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Possible additions to alchemy?
Comments
Alchemy skills have covered 4 elementals and have mastered those elements. Though Vates skill added dark transmutation or apparently a transmutation from other dimension (shadow world), as well brought time manipulation (Golden Time)
It would be interesting if there were some adv alchemy skills that could take on particles and matter manipulation, space & time manipulation, photons (Light) and void (darkness), etc... Maybe that's too far from being alchemy and more into modern science & physics though lol
EX.
Mercury Crystal - Synthesized from 1 Mercury Flask (which would itself be obtained by Refining a piece of Cinnabar, which would in turn be obtained by Mining cinnabar deposits in Zardine). Used in Mana Crystallization (1 Water Crystal + 1 Mercury Crystal + 5 Ice Spear charges) to create a Hail Storm Crystal.
Sulfur Crystal - Synthesized from 1 Sulfur Ore (which would be obtained by Mining the sulfur pit deposits in Zardine). Used in Mana Crystallization (1 Fire Crystal + 1 Sulfur Crystal + 5 Fireball charges) to create a Meteor Strike Crystal.
Salt Crystal - Synthesized from 1 Salt (which could be purchased from any grocer). Used in Mana Crystallization (1 Wind Crystal + 1 Salt Crystal + 5 Thunder charges) to create a Lightning Rod Crystal.
1 Mercury Crystal + 5 Icebolt charges = Ice Shield Crystal
1 Sulfur Crystal + 5 Firebolt charges = Fire Shield Crystal
1 Salt Crystal + 5 Lightning Bolt charges = Lightning Shield Crystal
Alchemy always called upon the Noitar Arat, or the black light of the shadow realm.
So brief rundown of supernatural things in Mabinogi.
Magic is mixing mana with lifeforce to manipulate the world.
Alchemy is calling upon your inevitable future death to corrupt mana into a crystal, which then produces effects when struck.
why?
Now that I think about it, I'm actually not sure. I guess I forgot that the shield spells don't need things like specific wands to be useable. ^_^'
*cough*
Anyway, I've been trying to think of something for the planetary metals, and I found that each of the "classical planets" is associated with a specific day of the week. My thought was to connect the metals to the in-game daily effects.
Gold - Imbolic
Silver - Alban Eiler
Iron - Baltane
Mercury - Alban Heruin
Tin - Lughnasadh
Copper - Alban Elved
Lead - Samhain
Unfortunately, that's as far as this train of thought got.
Not sure what exactly could be made from the materials suggested, but maybe it could be a new set of alchemy related equipment like cylinders or alchemy crystals that do various things. Maybe even clothing or accessories that have a slight boost to alchemy related skills success rate to help people train.
Fusion Bolt crystals
1 Mercury Crystal + 5 Firebolt charges OR 1 Sulfur Crystal + 5 Icebolt charges = Ice/Fire Bolt Crystal
1 Sulfur Crystal + 5 Lightning Bolt charges OR 1 Salt Crystal + 5 Firebolt charges = Fire/Lightning Bolt Crystal
1 Salt Crystal + 5 Icebolt charges OR 1 Mercury Crystal + 5 Lightning Bolt charges = Lightning/Ice Bolt Crystal
Battle Alchemy ideas
Magic Golem Crystal + Mercury Crystal = Summoned Emerald Magic Golem with LV 2 Mana Deflector
Magic Golem Crystal + Sulfur Crystal = Summoned Amethyst Magic Golem with LV 2 Heavy Stander
Magic Golem Crystal + Salt Crystal = Summoned Topaz Magic Golem with LV 2 Natural Shield
5 Water Crystals + 1 Mercury Crystal = Summoned Ice Sprite
5 Fire Crystals + 1 Sulfur Crystal = Summoned Fire Sprite
5 Wind Crystals + 1 Salt Crystal = Summoned Lightning Sprite
I didn't like how they dumbed things down either, but it's very unlikely that they'll want to add more complexity after streamlining everything before. If anything, they'll add new skills but keep things dumb and simple by making everything dependent on the four basic crystals again. >>
So, going back to the "days of the week" thing I posted earlier, perhaps those metals could be made into items that could grant buffs similar to the Daily Bonuses. Of course, what kind of items they'd be is something I'm still trying to figure out.
