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I honestly don't get why font affects latency. Am I the only one who doesn't get lagged much by the font?
Is this because I live in CA? I don't have a nice pc performance though.
Font has nothing to do with latency, it deals with the optimization of what the game client can handle. Mabinogi was originally optimized and built with bitmap fonts, but for the longest time NA was unique with a change of font and shadows behind font, which by the end of the day caused more issues than solved. Nexon's initial thought is that bitmap is hard to read in English, which is somewhat true with higher resolution monitors, so they added effects to help text become more legible. What they probably didn't expect was the change in font itself, with added effects, would cause major client instability. There was a time where opening up the stat menu next to a firepit would freeze the client, same goes with opening the chat log. In recent years all versions of Mabinogi have this new updated font though, which isn't as bad compared to past font changes, but mechanically, Mabinogi works best with bitmap. But of course with a decent processing PC that can sustain itself well with one core, you won't notice much, but there is a difference between the original font with the revamped fonts.
In-game currency for artificial currency only really works for a P2P system. EVE and WoW are very successful with this because most players use their in-game currency to extend their subscriptions for free. There have been F2P games that tried to implement this system. ToS and ArcheAge for example used this method as an alternative to get past their paywalls, but it all ends up leading into an endless spiral of p2w.