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Help Please

AirplaneAirplane
Mabinogi Rep: 200
Posts: 6
Member
edited July 25, 2018 in Help
Can anyone tell me how to get stronger? I have researched on google and found so many answers. I have tried what I researched as far as how to level up my skills it's a little slow going. I also need advice on leveling up as far as actually gaining levels and how to make gold whether slow or fast. I have researched so much and a lot of it was very outdated so I thought I'd reach out to current Mabinogi players. Thanks in advance.

Comments

  • WintermysticWintermystic
    Mabinogi Rep: 1,035
    Posts: 21
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    It depends on how you define strength. Ultimately mabi gives you a lot of choice as to how to play, and lots of different styles on how to achieve what you want. As a general rule, it's better to focus on one talent to begin with, rather than spreading out your AP over random skills. Pick a stat that you want to get higher - so if you want to go mage, focus on skills that give you intelligence (magic skills, music). If you're wanting to play up close and personal as a warrior, focus on combat skills, and maybe some life skills that will boost your strength (such as mining, carpentry). Depending on the race you play will affect this as well. Giants can get tough quickly, humans are in the middle, elves are great later game. The strongest newest talent at the moment is probably chain blades, as you can do a lot of damage while staying out of harms way. Mage is another talent that has had a lot of love and has some seriously powerful damage moves, provided you have the gear for it. Ultimately it will come down to the gear you use, as well as the skills. For getting 'quick' levels, as well as gold, shadow missions with crystals is probably your best bet. If you have an expert talent, hardmode shadow wiz runs are a great source of both, though most runners will want you to solo an orb room. tldr. Run shadow missions, pick a combat talent and level the hell out of it.
    Airplane
  • AirplaneAirplane
    Mabinogi Rep: 200
    Posts: 6
    Member
    edited July 25, 2018
    Well, I like ranged attacks a lot. I don't really have great armor. I have chain mail armor I think. I have a warrior, gunslinger, mage, archer, and puppetry. I also have ninja but I hate using it. I would prefer to use a mage, archer, and gunslinger as well as puppetry I could try the new talent class but...I have so much to do already and I'm struggling to lv my warrior as it as not always been my main go-to job on any game. Can I do shadow wizard now or do I need to wait until I have an expert talent?
  • WintermysticWintermystic
    Mabinogi Rep: 1,035
    Posts: 21
    Member
    I would recommend choosing one or two talents tops to work on to begin with. Ideally you want two talents that use the same stats for damage - so str based like warrior/ninja pair well together. Gunslinger uses both str and int, so is usually better left til later. Archer pairs well with chainblades due to dex. Mage pairs well with gunslinger. Puppetry is ok for crisis but falls off in late game. Archery is only really good if you're an elf. Don't even bother if you're a human tbh unless you want it for stats. For shadow missions, your talent level determines what difficulty you can do. To do hard mode you need an expert (level 11) talent minimum.
  • WintermysticWintermystic
    Mabinogi Rep: 1,035
    Posts: 21
    Member
    edited July 25, 2018
    The event at the moment gives a lot of AP - you can trade in 4 vacation coins for a mojito which gives 50 AP. I'd recommend doing that. Make sure you level your exploration level as well - an easy way to do this is to go to port quila and do the 'darkness hoarding lich' quest. It spawns every night monday/wed/fri/sunday in game - it spawns in metus and a sketch will land you about 20k exp. There are quite a few guides on youtube on how to do this, and is an easy 20-30 AP depending on how many times you can be bothered doing it.
  • tetrarchtetrarch
    Mabinogi Rep: 340
    Posts: 11
    Member
    edited July 26, 2018
    Getting strong quickly is difficult to do in Mabinogi unfortunately without tons and tons of readily available AP. As stated above it's better to focus on one or two talents. In the beginning your main sources of AP will be your daily rebirths, and a few select generations. Talents such as dual guns, puppetry or ninja are hard to get started in and you want 800 cumulative of the stats that particular talent uses (ie. 400 str and 400 int for dual guns)

    I always like to recommend beginners stick through with combat all the way up until Master (especially if you're an elf or giant) just so you can survive taking a hit and also to learn basic combat in the game. Unfortunately you won't be able to do Shadow Wizard comfortably solo for a long time yet (and honestly, Battle for Taillteann 2 is better solo). If you want to join Shadow Wizard spam parties in channel 1 you'll need an expert talent to join. Do keep in mind some parties will kick you if you're not contributing to the party.

    Divine Link:
    Getting to the point where you solo most content can be done by cutting some corners. If you can manage to finish g19 and g20 to obtain the skill Divine Link, you can basically make your pet your own personal tank after you train it up (pet age matters when you level it up). You'll be missing out on story and have no idea what's going on but I highly recommend trying to get this skill.

    This is if you somewhat know what you're doing however. Finishing g19 and parts of g20 are VERY challenging for lower-leveled players.

