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The Respite skill came out with the rest of the fighter skills about 7 years ago, and it really shows!
at rank 1 it heals a WHOPPING 75 hp and stamina, with a 95% chance to recover poison.
it's hard to say how much hp most players had 7 years ago, but looking at old youtube videos from around that time, 300-400hp seems about average. so back then, Respite would heal you for about a 25% of your health (casting a spell after using respite takes away 25% of your health, so it's balanced like that purposefully.)
these days, endgame players have 3k hp or more, so channeling respite for 5 seconds to heal 75 hp is completely out of the question!
now you could argue that the chance to recover poison at least gives it niche usability, but you get the same effect from just summoning a Tuan or a pegasus. you could also argue that Free 2 play players don't have access to Tuan or Pegasus, but you get a free battle pegasus from completing saga iria.
I don't think there is any case to be made for Respite, in fact if you deleted the skill I wouldn't even notice. Sometimes I click the skill because the animation is neat, but otherwise it's a very bad skill. the amount healed should be buffed to a point where it's usable.
- Is respite useless?13 votes
yes 100% (13 votes)
no 0% (0 votes)