Let's not all dump on someone for suggesting limiting access to Iria. Instead of focusing on that let's look at the heart of what they are proposing, which is to make VIP a tangible advantage rather than more-or-less a collection of convenient services. Although they didn't say it, I suspect they mean to do so and keep the price of it the same which would create greater demand for the product. Maybe there are ideas to do that which won't make people upset?
THICCthighssavelives wrote: »THICCthighssavelives wrote: »Make Dan skills, homesteads, and Iria VIP only. Yes, Pay2win. It's the only way to generate enough money to rewrite the game from scratch, because I hear the existing code is very difficult to modify.
Alternative 2, gofundme or kickstarter to rewrite Mabi code.
I'm hoping your post is sarcasm... O_o
The suggestion is based on Runescape's successful free/member content divide, which brought in enough money for runescape to be rewritten twice and still continues to get client rewrites.
It went from this To this, which is starting to get very close to Mabi
Does anyone really need Iria? The exploration skills, exploration levels, Iria sagas, Magic Craft and Engineering, and Iria content should be for paying customers. Free players can enjoy Uladh, which is already mostly a complete gameplay experience. Ok, making homesteads VIP only may be too much. Maybe just limit free homesteads to level 10 and make homestead housing VIP only. Squires? 3 for free, 5 for VIP.
item 2b) As for the game being unwelcoming to new players, I bid to differ, and put forth it has never been better to them than now:
- the unlearned tab helps them a ton,
- you start with a reasonably good weapon, rather than a substandard pseudo spirit weapon.
- the combat lessons actually teach you a VERY good combo: normal/counter/defend -repeat
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