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Ok, seriously. We need to do something about this divide in lag for the game. You shouldn't have to live in the US to be able to play the game to it's full potential. Healing magic is one of the biggest things here. I live in Sweden and I get a decent 170 Ping. Yet I am just unable to cast healing spells at the fastest possible rate (which is around 4). I only get off 1 every 0.7 seconds or so. Why can't Nexon just fix the whole issue by making magic slower, but more potent. Hard cap Healing and other spells to 1 second cooldown but have their effectiveness upped. There's so many options for Nexon to completely negate all Delay and Lag in the game yet they try none of them. I think that needs to change. Because gosh darnit bring back EU servers or fix your damn lag issue, nexon. >:V
Comments
Have you also tried to Disabling Nagle's Algorithm? Also it's known that the farther you are away from the host server (So from L.A were NA's branch is held) the more lag you will get.
Also Lag is not just from nexon's side. It factors in: Your computer, your connection, Nexon;s connection and more.
And no, slowing down Magic is a completely terrible idea.
I literally just said I have tried every single option of reducing lag. Please. Read what I have said.
And please. If you're going to tell me that something is a terrible idea, could you please tell me WHY it's a terrible idea instead of just saying ''Lol no'' and expect me to believe you?
I read what you said. If you really have tried everything then in the end it comes down to your end and unfortunately the location your connection is coming to the NA server.
Why is it a terrible idea? Because reducing 'magic speed' for one person will piss off all other of the mages in the game. All those who worked to get the speed reforges, the enchants, the gear, ranked those skills, paid all that hard earned money. They are not going to reduced the magic speed because one or a few people are lagging. If this was a wide spread issue, maybe but since it's not, it will never be reduced. We haven't even gotten the full magic speed that KR has. They are not going to nerf something that doesn't need to be reduced.
What happened was, EU was told not to bring out g7-15 just yet and to wait until KR gave them permission. EU decided not to listen so they released the patch. KR told them that for breaking their contract, EU will not receive any more updates, patches, maints, bug fixes, or anything. So EU was left to rot and it became a ghost town, and filled with issues. All funding that would have been given to EU was cancelled by KR. Eventually their was no support at all and EU was forced to close down. Had EU listened to KR in the first place, it wouldn't have closed but they broke their contract and was shut down as the result.
They were trying to help, better safe than sorry. How often has someone said they've tried everything and skipped over the most simple fix? You just basically railed on them for a less than stellar reason.
And it's a bad idea because you'd be changing game play for everyone to be more sluggish to accommodate the minority. What you basically want is for everyone else to be as slow as you because you don't get to be as fast as them. Why should players playing in their region be punished over something they had no control of to close the latency gap for players on the other side of the planet? I just don't see why on Earth should they make game play feel sluggish for the majority to make the minority happy, especially when they weren't supposed to be here in the first place. Na only opened their doors to Eu players who still wanted to play because their version shut down, don't be surprised when they focus more on their intended player base.
All of this is even assuming that your proposed change doesn't completely screw magic over, even if the dps of magic doesn't change the lack of speed with make a lot of people unhappy and give people more reasons to just go with the warrior meta. Not to mention just how many Eu players would want this? This is an idea basically all of Na would be against and I doubt most Eu players would even want this change.
I only ask since I had similar issues (Canada though; not as bad), and once I upgraded my rig the problem was almost eliminated, depending now mostly on Weather.
I moved 1200 KMs closer to Cali this past month, and haven't seen any difference in capabilities before and after.
I hope you know that if they make magic slower, but more potent, you'll be casting even slower. Thereby pretty much worsening things anyways for everybody, and yourself. Balancing magic without gimping it entirely is one of the two primary issues with the skillset right now, and the other is the fact that around half of the skills end up virtually pointless when you start to approach endgame. None really give combat/ranged any run for their money except for Firebolt and Lightning Rod. Slowing down magic further without understanding repercussions behind it (because vivace can get extremely fast, along with casting speed reforge), will make it so that you have a very fine line between making magic insanely powerful (because the cast time is reduced to a fraction and if the average damage is higher than previously), or gimping it (inputting far too many restrictions so that you turn into a literal sitting duck because of how slow and long you have to wait) to the point of worthlessness.
