[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the
Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
So, Lets talk Veteran dungeons...
Comments
Also it isn't really that bad sponge wise if you're a human with an ele 6 Solitude Divine Blade or a giant with an ele 6 Celtic Royal Warrior Axe or if you're one of those and your gf is the other.
Because one pass per day is stupid.
@Lutetium
That’s a ridiculous requirement if I ever saw one in order to complete this dungeon in good time.
A GF? On Mabinogi? Really? Who do we look like, Chris Hemsworth?
Back then parties planned out a day for maybe a few dungeon runs, packed themselves with consumables and got their gear fixed and ready for a good adventure.
Nowadays, people run only the farm for mats or items instinctively as if themselves were AI programmed to do so, if they're not already using AI to play for them.
Maybe we are all AI.
*Habimaru Intensifies*
*Nevertheless its a good thing people have been making a stink about the bs drops in this game. Keep on keeping on.
I mean your not wrong but for the fact this was suppose to be "new" they had every chance to make it worthwhile to do besides being slapped in the face with more horrible rates of drops for a pass that is a one time thing or more with friends per day.
The only good thing that comes out of these dungeons is the adventure seal you get for doing it, and even then, if you're not a powerhouse with a decent party, you could spend far less time doing the other daily dungeon quest for a seal in its place.
The new enchants are shiny and nice, but big whoop. The only people who are going to get them are the elites who will slap them on their gear and then sell any extras for outrageous prices like always.
Snoresville. NEXT!
I'm able to consistently complete the runs in 10 minutes or less and it hasn't seemed to significantly matter as far as I could tell. With most of my mid tier to casual friends mentioning speeds of 20 minutes or longer, I'd wonder how extreme a clear speed would have to be, and who the devs would be thinking this content is for, for speed to be what determines drops. It seems very unlikely.
Also, I dunno. The barrier to entry is low enough that I could see many a non-elite player getting an enchant and getting to sell it and put money towards a major goal. Much like other content. But I suppose the issue remains: it's the same as anything added in the past, rather than an improvement.
the step7 red upgrade, and Heliodor gem.
the Vampire deserves a buff, poor guy is left in the dust after Succubus Queen stole the spotlight.
10 mins?
Solo?
Lets see your stats.
i think its with a party, plus there are some special time sinks or big wallets as well as big brains who could solo vet dungeons around 15 mins solo.
Thank you... Someone finally has said it. The balance in this game is completely crap and has become a HUGE pay to win game thanks to reforges. You can't do damage in the later generations that the game expects of you without some crazy reforge stats. I'm 13K total level and people at 3K are doing more damage than me just because they have money to waste on reforges. The balance of this game has gone out the window and REALLY needs to be fixed.