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This is my first post in 3 years since the last, I plan on making several suggestions, so when replying please put refer to the number of the item you are responding to please so I can keep track of what exactly your referring to regarding my post.
1. When the team decides to update the the loot tables for everything make sure to sort loot by difficulty levels instead of having everything available in all higher difficulties nothing angers me more then getting low level loot when I'm doing an Elite shadow mission or Advanced Hardmode dungeon. I understand there is supposed to be some trash loot but when I've run Rundal Adv Hm over a couple 1000 times and have never ever seen half of what's in the dungeon guide drop table I think there's an issue. I'm not saying make it easy to get the mats but like maybe make similar level loot drop rather then lightless metal fragments
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2. Do something more with the transformations they've kinda become useless at this point, idk cosmetics for Dk and pally would be cool as well as a redesign of what the buffs are, I mean it'd be cool to at least be able to choose how they look (don't even have to add much to the game to be able to do that) just a selector on which one of the 3 you wanna look like. Demigod is almost as useless, divinity even tho being able to customize how it looks only offers 3 skills and tho they are okay it would awesome if there were more to it then just the 3.. I mean your supposed to be a God at that point so
3.remove the useless enchants from the game since cp doesn't matter nor bridging them why have the useless bloat? And maybe bring back some of those even only enchants with different names? Give them really really low drop rates? And why not make newer better focused enchants for the angle the game is taking? Jw
4.Maybe just maybe spend a little less time on the events that require you to log in EVERY DAY to do because some of us have jobs and the fear of missing out is really strong with mabi I miss events like the ski jump, dragon boat racing ect. Hell bring back the iria treasure hunt event but idk like slow down with the constant events
All these statements are from someone who's been playing this game for forever as in I'm a second anniversary player so lemme know what everyone thinks and see if we can't get the developers to make some changes we all might like to see!
But it's not like anyone is watching/cares anyway.
Incorrect. While it is true that skills no longer have CP training requirements, CP remains a part of the game.
(1) Combat EXP in Shadow Missions are dependent on CP. If your CP is too high, you'll only get paltry participation EXP and the bonus for finishing the mission. Similarly, field mobs don't give EXP if your CP is too high. CP enchants, gear, and potions can address that.
(2) Certain events require players to collect event-specific special items dropped from mobs. The drop rates are CP-centric. Players with high CP will find that those items seldom drop and may not finish the daily goal while those with low CP can get their daily collection quota in a few minutes. Again, those things that lower CP stats come in quite handy for the veteran players.
While there are other ways on the developers' end that could be done to address these two concerns, until those are dealt with, the CP-lowering elements need to remain in the game.