    Music:
    Another thing to look at for soloing is ranking up your music skills. Getting r5+ song allows you to use any music buffs with any piece of equipment (although I recommend getting both song and playing instrument to r1 early). This will allow you to use Lullaby and Battlefield Overture. Lullaby's r1 duration is only 9 seconds, but the higher your Bard talent level the longer it will go. At Master Bard, Lullaby will go for 39 seconds, which allows you deal with multi-aggro efficiently. Battlefield Overture is also important because at r1 it will increase your attack by over 20%, which is a significiant amount of damage.

    Personally, using the method of Music+Close Combat led me to solo most Hardmode content on my giant by ttl level 700. For elf, it is significantly harder due to the lack of str and defense. It *is* possible to do Music+Archery as an elf but it requires you have Divine Link, which can be difficult for beginners to obtain. It would probably be easiest to do Chains+Music in all honesty.

    Money:
    Early game you are not going to have resources or sustainability. However, Episode 7 of Saga happens to be very easy and any character no matter the level can do it. If you were to do Saga 7 once a day, hoard your boxes and open them all on Thursday you would get 210k gold a week per character you do it on. With 5 characters, this is 1m a week. Not only that, you'll be getting Saga coupons by opening these boxes. You can spend the coupons on a variety of things, but for money you can spend 3 for a certain color dye. If you manage to get lucky with a black dye, easy 1m+.

    Another method is to farm adventure seals. Doing the Hillwen, Shyllien part time jobs, and the large nails will land you 3 seals a day per character. With 5 characters that is 15 seals a day (adventure seals are bank tradeable). Over the course of 24 days you can save up 350 adventure seals and buy a Royal Knight Armor. You can choose to save this, or sell it. Do keep in mind that if you choose to sell it, flooding the market will make the price go down.

    I mentioned earlier about Shadow Wizard and Battle for Taillteann 2. Shadow Wizard gives 26k gold + drops from monsters. Battle for Taillteann gives 17k gold + drops from monsters. If you ever get to the point where soloing BFT2 is better, I recommend doing that if you don't have an efficient party for Shadow Wiz since BFT2 would give more gold/min.

    Weapons:
    A quick and dirty way to get some easy damage is to equip Black Dragon Knight weapons. For humans and giants, the BDK sword has a max damage of over 200 which is a very high amount early game. Elves can't use this but there is a BDK bow which also hits very hard. For quick dirty elf melee damage I recommend a beam sword.

    Expert Talent AP:
    Training every talent up to Expert will net you around ~2500 AP or something so it's best to do this while you're under level 1000 so you don't pay fees in gold. Do keep in mind for efficiency it's good to train while leveling under 1k. You don't want to sit there at level 950 with 10 talents untrained to expert. You'll lose out on AP if you don't continue to level past 1k.

    AP in general:
    Do your generations (check wiki for which ones give AP). Shamala (g17, 80 AP) and Saga (g18, both parts, 300+ AP) should be done early as difficulty spikes with higher ttl. Pre-1k I would try to get at least level 50 every day, or when you can. Get your talent you're working on to expert and ask around if someone can take you on the daily missions.

    If you're willing to take a risk, there is always baltane missions, which are obtainable once you have access to Squires in Avalon. Keep in mind this will require you to have divine link + a high leveled pet to do efficiently. You must be between current level 60-100 to do basic mode. The one I recommend is called Nowhere to Run and each monster killed gives you ~4.4k exp. You can use modifiers such as Baltane Crystals and 2x Combat EXP potions for more and more AP. Using a Baltane Crystal x3 and a 2x Combat EXP potion will land you over 20k exp per monster you kill. This will require you to put out ~400 damage constantly, while taking VERY heavy hits which is why Divine Link is needed.

    Exploration AP is easy to do also. You can run things like Longa Normal, Par Normal to get Artifacts to turn in for AP. You can also do Arc Lich sketching which is a high-risk, high-reward quest that anyone can do (I recommend the guide by fail5xsuccess on youtube).

    If you're training a talent but are a bit tight on AP, keep in mind masteries that are not Combat, Production, Lance, Magic, Armor, Shield, Shuriken can be skipped over for a bit.

    If you are wanting to min/max your character for a certain stat (which works very well for giants I might add) the Stats and Skills page on the Mabi wiki is a great tool to see what you should be training next.

    As there is no other way to get your character strong other than having AP and weapons, you'll have to be a bit patient. Grind your gold when you can and take opportunities (like this event) as you see them.
    Airplane
  • AirplaneAirplane
    Mabinogi Rep: 200
    Posts: 6
    Member
    edited July 26, 2018
    My warrior is at expert level but it seems like it just came to a halt like I can't seem to get it any higher than that and training windmill takes freaking forever. I've been spamming my skills but it seems like it just slowed down to a snail's pace. Also, I've been using wiki.mabinogiworld.com is that the wiki you're talking about as far as a guide source?
  • GTCvActiumGTCvActium
    Mabinogi Rep: 7,125
    Posts: 661
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    Airplane wrote: »
    My warrior is at expert level but it seems like it just came to a halt like I can't seem to get it any higher than that and training windmill takes freaking forever. I've been spamming my skills but it seems like it just slowed down to a snail's pace.

