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I sometimes suspect the conversation authors don't play the game. So they design these lengthy conversation which give wonderful insight into the NPC's character but they don't realise how mind-numbingly tedious it becomes after you click through it 100 times. Maybe each unnecessary pane of NPC talk needs a button for "Do not show me this dialog ever again". Or maybe we need an option to switch individual NPCs to "Terse mode", like in the old text-based adventure games.
Yeah those are the same people who wanted commas.
Yes - squires are so irritating. 5 clicks to assign a squire to a mission. 4 clicks to complete a mission. So tedious! And those irritating unnecessary conversations. Every time Dai tells me he hopes I'm getting enough sleep I consider dropping him from my unit. It might have been cute the first time, but after clicking through it over 100 times it's maddening. We really need a "terse mode" for squires.
Yes! That is the biggest offender in my opinion.