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Yeah i saw that too, did anyone try way of the gun on him to get the crit finish?
Way of the Gun worked for me and my friends when we were getting that quest done.
Feth is an evil incarnation of satan, probably the worst dungeon ever put in this game, honestly
1. extremely annoying time limit that can get shorter if you cant kill the black moon followers
2. the area is an FPS-drainer alone because of all the mist effects (rip 1080p players)
3. illusion salamanders. i thought the ones in illusion/balor were annoying, but no, lets give them infinite, no cd shockwave. GREAT IDEA.
4. illusion zombies. i hope whoever came up with them gets fired, seriously.
4a. the god-forsaken "hallway" where you have to kill multiple illusion zombies, one at a time, within an extremely short time limit. this whole section is just screaming elf favoritism.
5. the boss's attacks are insanely inconsistent, you can be standing in the laser and not get hit, while other times you can be clearly out of the way, but somehow still get hit.
overall i hate feth fiada. garbage dungeon that i will never run again, sticking to illusion.
Hmm.. the hostage rescue part aee quite easy for me actually when I ran it few times with the party mainly because I ask the two out of the four to do their best to protect them while someone and I just focus on killing the gate/wall that take us two minutes at most. I find that using Death Mark (I have DAN 3) to be really helpful because it increase overall damage a bit and the wall/gate kept pulling in MANY of the Black Moon Followers back in so there’s barely any that actually get away.
Oooh, that does seems like it come in handy! I’ll keep my eyes for those such thing next time I run Feth Fiada!
After clearing both Revived Illusion and Feth Fiads numerous of times, I can say that I prefer to run/spam Revived Illusion mainly due to the reason that Balor are not as bad compared to having to fight the Gate in the end with time limit.
They seem to completely ignore stun and don't actually fall down on their backs when knocked down/back.
Yeah, that's how my friends and I got it done.
we just have one player per rescue to nascent divinity as the other 3 cause mass genocide.
But thats a good idea too
I can confirm that this is the best strategy because having just one player on the circle make it shrink super slowly while having 4 players on it make the circle shrink a lot! Everyone just basically stood next to me with Nascent as I spam Shield of Trust and have people spam Dance of Death to stunlock the Followers for a time being til the circle disappears.
On a good side, I finally got the 10th Technique by getting a crit hit finish on Balor.
all that is left is spamming the heck out of these 2 new shadow missions in order to get level 10 for your fav techs, i plan to get them all to 10 one day XD
Oh, about this.
Well, not really about the tactic per se but, how do the circle rooms work?
Does the circle shrink just by having people in it, or does it only shrink of people are in it and enemies are also dying?
The circle does shrink by having one person in, at least. You do not have to kill the mobs at all.
However, it is recommended to have all four people on the circle because it make the circle shrink SUPER fast compared to just having one person on the circle.
The tactic that my party use is to have each person take a turn using Dance of Death because it can stunlock the Black Moon followers as the circle shrink. Once you have freed the fanatic, go all out in killing the Black Moon Followers in the room!
Plus I'm a Mari resident solonogist so I an't got time fo dat social stuff!
I'm not sure about Mari server but in Alexina server, they usually go for 200k-300k per one Briogh crystal so you probably can advertise to buy those and hope players will get some to sell!