Additionally, the issues with lag are numerous, but for magic in general its highly based upon distance to the servers. This is because the game is originally balanced around being in South Korea (Where the net infrastructure and server ping are insanely optimal due to how small the country is in comparison to the US), and balancing it around the US, and even with EU/AU in mind as well, isn't going to be remotely feasible without some sort of miracle.
If you've tried nagle, MTU tweaking, port forwarding, etc and you still aren't finding any improvement, I don't know what to tell you. Assuming you aren't running a tin can and have better than a paperweight modem. But at least don't be a jackwagon. When you put forth what seems to be a complaint rather than feedback/suggestion, then feel attacked and insult instead of keeping a cool head, you don't help your cause.
I'll tell you how. You've got 2 options to balance gameplay to be fair and balanced for everybody, no matter how much your ping is (Excluding movement lag since that can never be truly fixed). Option 1. You make the guns in question not wait for the server to respond to use them, but have multiple bullets cued up to be fired depending on how many times you fired it on your screen (So, fire 4 bullets, 0.5 seconds later, 4 bullets gets fired at the same speed you fired the gun) Option 2. You slow all weapons in the game to a speed at which the server can process all shots properly without slowing your shooting down if you are lagging.
It's that simple. What is the issue in wanting the game to be as fun to play from the US as it is from the EU? I don't exactly have any other option now do I? Other then stop playing the game, which would be bad for business for Nexon.
All your suggestion does is bork down the appeal of a already non meta talent and does absolutely nothing but mess with game balance, and this is assuming the damage compensation even keeps up with the dps before the change. If it doesn't then you just straight up demolished magic by making it slower and weaker. You keep saying that your solution is such a easy fix but you don't take into account game balance what so ever.
Also unless you're a whale who's bills easily top several grand Nexon won't notice your inactivity. I'm not saying you leaving will have no impact at all, it's just a little ambitious to think a single person will make much of a difference in terms of income. Unless of course said person is one of the top 10 whales.
"Same cruddy experience"
I'm a vocal minority in a vast majority of EU players all experiencing the exact same problem. Come here for a sec and see if you can play the game knowing you'll never be as effective as other players due to a stupid reason out of your control.
Your Idea still doesn't benefit those who don't want Magic slowed down. It is not an easy fix also. Nexon would need to take into account every single person's location and internet provider and speed. They are not going to nerf a talent when a majority of the player base would infact request it to be changed back, and the out cry would be great to the point they would revert it back.
It's not a stupid reason at all because it's perfectly logical. It's like the same for internet connection. If you are playing on Wireless and you are far away from the router, then the connection will be slower vs if you are in the same room then your connection would be faster.
You need to think of a way that makes it so Magic is not slowed down at all for people who are not effected. Alot of people who main Mage would not be happy at all if suddenly they are slower.
You're saying that like I don't want Eu players to have a good time playing at all, in an ideal world everyone would have the same game and the difference between players would be their dedication to the game. However, the point I'm trying to drive across is that you should not be surprised when a region does not cater foreign players they never expected better than their intended player base. Not to mention your "fix" does nothing else but mess with game balance and will not fix latency issues. All it does is nerf magic speed for the sake of bringing everyone else down to your level. I don't see why the majority of Na has to sacrifice something for a minority of Eu players, especially since I doubt most Eu players would even support this change.
And I get the feeling you just skipped this because you still support your idea even after this post was made providing rebuttal from the game play and server side of the issue.
You can't just ask for a revamp for the sake of the non-target audience.
Edit: Well, you can ask but you sure as hell ain't going to get it.
I'm not saying that is the way to go..but it is definitely a way to make things a lot fairer. This didn't use to be that much of an issue when the combat system was still a lot slower and included a lot of delays because of skills like smash granting invincibility frames constantly. Nowadays there are only a handful of skills worth using that mostly don't cause such negative effects, or content that really punishes you for lagging even the slightest bit such as the magnum shot dan test.