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Has a few extra quirks than what the website post mentions about them.
Somehow, you're able to switch to the Atlatl weapon and use Throwing Attack while using Wind Guard which is definitely not a melee weapon but is part of the close combat talent, and even though Wind Guard is usable with a guard cylinder, you cannot do alchemy while using it (this makes sense though).
When I used Stomp, I was expecting an area radius in a similar manner to the gunner skills Shooting Rush and Bullet Storm, where it'd display the range. However, it's now targetable like Windmill and elicts an earthquake visual.