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Please remove load times on skills and allow golems to have r1 windmill again. Also please fix the Guard Cylinder golem controls. If I select a skill (i.e Smash) the golem sometimes loads the skill, runs to the enemy, and doesn't attack. In AI mode the golem cancels skills I select and if I move character after selecting a skill, the golem cancels and runs to me.
Please lower or remove the cooldown. The quest in G9 where you fight Glas Ghaibhleann is harder because you can't reasonably wind blast the crag cows 3 times. The skill could even be put on a charge system like Evasion; like how it used to be.
Please let Sand Burst have multiple charges again.
Please let barrier spikes be cast in a square shape around you if used with elemental wave.
Please allow Ice Mines to be stored in the alchemy bag.
Please let Mana Crystals have critical hits. Also please let the Thunder crystal's first hit Stun like regular thunder and Ice Spear crystal's freezing effect spread like normal.
It would be nice if alchemy bonuses could be shown on cylinders similar to how it's shown on spirit cylinders.