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Confirmed ; G21 this winter (kr)
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Also ranking skills to Dan actually increase your stats where currently they don't add anything - which is why people don't bother with it.
Probably will, everything new in terms of beauty is
What... are you kidding me, right? I was so happy that we finally get a dual-stat talent that elves are finally best with due to Dex+Luck but they goes and FREAKING buffed giants' Ladeca skill to do more damage?? If they did really do that... well, LOT of elves are going to be pissed because they get the short end of stick once again... all they have is archery while giants already have melee, fighter, gunner, and ninja... -________-
In term of dual-stats talent, they (giants) already have Ninja and Gunslinger... that's two skillsets that elves does less damage due to missing out on 200 str (not to mention they get less Str cap from Eweca so yeah) while they (giants) are just missing out on ONLY one skillset, JUST one compared to elves missing out on two skillsets... so while yes, giants does miss out on 300 dex, they're only missing out on one skillset in term of dual-stats skillset.
This better be a joke too, considering giants got last few updates in KR Mabi that heavily buffed them too... I'm really tired of the blatant favoritism toward the giants by DevCat and I do hope the Ladeca buff to make giants do more damage with chainslash won't make it out of test server because that's just not needed.
Throwback to that one Q&A session...
...
I can't get my head out the gutter with this. I gotta restrain my NSFW jokes. ;_;
While I do get where you're coming from... I see that the Giant Ladeca skill buff the chainslash skillset by 15% and in that case, it'd be multiplicative so 1.15x damage for you guys. Elves hit 1850 dex cap via Eweca skill while the giants hit 1700 dex cap... I see that the Chainslash skillset/talent gives 85 total dex which should make it bit easier for you giants to cap out dex too.
So elves and giants only have the difference of 150 dex and depending on what formula they use for max damage based on Dex and Luck, giants will end up doing more damage with the chainslash skillset (and it'll make some difference with the red upgrade stones too)... so you can see why I'm pretty ticked that they decided to buff the giants' Ladeca skill to do 1.15x more damage with Chainslash... because like.. I don't really think that is needed... but with this buff, that make it so Chainslash are the best skillset for the giants to use thus screwing us elves in the process once again.
I mean... elves are still pretty great with Chainslash skillset due to getting 150 more dex but I do think it's something that should be for the elves and humans to use... but humans get screwed out in chainslash skillset too due to the buff for giants' Ladeca skill.
Reason so many Elf-Mains are angry is that this new talent was the opportunity for DevCat to balance the game and let elves be efficient in party Play along with Humans and Giants. They balanced us with Humans, but they they gave Giants a buff that allows them to leap ahead and unbalance the game once more.
If a Giant for 30 minutes can deal more damage then an Elf with a fast-pace new talent, who would want the elf for that Phantasm raid?
Oh? Is that so? Then they should definitely also fix Vision of Ladeca to give bonus on Dual Guns talent, you know, to make it fudging FAIR.
Come on Nexon Korea, the favoritism is showing.
It really depend on the formula for max damage but think about it though, the 1.15x buff via the Ladeca for giants so depending on how much damage they do and such.. so giants will end up beating elves in term of damage in the long run.
I agree and I think they should make it so they can buff the elves' Ladeca skill to do 10% or 15% more damage on Gunner (or maybe Ninja) to make it fair so elves are not as left out.
Honestly, in terms of long dungeons such as Rabbie Phantasm, no one is going to take a one-trick pony over an Elf.
Elves really have gotten the worst part of each update for awhile, then when a skillset comes out that they are actually the best at, giants get another buff to push them ontop, this has been an on going thing and it's kinda starting to get ridiculous.
Heck! Us humans only got a 5% speed boost with out ladeca skill, giants had a respectable 10% which has been buffed twice since then, that seems kinda messed up to me.
I was all for the giant revamp to make them shine, but they passed up equality a few miles back.
Yes, that is very true and I do hope you're right because it was really needed...
Was going to say more in response to the recent post but @SirRyu pretty much hit it right in the spot.
The Chainslash skillset only made it so elves are on par because they DO NOT have any dual-stats skillset they get most benefit with while giants get Ninja and Gunslinger (they'd be just missing out on archery and chainslash) while we elves are missing out on melee, fighter, gunslinger, and ninja due to the lack of stats needed for it. Gants are also best with melee and fighter (in term of racial benefit) while we elves... well, we all have is those archery.
With the buff giants got via Ladeca, it made the things worse because giants get another skillset they're best with yet again... as they are now and elves (along with humans) end up getting the short end of stick once again.
Giants have more advantages than elves.
/topic
You're right. DevCat hasn't given us an Elf Combat Revamp.
Nor have they even listed it in this Year's upcoming Updates.
Guess Elves will get one next year... or the year after that...
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On another Note: Glad we can finally do a Shadow Mission with the squires. That looks like fun.