Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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JoeyDee9

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JoeyDee9
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I am Alchemy
  • The weekly server merge thread

    Gaea wrote: »
    courtneyy wrote: »
    Honestly, I'm glad there are more and more server merge threads showing up. From what I've seen in the past the more vocal you are about a problem the bigger your chances of getting a result or fix will be. I'm tired of having a dead market and seeing the same shops everyday as well as multiple bot shops now on Tarlach. I don't even have the desire to log in. I rarely complain publicly, but I'm going to join in on the complaint train about doing a server merge - We need one, yesterday.

    The problem is we have been vocal about this for YEARS. I have come to the conclusion they are unable to do it for whatever reasons.

    And as years pass it only gets worse. Most new players still join Alexina because it just has a better population.
    badnewsbarrettFinity
  • Oh, New Mabinogi

    I think some of you guys are also missing the point, it's not like they are wanting to target mabi players with this game. Well of course they will be mabi players playing, but accessing the handheld (cellular) market means accessing a HUGE amount of potential customers.
    badnewsbarrettRedetsuKensamaofmariMikuV3
  • Oh, New Mabinogi

    I do actually hope this comes to NA.
    Vimi
  • Grandmaster Nurfs

    Rhey wrote: »
    Ugh. I only switched to GM bard for the supposedly music buff and extended duration to stack with unique for singing. This sux.

    You still get that though. If you were GM bard prior to the update you now have the GM bard Unique Ability.

    Iyasenu wrote: »
    So the talent level bonus improvements for Master -> Grandmaster was nerfed for:

    Music
    Battle Alchemy
    Construct Alchemy
    Puppetry, same Str/Dex, but removes the +235->+300 Marionette HP and +3 -> +4 Marionette Defense (pfft)
    Gunslinger, same HP, but removes the +18max/+15min -> +24max/+16min

    So for these, unless you're going to activate their Unique effect, you're not getting much use out of making the leap from Master to Grandmaster of these talents.
    Eh...
    Save them for last...
    And, anyone who was already GM bard before update and was planning on using another talent's Unique effect, enjoy your effective music buffing nerf... :s

    They weren't really nerfed though. If you had them prior to the update you still have the benefits of the old GM. It's just that some of the stats were moved to the unique ability.

    Are people just angry that bard wasn't given more power creep? You can have the GM bard unique active and gain like 50+ extra str now. With the old system you'd have never been able to get that. You'll also be able to gain more int, more dex, and other stats while retaining your +5 buff effect.

    In the old system you chose which GM you wanted, in the new one you choose which Unique Ability. The +5 buff shifted from being GM restricted to unique ability restricted. Either way this whole thing is just another form of power creep. And a temporary gold sink.
    AlmostNotsuperMikuV3najee508
  • Grandmaster Nurfs

    I honestly don't know why people are PO'd about it.

    Old System
    GM Bards could only be GM Bards and got +5 buff while losing out on everything else.

    New system
    GM's Bards have to have ACTIVE GM bard for +5 buff but they get passive buffs from all other GM's.

    Bard, Battle Alchemy, Gunner, and possibly construct all don't get changes from M->GM. It's hardly different from before other than you can get the stats from others GM's.
    AlmostNotsuper