Momma_Sophie wrote: »So, why? Why is it all wrong? Rather, in what case do you think turning this into an argument of morality will win over the developers who may or may not share your sense of morals? This is an issue of business, friend. I'd suggest sticking to that angle, if you want changes to happen. For you to convince Nexon to make such changes, you'll have to actually argue why they should be changed, from the angle of what would interest all possible parties that would be involved; not just what dictate changes that would benefit you at someone else's loss and this goes for both the whales and the free-to-play players.[everything else]
The event's core design is incredibly flawed. There are solutions, but they have trade-offs that may sound off puttingHey guys. So I don't think cancelling it an option. But, I'm down to collect your thoughts on the event. Overall reception seems fairly negative, and lukewarm at best. Am I understanding the following correctly:- Alt abuse. Solution: Item bound to character?- Items are obtained too quickly. Solution: Decrease the rate, impose a re-queue cooldown maybe?
- Lag-inducing players. Solution: Unsure what's plausible from a development perspective here. One idea of splitting players into the channels seemed decent.
I know that some of you may be thinking: "Just do better events next time!" but we'd still like conducive feedback on how this type of event could be improved. I like some of the things y'all wrote in here.
Decreasing the rate, or imposing a cool down will only make it more frustrating for players. Instead of spending 5~30 minutes in line trying to win the item, they could spend 1+ hours in line. Waiting 5~30 minutes in anticipation and not getting a chance because the item was already obtained is frustrating. Having 600 people waiting 1h+ per item would dramatically increase player frustration as they're standing in line for even longer and still not getting anything.- Items are obtained too quickly. Solution: Decrease the rate, impose a re-queue cooldown maybe?
If the item can still be trade-unlocked, this would not fix the issue.- Alt abuse. Solution: Item bound to character?