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So with the new Gachas...
Comments
You know what that will do? Kill all automatic market transactions because so long as people are willing to pay top dollar for an item they will do so and people selling who know that will never sell it for less, putting limits on transactions will do nothing but force people to do it in person. And if you want to regulate what people even trade in person they'll just do it with real money outside of the game. It solves absolutely nothing.
The stances didn't go up in price because some rich guy bought them all up and jack up the prices, people priced them cheap the first few days before demand told sellers that they are more than willing to pay much more. That and they're expensive for a reason, they're rare. If you don't think so you can always try the rates yourself.
Are you saying Nexon should kill automatic market transactions or all companies that use it in the real world?
I must've, because I stared at it for 10 min trying to figure it out.
Fridays fry the brain at work after all
Grow with it or quit.
P2P questing. That'd be legit interesting.
First off, you're being incredibly rude, secondly you're so wrong it's not even funny. It's basic supply and demand. You're actually just so clueless it hurts.
Do you know what forcing item prices does? It creates MORE black market deals, it creates MORE scamming it's literally nothing but negatives. NO ONE is forced to buy at that price, and this is done in real life all the time. EVERY SINGLE PLAYER WANTS CHEAP ITEMS, forcing a price will just make every trade a trust game, or just open the floodgates on real world trading. What a joke. You clearly have no idea what economy is if you think that's the economy being bad. You're the person that sees an item being sold for 10m, offers 2m because "That's all I think it's worth", chews out the seller then ends up buying it at 10m an hour later anyway.
Edit: You're also insulting anyone who buys items you deem expensive too. If an item is priced too high, guess what happens? A God of greed descends upon me, blesses me personally and thanks me for ruining the economy. Oh wait... No the item just doesn't sell. You're saying anyone who buys items for "high price" is dumb.
If I had 1m for every person that thinks buying low selling high is the economy being bad, or expensive items means the economy is bad I'd have enough gold to actually break the economy.
We're not NPCs. If we were stuck to doing that, then there's no point in having a player-driven market.
Be careful on retaliation words.
The Fomors have succeeded in sowing discord among the player base due to the economy.
But are they real communists aiming for the benefit of the community as the actual ideology?
That's literally the type of idealogy that led to communism, cause it sounds great on paper but not in practice, so yah
Runescape (removal of free trade and wilderness)
Black desert (Just how their auction house works, forced limits, players don't use it for gear, instead resort to real world trading)
The only people benefited by a trade limit are the obscenely wealthy (As their wealth is now deemed a lot more valuable by the system) and scammers. Especially with a suggestion like this I can only see this doing a ton of harm.
Like say if 20 people really want the stance cards, and there are only 30 stance cards, but if they are sold at 1 mil each, maybe 100 other people would think "Oh I might as well just get it, it's cheap!", then it would be hard for the 20 people who really want the card to get it before the 100 other people.
But if someone bought up the stance cards and resell them for 10 mil each, then the 100 other people would be like "Wow that's too expensive", and the 20 people who really want the stance can comfortably make the gold and buy the card.
Basically these people keep the goods stocked on the market and encourage people to use the limited goods efficiently ' x ' )bb, So yeah I think it's not really correct to say they are making money for themselves while making everyone else worse off; it's more like they are making money while doing an important service for everyone.
Like I said before, due to the changes to make personal shops free for everyone to use with limited market regulation, it was designed to make the player economy run on hyperinflation.