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Enough with these expire age pots
give us ones that dont expire or just sell age 9 and 18 in nx shop jez
And wears off after you age too.
Nexon/devcat really not making sense with me.
At least he sells the 10~17 ones, though a bit expensive if they're gonna keep continuing this trend of just throwing age potions into event gift boxes to pad out the rewards list.
Enough with the expiring items. Just make them stackable and no-trade and call it a day. :P Either that or just replace all the consolation prizes with variations on coins or tokens that can be exchanged for the real event items.
Poly has the best ideas, this is exactly what they should be doing. The boxes should drop a coin on top of the rng roll for junk, and the event NPC should always have a shop to exchange for guaranteed prizes.
Some of these recent event boxes have been awful. I threw as many alts as I could at the Harmon event and some of them didn't pull even a single tree. And what is wrong with these Baa Baa Boxes? The drop rates are so bad I'm sure there'll be people who won't pull the two fashion equips even if they play it daily.
My luck in a nutshell for most of these. Part of why I kinda just quit for Harmon anyway, I didn't have enough patience to run my guys through multiple shadow missions - they're all still pretty underleveled, and I hate being completely useless to a team - and I wasn't getting anything much.
I pulled ONE tree, but that was on my main towards the beginning, and when my luck continued poorly I just kinda gave up, finished the event and that was that for me.
Pun maybe intended?
But why tho?
Got tired of having stuff expire on me because I forgot to use them. If there was an early warning feature, maybe things would be different.
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What a wife - thanks.
That's not the purpose of age potions?
Nope. That's why i was asking people why these potions are useful. I don't understand the point for rebirthing as age 17 and then using something like age 10 potion.
Plain aesthetics. Very plain.
There is technically a good reason for doing something like that - the stats you gain upon level up depend on the age of your character, so a chainblader should be playing at age 10-11, whereas a human mage might want to rebirth to 16-17 to gain more MP.
Here's the table if yall wanna take a closer look, the ones of interest are labeled "Status increase when levelling up at a certain age": https://wiki.mabinogiworld.com/view/Character#Character_Growth
If you were min-maxing your stats, the age you rebirth and play at should be part of your strategy (especially if you use luck, as that stat still isn't capped via other methods). Reaching lv200 at age 10 means humans gain +150 luck and elves/giants +100 luck, compared to reaching lv200 at age 17.
However, this does mean you have to play as a midget every week, which some people may not prefer. I know I don't. I like playing as a tall elf lad in heels.
All that said though, very few people play like this and even those people don't need multiple expiring age potions to solve their midget problems. At least the non-expiring ones can be saved for future rebirths.
EDIT: I just remembered another reason for playing at certain ages. A newer player who's still training and doesn't have access to an unrestricted CP set will have to use age pots if they want to be smaller. Idk how common they are these days, but it took me ages to make mine so I was stuck with the age 17 wizard suit for a very long time. Come to think of it, this is probably the reason you can't use the age pots to get into age-restricted clothing.