*By "kinda close", I mean that each pair (Lead/Zinc and Mercury/Nickel) are both two spaces apart diagonally on the Periodic Table.
That was before the skill class controversy. They were going to have talent restricted skills and beef up the class skills to have catered talents much like Moore's instant chain cast bolts all the time.....was probably scrapped to allowing us to have open skills regardless of the talents we choose?(might come out later in the future?) I mean it's great to work on any and all skills anytime, but.....I lack seeing people play together because they need each others builds since everyone can rank everything it's become more of a solo spam run now....or Drop me in so I can run it alone.
As for new skills, I would like to see something like a buff or debuff that manifests as a totem that you place on the ground (Yes I know hydra does -magic defense) But it's terrible and has a short range. I'm talking something with the range of r1 meteor that debuffs all enemies within it and all you have have to it place it on the ground. Prior to placing it you must craft it to bring back the construction part of alchemy back to life.
Hybrid Crystals
Fire Crystal + Wind Crystal = Heat Crystal
Wind Crystal + Water Crystal = Wetness Crystal
Water Crystal + Earth Crystal = Cold Crystal
Earth Crystal + Fire Crystal = Dryness Crystal
Fire Crystal + Water Crystal = Steam Crystal
Wind Crystal + Earth Crystal = Dust Crystal
Basically , hybrid crystals would serve as a slight shortcut for intermediate and advanced battle alchemy by functioning as two crystals in one.
Recipes
Frozen Blast
1 Water Crystal + 1 Wetness Crystal
Shock
1 Wind Crystal + 1 Heat Crystal
Rain Casting
3 Water Crystals + 1 Dust Crystal
2 Water Crystals + 1 Wind Crystal + 1 Cold Crystal
2 Water Crystals + 1 Earth Crystal + 1 Wetness Crystal
1 Water Crystal + 1 Wetness Crystal + 1 Cold Crystal
Life Drain
2 Wind Crystals + 1 Fire Crystal + 1 Cold Crystal
2 Wind Crystals + 1 Water Crystal + 1 Dryness Crystal
2 Wind Crystals + 1 Earth Crystal + Steam Crystal
1 Wind Crystal + 1 Heat Crystal + 1 Cold Crystal
1 Wind Crystal + 1 Wetness Crystal + 1 Dryness Crystal
1 Wind Crystal + 1 Steam Crystal + 1 Dust Crystal
1 Fire Crystal + 1 Wetness Crystal + 1 Dust Crystal
1 Water Crystal + 1 Heat Crystal + 1 Dust Crystal
1 Earth Crystal + 1 Heat Crystal + 1 Wetness Crystal
Summon Golem
5 Heat Crystals + 5 Cold Crystals
5 Steam Crystals + 5 Dust Crystals
5 Dryness Crystals + 5 Wetness Crystals
5 Fire Crystals + 5 Wind Crystals + 5 Cold Crystals
5 Fire Crystals + 5 Water Crystals + 5 Dust Crystals
5 Fire Crystals + 5 Earth Crystals + 5 Wetness Crystals
5 Wind Crystals + 5 Water Crystals + 5 Dryness Crystals
