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New Skill: Tanning.

HelsaHelsa
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in Feedback and Suggestions
Tanning, in this case: the process of using tanic acid to turn bovine skin into commercial leather. The skill would be like carpentry or metal conversion where more lower ranked leather can be turned into less higher ranked leather.

Helsa0151 of Alexina
KensamaofmariHipal

Comments

  • IyasenuIyasenu
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    Ha, this is a neat idea.

    It reminds me of the upcoming Magigraphy Talent.
    One of the things you need to make magigraphs is parchment, and this is made from leathers.
    There's 4 recipes, all making the same parchment, but the materials required are the four qualities of leathers, with the lower-tier leathers requiring more to make the parchment.
    1 Parchment = 20 Cheap Leather OR 10 Common Leather OR 5 Fine Leather OR 2 Finest Leather.

    With each tier requiring ~half the leather as the previous one.
    So if Tanning were a thing, upgrading leather could have a cost of 2 leather into a better one.
    Though if it were like metal conversion this could start higher and decrease so as to increase efficiency as the skill itself were ranked.

    Though I also think it would be neat if enemies could drop untanned hides that you can use to create leathers, maybe randomly like weaving fabric/silk or something like requiring different materials for a higher grade leather. (like Cheap/Common/Fine/Finest Hides)
    Like adding leather creation to the skill's ability of upgrading existing leathers.

    Well anyways, such a concept would probably synergize with Ingredient Hunting's leather drops, too.
  • NemesisNemesis
    Mabinogi Rep: 2,005
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    I came here expecting a talent about tanning our skins.
    KensamaofmarivamprynCrimsọn
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
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    Nemesis wrote: »
    I came here expecting a talent about tanning our skins.

    Well, I mean, technically it is, but"our skins" can have different meanings.
    Atheist42
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,745
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    But would people be happy that may disrupt the current system of leather? Or does it devalue the higher tier leather? People would just farm cheap and common leather to produce fine and finest leather.

    Or should it be change drops to raw hides and we have to convert the hides to leather by tanning.

    Also, since it will be its own skill, will it require a separate tool?
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
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    But would people be happy that may disrupt the current system of leather? Or does it devalue the higher tier leather? People would just farm cheap and common leather to produce fine and finest leather.

    Or should it be change drops to raw hides and we have to convert the hides to leather by tanning.

    Also, since it will be its own skill, will it require a separate tool?

    I think only the suppliers would complain. Mind you, if leather is how you've decided to make a living in Mabinogi, well, God Bless you then. As for how it would be used, maybe it can use a prop.
  • Momma_SophieMomma_Sophie
    Mabinogi Rep: 2,575
    Posts: 290
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    Cool idea.
    They'll RNG the tanic acid material needed to perform the conversion. Then, that will become the new "thing" to sell, regarding leathers. :^))
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,745
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    Helsa wrote: »
    But would people be happy that may disrupt the current system of leather? Or does it devalue the higher tier leather? People would just farm cheap and common leather to produce fine and finest leather.

    Or should it be change drops to raw hides and we have to convert the hides to leather by tanning.

    Also, since it will be its own skill, will it require a separate tool?

    I think only the suppliers would complain. Mind you, if leather is how you've decided to make a living in Mabinogi, well, God Bless you then. As for how it would be used, maybe it can use a prop.

    I'm not necessarily talking about the suppliers, but rather it becoming more roundabout. I personally don't mind more crafting skills to produce mats.

    Also this skill should allow us to combine the leathers with other mats like ancient beast hide to get a whole new mat that can be used to make new equips.
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
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    Helsa wrote: »
    But would people be happy that may disrupt the current system of leather? Or does it devalue the higher tier leather? People would just farm cheap and common leather to produce fine and finest leather.

    Or should it be change drops to raw hides and we have to convert the hides to leather by tanning.

    Also, since it will be its own skill, will it require a separate tool?

    I think only the suppliers would complain. Mind you, if leather is how you've decided to make a living in Mabinogi, well, God Bless you then. As for how it would be used, maybe it can use a prop.

    I'm not necessarily talking about the suppliers, but rather it becoming more roundabout. I personally don't mind more crafting skills to produce mats.

    Also this skill should allow us to combine the leathers with other mats like ancient beast hide to get a whole new mat that can be used to make new equips.

    o4lINzu.jpg
    Kensamaofmari
  • KensamaofmariKensamaofmari
    Mabinogi Rep: 34,745
    Posts: 7,909
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    Helsa wrote: »
    Helsa wrote: »
    But would people be happy that may disrupt the current system of leather? Or does it devalue the higher tier leather? People would just farm cheap and common leather to produce fine and finest leather.

    Or should it be change drops to raw hides and we have to convert the hides to leather by tanning.

    Also, since it will be its own skill, will it require a separate tool?

    I think only the suppliers would complain. Mind you, if leather is how you've decided to make a living in Mabinogi, well, God Bless you then. As for how it would be used, maybe it can use a prop.

    I'm not necessarily talking about the suppliers, but rather it becoming more roundabout. I personally don't mind more crafting skills to produce mats.

    Also this skill should allow us to combine the leathers with other mats like ancient beast hide to get a whole new mat that can be used to make new equips.

    o4lINzu.jpg

    Failed skill quotes
    "You cut the hide so badly, the beggar in Emain Macha gave you 1000 gold to buy new clothes."
    "The tanning failed, now the whole town stinks."
  • HelsaHelsa
    Mabinogi Rep: 23,380
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    Bump
  • nomigid15nomigid15
    Mabinogi Rep: 3,870
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    - Might require a tweak of the Leather item descriptions.
    - Will probably involve multiple steps, each requiring different tools and materials

    Step 1 - Curing
    * Drying Rack (Public tool)
    * Salt (Material)
    Fresh hide -> Cured hide

    Step 2 - Trimming
    * Scraping Beam (Public tool)
    * Fleshing Knife (Right hand/Two hand tool)
    Cured hide -> Clean Hide

    Step 3 - Tanning
    * Tanning Pit (Public tool)
    * Vegetable Tannin (Material)
    Clean Hide -> Raw Hide

    Step 4 - Softening
    * Stretching Rack (Public tool)
    * Setting Pin (Right hand/Two hand tool)
    * Softening Grease (Material)
    Raw Hide -> Leather

    (And even this is an oversimplification of the IRL process.)
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
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    If they do it that way and it gives us the skill then I don't mind. But my guess is that it would have a single prop and a single tool: maybe a rack and whatever is used to apply tannin. After all, in Mabinogi, they've simplified carpentry down to a bench and a planer. Using a planer is like whittling but with more frou frou.
  • LoomyOfPiLoomyOfPi
    Mabinogi Rep: 1,375
    Posts: 157
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    Nemesis wrote: »
    I came here expecting a talent about tanning our skins.

    As did I, expecting an amusing post. And I was thinking of how the graphic of Cowenna on the login screen has her depicted with light skin, but in game she's tanned.
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
    Member
    LoomyOfPi wrote: »
    Nemesis wrote: »
    I came here expecting a talent about tanning our skins.

    As did I, expecting an amusing post. And I was thinking of how the graphic of Cowenna on the login screen has her depicted with light skin, but in game she's tanned.

    She gussied up for the graphic; she uses a LOT of foundation.