Check out all of the details of this month's Patch Notes, featuring the 16th Anniversary and VIP Renewal Update! https://mabinogi.nexon.net/news/90098/16th-anniversary-and-vip-renewal-patch-notes-march-14th
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

Make Partners able to Divine Link + Fynni Pet

Axle95Axle95
Mabinogi Rep: 710
Post: 1
Member
in Feedback and Suggestions
As the tittle says, allow us to divine link with partners. I don't know why there is a limitation on this skill for partners but it would be nice to give them a function again. I guess it's maybe because they can hold equipment but I would argue some pets skills are stronger than equipment. Also allow us to Fynn Sync them at that point. If we can't get Fynn Sync on partners at least the Divine link. It would give purpose to my partners again.
Kagenokami

Comments

  • ChoCho
    Mabinogi Rep: 2,120
    Posts: 244
    Member
    I think their purpose right now is more for their gathering bonus than combat. Also it's like a customizable NPC you can dress up and show off, even more so with the interaction crafter letting you give them custom dialogue. I use mine to sell stuff without having to go back to town. Letting them Divine Link and Fynn Sync would be weird lore-wise but who knows, maybe they'll add it.
  • KingEphyKingEphy
    Mabinogi Rep: 2,100
    Posts: 173
    Member
    Did you know that a 'tittle' is defined as a small part of something or a small mark used in diacritics?

    On-topic, I think partners are supposed to be more unique than pets. Their functions are different and as was alluded to, they're not really for combat.

    ...do people really use their partners in combat situations? o.o;
  • HelsaHelsa
    Mabinogi Rep: 23,380
    Posts: 5,763
    Member
    Lower level players would use commerce partner for combat, I should think. I can handle banditos now, so I summon my commerce partners for the extra commerce slots then de-summon them for the commerce run. I have both commerce partners. The girl has better dailies but the boy lets you fight while speed boosted. So, I guess they're kinda for combat, I suppose. My butler is for combat because, like, what else would I use him for. My maid is for gathering since they have the clumsy personality which is the easiest to develope. My music partner doesn't fight, naturally. Ran and Rin hold stuff. Man! I got a lot of partners; I should open a law firm!
  • SherriSherri
    Mabinogi Rep: 18,615
    Posts: 2,817
    Member
    i'm not sure how this would work lore wise but i'm all for it, partners in general need a rework.. gathering is fun and all but i'd love to spend more time with them and whats a better way than to bring my moon rabbit maid into Feth Fiada? :)
    actually.. funny enough, i recall hearing that butlers and maids can use Int. magic in KR, corresponding to their element of magic they use
    of course we wouldn't get it here though =_=
  • KagenokamiKagenokami
    Mabinogi Rep: 905
    Posts: 95
    Member
    Bump.