5 Wind Crystals + 5 Earth Crystals + 5 Steam Crystals
5 Water Crystals + 5 Earth Crystals + 5 Heat Crystals
5 Fire Crystals + 4 Wind Crystals + 4 Cold Crystals + 1 Water Crystal + 1 Dust Crystal
5 Fire Crystals + 4 Water Crystals + 4 Dust Crystals + 1 Earth Crystal + 1 Wetness Crystal
5 Fire Crystals + 4 Earth Crystals + 4 Wetness Crystals + 1 Wind Crystal + 1 Cold Crystal
5 Wind Crystals + 4 Water Crystals + 4 Dryness Crystals + 1 Fire Crystal + 1 Cold Crystal
5 Wind Crystals + 4 Earth Crystals + 4 Steam Crystals + 1 Fire Crystal + 1 Cold Crystal
5 Water Crystals + 4 Earth Crystals + 4 Heat Crystals + 1 Wind Crystal + 1 Dryness Crystal
5 Fire Crystals + 3 Wind Crystals + 3 Cold Crystals + 2 Water Crystals + 2 Dust Crystals
5 Fire Crystals + 3 Water Crystals + 3 Dust Crystals + 2 Earth Crystals + 2 Wetness Crystals
5 Fire Crystals + 3 Earth Crystals + 3 Wetness Crystals + 2 Wind Crystals + 2 Cold Crystals
5 Wind Crystals + 3 Water Crystals + 3 Dryness Crystals + 2 Fire Crystals + 2 Cold Crystals
5 Wind Crystals + 3 Earth Crystals + 3 Steam Crystals + 2 Fire Crystals + 2 Cold Crystals
5 Water Crystals + 3 Earth Crystals + 3 Heat Crystals + 2 Wind Crystals + 2 Dryness Crystals
5 Fire Crystals + 2 Wind Crystals + 2 Cold Crystals + 3 Water Crystals + 3 Dust Crystals
5 Fire Crystals + 2 Water Crystals + 2 Dust Crystals + 3 Earth Crystals + 3 Wetness Crystals
5 Fire Crystals + 2 Earth Crystals + 2 Wetness Crystals + 3 Wind Crystals + 3 Cold Crystals
5 Wind Crystals + 2 Water Crystals + 2 Dryness Crystals + 3 Fire Crystals + 3 Cold Crystals
5 Wind Crystals + 2 Earth Crystals + 2 Steam Crystals + 3 Fire Crystals + 3 Cold Crystals
5 Water Crystals + 2 Earth Crystals + 2 Heat Crystals + 3 Wind Crystals + 3 Dryness Crystals
5 Fire Crystals + 1 Wind Crystal + 1 Cold Crystal + 4 Water Crystals + 4 Dust Crystals
5 Fire Crystals + 1 Water Crystal +1 Dust Crystal + 4 Earth Crystals + 4 Wetness Crystals
5 Fire Crystals + 1 Earth Crystal + 1 Wetness Crystal + 4 Wind Crystals + 4 Cold Crystals
5 Wind Crystals + 1 Water Crystal + 1 Dryness Crystal + 4 Fire Crystals + 4 Cold Crystals
5 Wind Crystals + 1 Earth Crystal + 1 Steam Crystal + 4 Fire Crystals + 4 Cold Crystals
5 Water Crystals + 1 Earth Crystal + 1 Heat Crystal + 4 Wind Crystals + 4 Dryness Crystals
5 Fire Crystals + 3 Wind Crystals + 3 Cold Crystals + 1 Water Crystal + 1 Dust Crystal + 1 Earth Crystal + 1 Wetness Crystal
5 Fire Crystals + 3 Water Crystals + 3 Dust Crystals + 1 Earth Crystal + 1 Wetness Crystal + 1 Wind Crystal + 1 Cold Crystal
5 Fire Crystals + 3 Earth Crystals + 3 Wetness Crystals + 1 Wind Crystal + 1 Cold Crystal + 1 Water Crystal + 1 Dust Crystal
