bar.
But yeah honestly it really depends on your fighting style.
Hat: Flameburst Duration/Shock Duration
Body: Raincasting WC Damage
Gloves: Watercannon Range/Flameburst Range
Boots: Raincasting cooldown reduction/Sandburst Blindness Duration
Cylinder: Water Alchemic Damage/Fire Alchemic Damage/Raincasting Cloud Duration
Guard Cylinder: No.
I figured I'd put my 2 cents in to this post since I play on a both a human and elf character. I have reforges that are specific to their skillsets/race and the skills I tend to use.
Human (I rely strictly on combat with some gunner):
I have a Dustin Armor set that I reforged so that I could have the stomp and explosion resist (I /used/ to be a major dungeon crawler).
Helm - Final Hit CD 20
Armor - Final Hit Dura 20
Shoes - Fleet Feet Move Speed 5 (makes my human move fast like an elf, yay)
OR Dustin Boots with Shooting Rush Dmg 20
Gloves - Combat Mastery 20
or DK Gloves MS Red. 20
I wish I had fierce or haunted es'd accessories (QQ), but I live with "basic" enchanted accessories with combat mastery/sword mastery level 3 reforges on both
Elf:
I have a full bohemian set I reforged to r1. I use it for my day to day use, and it's compatible with magnum shot, crash shot, gunner, or ice spear.
Hat: Crisis Radius 20 (I may be changing that at some point since I don't use puppets much anymore, I used to use this for MA Tourney)
Clothes: Ice Spear Radius 20 (ez EXP in shyllien with reforged IS 20 Dmg Wand)
Shoes: Shooting Rush 20 + Rain Casting CD (dual)
Fleet Feet Move Speed 5 (SUPER FAST WOOHOO)
Glove: Mag 20 or Crash Shot 20 (I have 2 boh. gloves, I switch them as needed)
Accessories: Allegro Sonnet with Crash Shot 3 dmg on both I decided to keep that reforge instead of going for something bard
I think these reforges that I use are pretty mainstream, but I find these setups to work really well for me in everything.