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Has anyone been losing money left and right?
I'm taking out 100k at a time, and leaving it in my inventory and when I check moments later its at 0. What the heck is that? Is it a bug? A glitched item or pet. Is anyone else having this problem?
Comments
Logout penalties will apply based on your current level and will cause you to lose EXP and on-hand Gold, and can be quite steep if you're level 200 or something.
These penalties will apply on both logging out AND changing channels, but you'll only get the exact notice saying how much EXP/Gold you'll lose when choosing to logout.
When changing channels it'll just say that logout penalties will still apply but won't actually say how high your penalty will be.
OHHHHHHHHHHHHHHHHHHHHHHHH my gawd wow. AND CHANGING CHANNELS??? since when?? omg I'm at level 200 and I have been changing channels to tame wisps and bears >:(
Well we found the problem. Don't do that.
You're welcome.
Yep channels keep crashing pointless to sell stuff because of this glitch turning the bank from money the bank to 0 I think The servers crash abnormally but yes there can be worse things then losing all gold in the bank
Losing cat paws, baltane elite passes and even doki flight % or worse loss of progress too (I lost all event baltanes that did not expire at all coughs nowhere to run elite 5 of them) it isn't that bad compared to doki island % or even earned cat paws but gold is also bad too but this needs to be fixed not using the auction house until this is fixed!!!
EDIT:
Do not use auction house for now
For a while I thought the last maintenance fixed things but it seems that there are still some issues that (most-likely) their coders/programmers are going to have to address. When I try to summon the Brielle-Doll with the Brielle Doll-Bag whilst summoned upon a pet it glitches where the summon-timer is triggered but I do not actually see the doll itself. Sometimes the timer even goes wonky with -238093 hours and 59 minutes remaining instead of 1 hour and 59 minutes. I have seen this same «server-crashing pattern» on a browser-game where I had to keep on submitting and pestering their staff with tickets, pointing out where these «invalid variables» were (such as how raid-quests were supposed to normally have a one-hour time-limit but it was incorrectly displaying as -63804 days 2403 hours and 59 minutes remaining whilst counting down the seconds...), because I believe that they are definitely related to causing crashes (in the browser-game's case it was returning an error-page as opposed to a server-crash where nobody could log in; how-ever, there was one time when they responded to an issue involving latency where that turned out to be a problem with some Cloud-Flare/Cloud-Service configuration).
Sometimes I think getting rid of all of those «Expiration-Timers» on all of the items would solve a whole multitudes of problems.
If I had to direct who-ever is managing the coding team I'd probably ask them to inject some sort of tracking code/snippet that gathers absolutely every «timer» variable into a list/data-base and maintains a record of the «numbers» as they're displayed... both from the server and the client itself. If the numbers differ or if they go outside of the proper min_max value-range then we know that there's some «math-problem» (and/or variable-name) that somebody needs to fix.
As well as Relogging afterwards too because lately servers had been unstable that I should save character data when ever I do important stuff else its back to square one or lost for good.
However sometimes, If you do crash you do lose all your saved up gold in bank (worse one), baltane passes (2nd/3rd worst one if you did not get permenant flight and did doki already or have enough cat paws to get the coupon), cat paws (least of your worries), or doki sweetheart flight % (2nd if you did not get perm flight if you did this is 3rd)
As for long as I can remember, changing channels always counted as a logout and the penalty applies. You must've changed channels really fast and a lot for that 100k to go poof.