[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the
Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
Why should weapons be the only thing we can attach spirits to? It's not unheard of in mythology for ordinary tools to become inhabited by spirits, or even gain a soul of their own. To set them apart from spirit weapons, I suggest that they be given increased gathering/production abilities, rather than (or in addition to) straight stat boosts. For example:
Gathering Tools - Increased gathering speed & greater chance of obtaining an extra item.
Production Tools - Increased production speed & increased production success rate.
Musical Instruments - Better performance rate, increased effectiveness of music skills, & higher chance for magical effect.
Taming Canes - Increased success rate & reduced preparation time.
Comments
Spirit gathering knife: 60% chance of lucky drop, 40% added to production success rate, 30% added to speed
(I don't know much about spirited items but there goes a shot xD)
Then again the whole reason I don't have a spirit weapon is because they arn't worth all the cost and trouble ether.
It has been years since spirit weapons have been relevant. They cost too much are are far to weak.
I think spirit tools would have the problem of costing too much while not providing a good enough reason to even bother.