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could we get items that will mess with gold bots im tired of having to empty my blacklist constantly or hire a gm specifically to crash bots when they see them hell i would do it for free.
Comments
I think rather than making one freeze, wouldn't it be better to make them DC instead? There's plenty of private places to AFK. And if you plan to AFK, you can expect DCs to happen from time to time.
Also, bots would have no problem just logging back in immediately. The 'freezing' previously attempted prevented all actions, including speaking in local chat.
If you're talking to a NPC, you should be active or locked in where others can't disturb you. And other functions like chat should be turned off while speaking with NPCs. Players/trolls shouldn't be able to bomb you if you're engaged in a conversation.I don't see that many stingy shop owners out there mending their shop, so there's no reason to AFK in the middle of town square if you have a shop.
In the end the only way to truly prevent bots from being a nuisance in-game is to program AI that seeks out and gets rid of them.
You know how you can't type the same thing twice back to back? The main issue is the bots have been able to get past this. This has to be improved.
In fact let the players even set up their own «word-filter» where they could put in themselves words or phrases such as «buy gold» is auto-hidden. Also, for the black-list, that could also be set up as a temporary list that expires after X amount of time or just have a second black-list that acts as a temporary chat-filter where the cache of names is then emptied and removed after a day or two (or week) so that it does its own self-maintenance.
I think your option, which as useful as it is, is more of a cover on the problem. It merely just covers the problem. We need a solution to get rid of these bots in general.
Yeah you're right, the bot bombs were a good idea, on paper, but internet has griefers. When was the last time anyone here reported a bot? If folks remain diligent, it will work. If you look at the URL these bots are asking you to visit, it's always the same one. Have you noticed the prices? They have been between 9 and 11 USD for 10M gold for almost 10 years now. Since the value of your real money, via gold sellers, is constantly dropping, due to in-game inflation, this has dried up the market for bot gold, and sent a lot of it to the web-shop. See? In-game inflation is a good thing <winkie-woo>. Anyway, this all tells me that the gold farmer is very likely just one guy. The number of accounts you can possibly own, because of the limit on the amount you are allowed to make per year, is limited. Does that make sense the way I said it? So, just keep hammering him.
Does that also explain the strategy of Nexon pumping gold to players nonstop?
Rather than forcing subscriptions onto everyone though, also which still wouldn't eliminate the existence of bots, considering that those spammer-bots are mostly doing an activity called advertising (for RMT), I don't know if Nexon has ever invested into «Artificial-Intelligence» but I've considered (for other reasons) that the existence of self-learning A.I. characters within the game would be like one of the coolest things, ever, and some could be designated to be «patrol-A.I.s» who are able to recognise potential «bots/botters» and the A.I. then initiates conversation with said potential bot which could go something like...:
A.I. : «You! Halt! What do you think you're doing!?»
Bot : «Spam, Spam, Spam, Spam, etc.»
A.I.: «You're being too loud right now. Please be silent for just a moment?»
Bot : «Spam, Spam, Spam, Spam, etc.»
A.I.: «I see you're still on-going with "unintelligible" way of talking.»
Bot : «Spam, Spam, Spam, Spam, etc.»
A.I.: «You have been warned! I will now start collecting evidence on you.»
Bot : «Spam, Spam, Spam, Spam, etc.»
A.I.: Goes and asks a few random Milletians who have significant journal-points and were detected to have been active (non-AFK) within the last 30 seconds within the same town... «Excuse me, [player-name], could you please tell me if [suspected bot-name] is a genuine Milletian or some imposter?»
Legit Milletian-Player: Prompted to Start Quest Assist The A.I. Guard which would prompt with options if accepted... «Yes, that seems to be fake, and not a real Milletian.» or «I am sorry, but that is a real Milletian, probably talking nonsense and ignoring you.»
If Yes then...
A.I.: «Thank you for your assistance in helping me confirm my case against [suspected bot-name].»
A.I.: «You will be rewarded for your contribution to this matter. Goddess bless you, Milletian!»
(Reward-Choices : Adventurer-Seals, Ducats, Skill-Training Seal, Event-Token, or whatever DevCAT decides [Note: Event-Token = consumable item that auto-completes all requirements for all Event-Quests for any one particular day when an Event is Running or how-ever Nexon decides])
AI. Character then goes off to confirm with two more non-AFK Milletians with significant journal-points...
...upon at least 3 legitimate players confirming that [suspected bot-name] is indeed a spam-bot, fake Milletian, illegitimate, etc., the AI.-Character then goes back to the [suspected bot-name] character...: «You're under arrest for Impersonation of Milletian!» A.I.-Character then drags said character off to a Dungeon and a server-wide message is displayed : «[suspected bot-name] has just been sent to the Imposter's Dungeon!» (locked up there like being in jail and all forms of transport/warp/etc. disabled when IN said dungeon).
Just in case there is ever a situation where an actual legitimate Milletian was falsely arrested, powerful Milletians could then initiate a «Rescue the Imprisoned Milletian» quest to help them escape, and they would go through a multi-floor Veteran-style dungeon (four-player minimum up to 8 max PT-members) to help their friend or legit-player escape from in-game purgatory (thus saving any legit Milletians from having to submit a ticket). At any time any Milletian can go to the Management-Office for the Imposter's Dungeon and inquire as to all of the names of those being held in said Dungeon & decide if they wish to initiate quest or not.
If No then...:
A.I.: «I see. I am actually rather hurt that [falsely suspected player-name] thought I'm not worth his/her time...»
A.I.: «Alright, then, thanks anyway for your assistance in this matter!»
A.I.: «You will be rewarded for contribution in this matter & helping me learn more about you wonderful Milletians!»
A.I.-character goes back to his patrols or double-checks with the next Milletian about whether [suspected bot-name] is an imposter.
I also think it would be pretty damn cool if I could invite these A.I.-characters into my PT for dungeon-runs, shadow-missions, raids, etc., and have actual real conversations with them like they were actual players, hopefully something more sensible and intelligent than talking to CleverBot of course...
Mhm, especially when its a complete 90º change of topic.
Well they've already refused to post long sentences in normal for regular people. So how are bots doing it? They're finding ways to bypass this.
There was a thread in help a few weeks ago that said this.Someone typed their usual long sentences and it would not show. i tried it once and it also did not show.
I'm sure bots have edited the structure of their ads to bypass this because as anyone can see, their ads are still being posted nonstop.