Check out all of the details of this month's Patch Notes, featuring the November Update, containing the new Glenn Bearna: Primeval Winter, Glyphwrighting changes, and more!
https://mabinogi.nexon.net/news/94378/glenn-bearna-primeval-winter-update-patch-notes-november-7th-2024
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

A More Dynamic Auction House

HitsugiiHitsugii
Mabinogi Rep: 910
Posts: 13
Member
lets be real the auction house is fake... let me explain
im pretty sure if you check the data 99% of what gets purchased is consumables or crafting material while everything else is just sitting there with jacked up prices for no reason other than to make the market seem full.
i personally believe that everything should have a weight system based on how upgraded it is or whether or not its a literal gacha item so that the game it self can instantly buy and sell items based on its supply and demand so that the flow of gold isnt so stagnant...
p.s.
there needs to be a black market auctioneer that sells old collab stuff once a week with random items

Comments

  • SenshuSenshu
    Mabinogi Rep: 530
    Posts: 7
    Member
    Haha! at that last part, Silly you, that's not how FOMO works!
  • HelsaHelsa
    Mabinogi Rep: 23,570
    Posts: 5,845
    Member
    Nexon should implement a buyer-side market mechanic where buyers pledge to buy items at some price and sellers can compete with each other with lower bids or just complete the sale, whatever.