Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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THICCthighssavelives

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THICCthighssavelives
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  • New Metals

    According to my previous post, it's a "yes" to your first question, but I have changed my mind since then. I was saying that alchemy should be separate from blacksmithing because alchemy is too fantasy based. I thought metal conversion and refining represented two different practical skills. Metal Conversion skill represented how well you can work a dry oven to alter the four elements of a solid metal, and Refining represented how well you can work a forge to refine and manipulate molten metal. I felt that alchemy, specifically the Transmutation passive skill, was the theory, and metal conversion/refining were the practical applications.

    I thought about it since then, and now I think we can mix metal conversion and refining. My reasoning: Whatever it is alchemists do in front of that dry oven maybe blacksmiths can perform the same thing in front of a forge. Would this new "Alchemic Refining" skill replace both Metal Conversion and Refining, or would it be a separate skill? How would we fit it into the lore? We could send Eabha, the boy master alchemist, to live with Meles, the 16yo Elf blacksmith, and they could co-invent some sort of alchemic furnace so we can alchemically convert metals and ores while we smelt them. (Then 10 years later they get married lol)

    Your second question, a material obtained only from alchemy for use in refining? It would be nice to produce a rare metal with metal conversion or synthesis that cannot be found naturally in Erinn. For example, metal convert mythril into some rare metal like mercury, bismuth, platinum, or adamantium.
    KensamaofmariYangKoete
  • New Metals

    I'd love to use brass for making furniture and actual bronze for making weapons and armor. We could make electrum with gold and silver, or white gold with gold and zinc.
    https://www.metalsupermarkets.com/difference-between-copper-brass-bronze/

    I think every iron item we smith in-game is basically steel. I personally would not have fun going through the entire steelmaking process in the game, even though I find it very interesting. It's just an aspect of reality I am willing to sacrifice in the name of convenience.
    KensamaofmariBronzebreakYangKoete
  • Hands off my gear!

    It would make more sense to arrive unclothed.
    SherriErorservKensamaofmari
  • Remove the Inability to Take Partner Items

    Higa wrote: »
    This is a ridiculous thing, we already paid you money for the characters, there is literally no reason but greed to have this restriction. And no, I'm not going to toss over money every time I want to repair my partners equipment.

    Yes there are some idiot whales and you're just loving their stupidity, but all it does for me is make me not want to support your game and give you a big flip off.

    Partners costing is whatever, same with gacha I guess for the most part, it's a free game, but this is just idiotic to make people pay just to repair their .
    You can buy full games off steam for the price of a single Partner Trade Unlock Potion.

    This is worse than EA and Activision levels of anti-consumer.

    I'm with you, OP! This is just a predatory cash grab using psychological pressure perpetrated by greedy marketing devs upon mmo addicts and frustrated affluent gamers. This is tantamount to statutory theft.
    PierozekPectyl
  • Repeat Play only on Homesteads

    @Kensamaofmari Yeah, pretty much. (I personally don't mind unlimited play everywhere)
    Kensamaofmari