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So with the new Gachas...
Comments
one of you says i deem it by how i want it? no i deem the price of things based on their actual value. based on a culmination of things. you know like a real economist would do and not "oh uhh its this limited and this rare? This price" no thats morons economics. i set a price on 1 factor "Item Type" then 1 factor "how many similar items like this" ect ect. and then total the price's together to one total price meant for the item. its far smarter then "Oh rare? so itl be pricey" i got into a argument with someone ingame about this a month or 2 and he lost the argument so bad because his reasoning broke down because hes just "i base price on rarity". my method id pricing is more logical. and nothing in the game comes anywhere close to even 50m. i also deem this based on how much gold you can make ingame from just hunting monsters and doing missions. and them alone isnt enough to justify the prices people like you support.
the system i propose WILL help the game. because things become more affordable. and this will be more helpful to newer players as they can actually begin to afford things better. ya Gold duping occurred but thats no damn excuse to punish everyone because a select few ended up benefiting form it.
and to address something so outrageously dumb its actually embarrassing that i have to point out the obvious. One of you I will not name who. said "if this happens people will use real world money to buy them" Ya. and you know what you do with them? You Ban them for breaking the rules. its really that simple. they wont try if they put everything at risk.
you know its entertaining. clearly advocating for some regulation and no complete dismantling of the Capitalist or player driven market on the game and im instantly branded a Communist because yall either dont know the true definition of communist or you fell for the most pathetic lie perpetrated by the 1% Elites in the west that anything not "free Market Capitalism is Communist/socialist"
but hey what do i know right? im just a dumb communist xD
Girl, you need to calm down and take a rest from this game.
The prices depend on demand and rarity. It's simple as that. If a person is willing to buy that item for that price then so be it. You can't control such things, some prices even out and also might even drop if demand decreases.
You can't even imagine how uneducated you look now because of this post. Talking like the all-knowing economist, but doesn't even know demand and supply theory.
The reason there's a stigma is a few years ago there was a group that was artificially inflating the price of angel wings on Alexina, and their reasons were supposedly to try to make Nexon stop putting out gachas. (Like this would ever happen.) I think it's the first time I've seen a "trust" form in an MMO.
They would engage in tactics like holding fake trades in public to try to create the illusion of the price crashing, trying to get people to sell theirs. And of course, when people panicked and tried to sell, the group in question bought them all up. It got to the point where they wouldn't sell for less than 80m, casual owners were too scared to wear them (or sell or trade them) and this was for an item that dropped very generously from its initial gacha.
You also get a lot of folks who try to cheat newbies out of their tens-of-millions worth gacha winnings for insultingly low prices.
So when you see people pissed off about stance cards...well, now you know why. A lot of people remember the whole "angel wing" fiasco and see it as being sleazy to take a not-exactly-rare item and balloon the price.
The only real answer to this is educating newbies when they come in unfortunately so that they understand supply and demand and know when the price is worth it, and when to back off and wait for the next gacha.
Though as far as stance card prices, I see no reason for panic. For most of them the lower prices are holding. These aren't particularly rare and I see them as being the kind of item Nexon puts in gachas as a "medium" prize. They're not exactly jackpot material that only one or two people per server will get.
So there's no point to continue this any more because you very clearly don't understand how a market works. You know why diamonds, a literal shiny rock that's only useful purpose is tool bits used to cut the same worthless rock have value? Because people think they do. You support scamming, is the tldr of what you said.
As for what I bolded, yes that's how a perfect world would work but the fact that people openly sell items for paypal money IN GAME PARTIES shows that there isn't really a risk to it at all. If you're upset someone else is offering more gold for an item it's worth more to that person than you. You can't be mad at someone willing to pay more for something just because YOU think it's not worth that much.
I bought 17 conqueror tailoring kits for ~1.5m each, all off the auction house. AKA I didn't interact with another player at all, they knew the average they saw the last sold and decided they wanted quick gold and set it lower. Now that they're not as common people, even though they see that "Previous sold" is 2m, are buying them for 4-5m each. The other people that may have wanted that same enchant for the price I payed had many opportunities to do so, but because they waited they'll end up paying more.
rare? who cares if it's an ugly piece of dirt that 2 people might want.
rare and demanded by 50%+ of the population? = EXPENSIVE
None of us are expert economists. These links might help:
https://www.pcgs.com/news/a-story-of-rarity-and-value
http://economystified.blogspot.com/2011/08/how-are-prices-determined.html
Something academic to pair with this:
https://www.journals.uchicago.edu/doi/pdfplus/10.1086/260169
The part you're looking for is A. Short-Run Equilibrium though the prior sections are still good information building up to that section.
That's what you should be doing. Anyone dumb enough to openly advertise like that deserves the punishments for breaking the rules.
