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Something is going on at Nexon HQ from news
Comments
https://www.yahoo.com/finance/news/deadline-looming-japan-struggles-elude-230649615.html
"The Korea IT Times notes that the company has shuttered four total projects at its South Korean studios Nexon Red and Thingsoft recently."
Not exactly sure which four projects got shut down, aside from Peria Chronicles.
Nexon desperate to reorganize business structure
Article
"Meanwhile, Nexon invested 35 billion won and secured an 11.1 percent stake in Wonder Holdings, Monday."
Regardless of whether the sale went through or not, there was going to be restructuring regardless of result.
Positive outcome is DFO creator is now with Nexon.
If a sequel were to be released on mobile, it could make them some money with a little luck called nostalgia.
https://www.cnbc.com/2019/09/12/billionaires-should-be-taxed-out-of-existence-says-thomas-piketty.html
Article from a week ago.
Another week old article, this time about Nexon's new game.
Article
Turns out Nexon isn't the only company struggling. Is this the time to make friends?
Not that I know who Smilegate is, or if a collaboration of both work forces would be a suitable suggestion for the profitability of both companies.
More information on Pickled Herring's motives for the merger in this article.
"The goal of the partnership is to develop ‘simulated virtual online worlds’ enabled by up-and-coming technologies like cloud computing, advanced AI, and streaming. They want the games to be deeply immersive, with persistence and deep consequences for player actions."
Well, this better be an expense worth risking, because that dream is still rather far off if even Peria Chronicles failed to satisfy consumer reviews after so long to develop.
Mabinogi VR when?
Problem is there is no endgame :B
Well, we can drink all the booze with Ferghus
When VR headsets are more affordable to the middle class, and the technology is actually good.
In other words... ten to twelve years of fine tuning the graphics to get anywhere near the fictional portrayal of flawless VR.
Maybe, I don't know.
Could take anywhere from one to six more years to decode Mabinogi's black box technology completely, and update graphics to initiate any VR connection.
Without Mister Park to push employees to detangle the spaghetti code in Korea, Mabinogi could end up on the obsolete chopping block in five years due to adaptation laziness. Or not, you never know.
Just have a small party
On the plus side, with the whole life-stream-milletian thing, we can't really "die" either, so....
Chasing after rock star game developers since 2017, by Nao if that isn't a sign of the problems going on this year.
And oof, that Lawbreakers game didn't even go well. (Went as badly as Ghost In The Shell Online, if not worse.)
I would say Lawbreakers went off worse than GitSO. GitS was already developed, so all Nexon had to do was localization, and they did the most minimum when it came towards it. The only unique aspect was that they got the cast from the original dub to do english VA which was really neat on their part; but, the game flopped because it was the first Nexon game that required to pay up front, and the game itself was more mediocre than Combat Arms comparatively. Lawbreakers on the other hand was Nexon NA's complete and total investment, they made a deal with the game developer Cliff Bleszinski (maker of Unreal Tournament and Gears of War), and the deal would be Nexon NA's first, and possibly last major game to develop in its history. Nexon NA hired a dedicated dev team, they went heavy on the advertisement, and even tried to jump-start tournaments. They put a lot more effort and money into Lawbreakers than any other title they've previously owned. What killed Lawbreakers was poor timing and poor PR, but surprisingly not by the hands of Nexon this time. The game was set to release a year later after Overwatch was released, that alone would hurt the player count a bit; but, what ultimately destroyed player's enthusiasm was that the lead game director, CliffyB, would make rash and thoughtless comments about the game Lawbreakers and towards its competitors. The comments would go on about how more politically progressive Lawbreakers is compared towards Overwatch, or how Overwatch is just a kiddies game, and Lawbreakers is the manly man's game. The rapid amount of mixed messaging only turned his primary audience off, also when people in the gaming community were already turned off to see Nexon as the game's publisher. In the end, when Lawbreakers flopped, Nexon declared it as a complete loss and will probably never seek out game development like that ever again.
https://www.techspot.com/news/72569-nexon-writes-off-lawbreakers-complete-loss.html
Goodbye, mister Jiwon Park...
Pdf link
Find the latest Nexon KR news on the offical page.
Nexon conducts orientation for participating artists
Article
"Nekoje, the eighth year since its first event in 2015, is the only game industry where user artists exchange secondary creations such as dolls, novels, accessories, and figures created by reinterpreting Nexon IP (Intellectual Property, IP). Offline content festival.
Meanwhile, Nekoze 8 will be held at Pangyo office in Seongnam-si, Gyeonggi-do for two days from November 30 and December 1."