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Let's talk about commerce (:
Comments
Unfortunately, this is an anti-bot feature.
Commerce bots used to log out and cc every time they sensed a bandit spawn nearby. To counter this, the devs made you lose a % of goods every time you log out. It was very effective, obviously, as no one nowadays even remembers how we used to be plagued by hundreds of commerce bots.
I reckon they could actually remove it now, since commercing isn't even profitable for bots any more. :')
AH the golden era of commerce. Prices didn't drop, and all you had to do was CC to ditch banditos. Those were the days; everyone was rich. The best was when only those with good computers and knew how to finagle it could actually enter Tara. You'd fill up with bunk beds and could expect a 50k+ ducat profit for every run. Good times, I got my elephant like two days after starting.
What is the issue here?
You don't like it? Don't do it. No one is making you do anything.
*sniff sniff* I smell something funky here...
In regards to pet blueprints. LOL I gave up on the idea that I would get it via commerce. I'm better off spamming baltane for a broken guardian blade and just selling it to buy the blueprint(s) and mats for those said blueprints.
*sigh* I think my commerce partner is getting lonely these last 6-7 years. I should probably commerce again soon...
We're gonna commerce to... Funky Town
The forums would be a desolate place without the blessing of insightful souls like yourself.
My friends and I used to make campfires right over commerce bot routes that would freeze them in place, or intentionally spawn bandits on them.
It seems like there is a new commerce thread every few months, greivences from not being profitable to being boring. I'm afraid to say that simply adding more places to trade will not cure the boring-ness. Don't get me wrong though, being able to commerce into Iria WOULD be pretty cool.
To get good at commerce requires investment, gold investment or real money in the form of reforges and consumables. It sounds like being able to change channel in the old days would have made it more bearable for those who couldn't fight off the bandits, I'm glad they cured the bot problem however.
I'd like to see the consumables become more accessible. But also, are the price changes based on server? it should be based on channel if you cant CC while traveling anymore.
There is already a current active thread in Feedback and Suggestions. I believe this thread is for general discussion about commerce.
To be fair, bots did change the prices so that everyone benefited. After the patch that rooted out most of the bots, prices feel dramatically. For places like Dunbarton, the profit one gets is too low for the time it takes except for Succubus Swimsuits.
I hate to say it, but the sell price inflation caused by the bots were actually reasonable, and should be used as a template to where prices should be, of course with minor adjustments.
If I had to suggest a few basic things...
+No attack debuff, just make bandits tankier and hit harder.
+Raise the prices to something reasonable, especially Dunbarton and Belvast.
+Raise the speed of commerce mounts.
+Fix spawning issues. Avoiding bandit spawns should be a surefire thing. That, and make it easier for bounty hunters to actually find spawns.
+Fix limited goods availability. One or two players may be feasible on a server like Alexina, but if more people commerce, we're going to run into issues.
+Instead of badges, just have bandit kills have a chance to automatically deposit ducats in our inventory.
This is why I keep recommending a supply-demand system where sold goods can actually be consumed by the computer rather than just sit at the destination.
I am not sure that's a good idea. What if we get a bunch of dirty old men sniffing Succubus Swimsuits in front of the trading post?
Of course that won't happen, as the trade post doesn't act as a marketplace.
Yeah not everyone wants to pay 10m per blue print. Kthx.
Those prices are definitely something else....only reason I'm putting any effort into commerce at all, boring as it is. You're on Nao, right? Are the prices that bad over there too?
Yep.
I've been getting my commerce good elsewhere. Within 1-2 hours I have enough to buy a blueprint. I'm not saying where because I don't want the commerce prices for these items to tank. I have expiring pet essential oils, so I'm gonna be a bit selfish and not say where exactly. But it's not like it will be easy, in order to be efficient you have to be really strong.
My only option after that was Beach of Scathach and metallurgy.
We have suggested this in the past. It is possible because during the sever merge EVERYTHING had to be reset. They DO have the ability to reset commerce weekly. Getting them to do it, well as usual that's going to be pulling teeth and nails.
Couldn't hurt to have a commerce event too. Double ducat rewards.
I like the idea of a double ducat reward day - fit it onto the weekend with our normal weekly bonuses.