    Which server are you in? You maybe be able to get someone to help you train and give you a few pointers as well as assist you directly either by taking you to good training location, or offering a better training weapon while you build up your character. As for advice, the things listed here are already really good so I recommend just following those. My only addition to it is that if you prefer bows, heavy armor will reduce your Dex stat, so your damage will suffer if you use it with archery. Since you like mage as well, I recommend you get light armor, and use mana shield to increase the amount of damage you can take.
  • OpalthiraOpalthira
    Mabinogi Rep: 7,595
    Posts: 943
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    Train everything to expert and get like 4.6k ap then just grind everyday/week till you have enough stats for whatever talent you want to use
  • AirplaneAirplane
    Mabinogi Rep: 200
    Posts: 6
    Member
    I'm in the Alexina Server my ign is Katrell and I have never worn light armor because I don't know where to get it from although
    I kinda figured I need light armor for mage and archery...basically anything that isn't close combat or lance.
  • AirplaneAirplane
    Mabinogi Rep: 200
    Posts: 6
    Member
    Well, I'm really fond of mage, archer, and gunslinger although I do wanna try the new chain slasher talent.
  • GTCvActiumGTCvActium
    Mabinogi Rep: 7,125
    Posts: 661
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    This is very generalize but under normal convention store bought armors and clothes can be classed based on their stats. Heavy armors are noted to have 6 Def and 2 Protection, Light armors have 4 Def and 1 Protection, and Clothing have 2 Def and 0 Protection. The blacksmith shop generally has both Heavy and Light Armors so look for those. Note that these only really apply to store bought armors, player crafted offer better stats even if the manual creates am item you can buy from an NPC shop. Unfortunately I'm from Mari so I can't offer to make you any equipment. Hopefully you can find someone to mentor you and provide you with some decent beginner gear to help you along the way.

    As for my personal recommendations is that you get Close Combat to master regardless of your current interest. Close combat provides you with a great deal of Str which a few other skill sets use and there's also the bonus of granting you more Def. The set also provides much needed HP so that you can take a few hits. With Close Combat master you at the very least have a reliable and reasonably strong skill set to fall back on if you get in a bad situation. It also provides you with some insight and knowledge on how enemies that make use of skills like smash and windmill so you know how to properly combat them.
  • tetrarchtetrarch
    Mabinogi Rep: 340
    Posts: 11
    Member
    Airplane wrote: »
    My warrior is at expert level but it seems like it just came to a halt like I can't seem to get it any higher than that and training windmill takes freaking forever. I've been spamming my skills but it seems like it just slowed down to a snail's pace. Also, I've been using wiki.mabinogiworld.com is that the wiki you're talking about as far as a guide source?

    Yes that wiki is the bread and butter for a lot of things in this game. As for windmill, there are a variety of ways to train it. Until r6, you should mainly be trying to get talent exp by killing the highest thing it asks you to kill. Not the "Attack several powerful enemies", but the "Defeat a boss-level enemy" thing. Training windmill should be a little smooth going until then.

    Starting at r6, you'll actually have to fulfill the requirement "Attack/Defeat several powerful enemies". This is much harder to do, and I recommend asking around to see if anyone can help you train it. Do keep in mind, that this requires 4 at a time, but only 1 monster has to be strong. The others must be equal strength or lower.

    For finding monsters of different strength, the mission Shadow Cast City is your friend. You can try the mission on each difficulty to see what level the starter monster are. Not only that, you can also go further in to find silver/golden variants of the monster that tend to have a higher combat power if the next difficulty goes too high, or are too difficult to kill.

    As for killing boss monsters, Saga 5 is your friend. I recommend looking on the wiki for a walkthrough of Episode 5 so you can repeat it without having to watch the cutscenes (unless you happen to be patient). The first shadow mission is VERY good for finding an abundance of very high CP monsters with low HP. I recommend spamming this first mission over and over to get your boss monster kills in (make sure to leave the mission before the red demon is killed).

    You can buy light armor armor at select NPCS's in towns.
  • tetrarchtetrarch
    Mabinogi Rep: 340
    Posts: 11
    Member
    edited July 26, 2018
    I don't know what race you are, but getting r1 of your bread and butter skills will actually get you through the majority of Warrior. I'm talking about the skills: Combat Mastery, Defense, Smash, Counterattack, Windmill, Assault Slash, Shield Mastery, Light/Heavy Armor Mastery.

    If you're a human just r1 of these will legit get you 3/4th of the way to Master Warrior. You can then supplement with Final Hit + Weapon Masteries to get Master.

    For an elf, r1 of the bread and butter will get you 94% of the way to Master Warrior. Enough said.

    Close Combat is actually the hardest for giants to rank up at a 70% through Master Warrior with the listed skills at r1. However you can easily supplement with Charge, Giant Exclusive skills, and Weapon Masteries.

    From the listed skills above, only windmill is difficult to train. Everything else can hit r1 within like 10 minutes of training (with the exception of shield and light/heavy armor mastery which take some location hoppping.