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Infinite patterns can be created.
1) New clothes being released as tailoring patterns instead of gachapon
2) New gear that doesn't require weird-ass mats and 9000 dungeon runs to create - can't they just add cute daily fashion that uses fabrics and silks?
3) Re-release of old gachapon outfits as tailoring patterns - e.g. after a year or two after their initial release, bring the non-animated versions back as something craftable
4) Re-release of old rebirth card/shopping bag outfits as tailoring patterns - same as the above, most of those things are so old and yet they're still being milked for shopping bag sales ughhhh
5) Allow high rank tailors, blacksmiths, carpenters, handicrafters, magic crafters and engineers to repair their own gear using spare mats instead of gold.
Features that probably could make money if done right:
1) Return of the production gachapon, but this time filled with new patterns/manuals for old event and prem outfits (and the things required for erging, and the long lost manuals that were only obtainable through like one event, and mats that I don't want to run 9000 dungeons for)
2) Every time a new gacha outfit is released, put the tailoring pattern for the non-animated version in the NX shop. There'll still be whales gambling for exclusive gacha stuff, but there'll also be people who are more willing to pay up for a guaranteed outfit that they'll just have to put a little work into.
Also the rest of the world is going to start legislating against loot boxes and you can't keep IP blocking individual countries foreverMore like finding a specific needle in a stack of needles
That's sew many needles to sift through!
Reel it back with the puns Bliss.
That would also effect the high-end markets, which might indirectly effect the dark economy in Mabinogi that Nexon says it has problems with . . . maybe.
It's just what the GM's said. ¯\_(ツ)_/¯
I don't believe them either.
Because, THAT IS TOO LOGICAL.
And...the market becomes even more broken.
Ah, but can't you say puns suit this thread?