I left that one after the admin (owner?) spam pinged @everyone several times for april fools. After the initial spam wave a bunch of people were like "okay you've had your fun but it's actually kind of annoying please stop" they pinged it more after that, which got a "Seriously, just stop it's not funny" and they again, spam pinged everyone. After someone mentioned that it's causing people to leave the same admin or owner said something along the lines of "I don't really care if those types of people leave"
You know a prank is supposed to make everyone laugh, not just be as annoying as you can to a large group of people. That and the arrogance kinda just... * me off.
its funny how you all bring up supply and demand. but conveniently leave out the actual Supply part of it. It doesnt exist in a game like this. All these items your selling are in infinite supply as they can just be generated. which means theres a infinite supply. Supply and demand only works when resources are Finite. like in the Real world. that Diamond analogy falls flat on its face when you realise that diamonds in the real world are in finite amounts and as a result have to be priced accordingly because you dont have a unlimited amount of them compared to a game. you guys love to preach about Supply and demand but dont understand it doesnt work when the resources are infinite.
but also many of you call me uneducated because im not basing off S&D well guess what because its smarter to price based on a items factors then if its rare or not. this is why i call you uneducated. a Divine weapon for example is not worth 100+M. when its components dont even come anywhere close to that value together.
as for you hellkaizer. you say im in support of a scam system but all the facts point to the opposite. how can you get scammed when your paying for the items worth? explain that. and those who currently use paypal to buy items need to be banned. Rule breakers shouldn't be given free pass's and they wouldnt under this system.
anyone who actually wants to use the Supply and demand argument as a rebuttal is getting insta ignored since you clearly dont know what you are talking about. Supply and Demand is a myth in a world where everything is unlimited amounts.
im trying to make the game better and more friendly instead of people getting price gouged because abunch of people are to greedy and dont understand game economics.
Air now costs $1x10^84 now that humans realize oxygen is limited in the universe.
/thread
If items created had less RNG to their stats a lot of equipment would probably be less than it is. Because of the RNG though, every divine weapon isn't of equal usefulness or strength and it's hard to replicate the ones with higher rolls. I'm a little curious though. If it's that important to save money why don't you make stuff yourself? You can't get any cheaper than that.
I'm going to ignore your pointless insults (Which btw shows that you have nothing to contribute in a debate setting, as you've decided to take it personally)
that aside, let's break this down.
There's enough molten gold in the core of the earth that you could cover the ENTIRE globe in about 12' of gold. Literally everyone who owns a house could have a swimming pool sized block of gold in their yard and there would still be too much to actually use. While yes it is finite, there's so damn much of it it just wouldn't be possible to use that much. My point? Sure there's technically an infinite supply of golden crystals but it takes work to get those, hence they have a value. A supply (the people farming to get them) and the demand ( The people making divine weapons). It wouldn't be easy to extract gold from the molten core, so even though there's basically an infinite supply in terms of humanity's concerns, it still has value.
If you know a more applicable system, please mention the name of it and how it works. Main reasoning is it's silly to use a theory not proven academically when the market in-game reflects how real world markets behave. While rarity has little to do with price, look at the price of alexandrite compared to diamond. alexandrite is significantly more rare than diamond, actually if you look at how gems are formed diamond is likely the most common gem found in nature. A divine weapon is the best you can get (in most cases anyway), nothing to do with rarity but usefulness, and damage output. You're just factually wrong with the price as well. Gold crystals have basically held a 4.5m price tag on Alexina and you need 40 of them. That's 180m not counting anything else. I'm not going to count smaller servers either because right now in alexina provided I had the gold I could buy everything I needed to make one, I doubt you could do this at any time on tarlach. Another factor is the roll on damage it gets. I'll go roll a random number right now between 22-43 because that's the roll the blade gets when crafting it. this divine blade is junk, I think it's actually worse than a farron greatsword. A divine blade like this might sell for 3/5ths the material cost if you actually found someone willing to buy it.
How about instead of me trying to explain that, you explain this.
If items could be equally attained by everyone all the time, then no one would barter against other players to guarantee getting the item and the situation of trying to bypass the item's in-game gold limit would never apply. What determines the item's worth though? Is it just the materials? If so, please explain how this would work.
I'm selling a Bhafel Hunter and Huntress. If I'm buying supplies and not manually farming them, it costs about 100M to make it. BD heart is around 55M and the BD eye is around 35M, which is why I say around 100M to account for other materials. As a result, the max for that item is 100M, set by the developers, so I have to agree to it or I'll be punished. But my rolls are terrible and a Salvation Bow is better than it now. Salvation Bow costs about 200k to make. Do I sell the Bhafel Hunter and Huntress at 100M because of it's material value, or do I lower it because of it's stats? If lowered because of it's stats, does one with max roll have a value above material cost because of it's stats? Or does only the max roll meet the 100M material cost and everything else is lower? Do we place a value on the stats, then what happens when there's not enough Bhafel Hunter and Huntress bows to meet the amount of people trying to buy one?
And one more question
What's the point of being a blacksmith and selling goods for people if you never make a profit for your work? There's literally no point for it. Do I sell my blacksmithing services to players then, and have them bring materials to me or purchase materials from me? This is effectively the same thing as selling an item above the material cost, just the blacksmith has a chance to get scammed for doing something they enjoy now. Or, the smith would even craft one themselves and if its a low roll wait until someone asks for their services and craft a new one, and keep the better one. Again, a potential to scam.
But people still need to work to get the materials, they still grind to get better gear. There's no button on screen that just says "Click here for divine blade". This is the definition of supply and demand.
True, true. Even more so towards the outfits or other one time exclusive items offered in each gachapon.