5 Wind Crystals + 3 Water Crystals + 3 Dryness Crystals + 1 Fire Crystal + 1 Cold Crystal + 1 Earth Crystal + 1 Steam Crystal
5 Wind Crystals + 3 Earth Crystals + 3 Steam Crystals + 1 Fire Crystal + 1 Cold Crystal + 1 Water Crystal + 1 Dryness Crystal
5 Water Crystals + 3 Earth Crystals + 3 Heat Crystals + 1 Wind Crystal + 1 Dryness Crystal + 1 Fire Crystal + 1 Dust Crystal
5 Fire Crystals + 2 Wind Crystals + 2 Cold Crystals + 1 Water Crystal + 1 Dust Crystal + 2 Earth Crystals + 2 Wetness Crystals
5 Fire Crystals + 2 Water Crystals + 2 Dust Crystals + 1 Earth Crystal + 1 Wetness Crystal + 2 Wind Crystals + 2 Cold Crystals
5 Fire Crystals + 2 Earth Crystals + 2 Wetness Crystals + 1 Wind Crystal + 1 Cold Crystal + 2 Water Crystals + 2 Dust Crystals
5 Wind Crystals + 2 Water Crystals + 2 Dryness Crystals + 1 Fire Crystal + 1 Cold Crystal + 2 Earth Crystals + 2 Steam Crystals
5 Wind Crystals + 2 Earth Crystals + 2 Steam Crystals + 1 Fire Crystal + 1 Cold Crystal + 2 Water Crystals + 2 Dryness Crystals
5 Water Crystals + 2 Earth Crystals + 2 Heat Crystals + 1 Wind Crystal + 1 Dryness Crystal + 2 Fire Crystals + 2 Dust Crystals
5 Fire Crystals + 1 Wind Crystal + 1 Cold Crystal + 3 Water Crystals + 3 Dust Crystals + 1 Earth Crystal + 1 Wetness Crystal
5 Fire Crystals + 1 Water Crystal + 1 Dust Crystal + 3 Earth Crystals + 3 Wetness Crystals + 1 Wind Crystal + 1 Cold Crystal
5 Fire Crystals + 1 Earth Crystal + 1 Wetness Crystal + 3 Wind Crystals + 3 Cold Crystals + 1 Water Crystal + 1 Dust Crystal
5 Wind Crystals + 1 Water Crystal + 1 Dryness Crystal + 3 Fire Crystals + 3 Cold Crystals + 1 Earth Crystal + 1 Steam Crystal
5 Wind Crystals + 1 Earth Crystal + 1 Steam Crystal + 3 Fire Crystals + 3 Cold Crystals + 1 Water Crystal + 1 Dryness Crystal
5 Water Crystals + 1 Earth Crystal + 1 Heat Crystal + 3 Wind Crystals + 3 Dryness Crystals + 1 Fire Crystal + 1 Dust Crystal
5 Fire Crystals + 1 Wind Crystal + 1 Cold Crystal + 1 Water Crystal + 1 Dust Crystal + 3 Earth Crystals + 3 Wetness Crystals
5 Fire Crystals + 1 Water Crystal + 1 Dust Crystal + 1 Earth Crystal + 1 Wetness Crystal + 3 Wind Crystals + 3 Cold Crystals
5 Fire Crystals + 1 Earth Crystal + 1 Wetness Crystal + 1 Wind Crystal + 1 Cold Crystal + 3 Water Crystals + 3 Dust Crystals
5 Wind Crystals + 1 Water Crystal + 1 Dryness Crystal + 1 Fire Crystal + 1 Cold Crystal + 3 Earth Crystals + 3 Steam Crystals
5 Wind Crystals + 1 Earth Crystal + 1 Steam Crystal + 1 Fire Crystal + 1 Cold Crystal + 3 Water Crystals + 3 Dryness Crystals
5 Water Crystals + 1 Earth Crystal + 1 Heat Crystal + 1 Wind Crystal + 1 Dryness Crystal + 3 Fire Crystals + 3 Dust Crystals
Speaking of commerce crystals, wouldn't it be neat if Music Box of Preservation Stone can be made for Music Usage?