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Well as the title suggest. Don't give us an option to talk to "unimportant NPCS" because when you try to target enemies you go into a conversation with the npc that's "too busy fighting" to talk back in the first place.
Not sure why that feature was included in the first place
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Though there are NPCs you can talk to that literally have nothing to say.
You click them, the textbox conversation box pops up for a split second before disappearing.
Do you have the option active for "Cursor Targeting" active?
It's in Options > Game > Control.
That can cause the cursor to snap to friendly targets and talk to them.
If it's on, turn it off.