[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the
Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
I have an honest question
So, I can't be the only one in this community who notices this, and this isn't the only community where this happens (I've seen it in Vindictus and Maplestory for starters with Nexon games alone, but it of course exists in other places as well), but...
Basically, why are many of the players of the game incredibly mocking to those who are considered "lore" or "storyline" fans in MMOs? (I separated them because some categorize the lore of a story different from the story itself, and some see them as one thing)
Like, this isn't the first time I've seen a spat between people who feel that something is "nothing to be upset about" and people explain why it's upsetting for them only for someone to say "WELL ITS NOT ACTUALLY UPSETTING YOU'RE JUST BEING A CHILD" especially when it's about things related to the NPCs in a game. I've seen it plenty times, and to be honest, it's kind of saddening. Does it bother people that others may find things related to the NPCs of a game important? Does it bother people that others particularly enjoy other activities in the game? What I can't really understand is why this topic always turns into some sort of spat because someone has to feel the need to mock people for this.
So yeah, why does it happen? What causes people to feel this way towards people liking NPCs?
Comments
It went from the G1 to G3 starting off fine, g4 ~ g8 was off topic a bit because of Iria, g9 to g12 was for the most part pretty good, but that's when FMA was cool at the time. Then came the maplestory director that ruined most of everything in shakespeare ~ Iria saga, and things were never the same. Everything afterwards was sort of just damage control because of the shakespeare and Iria arcs, and included content just messed up so many things.
Ah yes... him...
Mr "lets put in an arbitrary class because I hate a character in Maplestory so much that I need another character to be more popular"
"Oh Im out time to go mess up Mabinogi I think I'll pick the 2 remaining Lost Warriors as sacrifices for 'THE PLOT'"
Genius.
ah Elder Scroll, they even proceed with making their own Language in the lore
we do have Fomor language but only relevant in G1 - G3
some people are just insensitive, close-minded and self-centered :c
I haven't been in the story since day one but I've been taking the time to pay attention to the story now when I get a chance. I don't know his story that well, but I really like Taunes and it makes me happy to see him and Atrata together on the log in screen with her on his shoulder.
Though I do have a character I can't stand based off the story, and that's Pihne...
... I won't even mention why. I'll go on a big long rant why if I do. ._.
In any case, this is a bad series of stories with unexplained consistencies between them. Inference is hackneyed excused for poor story writing to leave things unexplained. Some things should be explained, or compounded on.
And due to the wondrous, amazing joy of the internet, some find pleasure in trashing other people's fun - berating others for finding enjoyment in things they themselves are unable to find joy in.
If people enjoy the lore in a game, regardless of its flaws: Let them.
If people like the NPCs in a game, regardless if it's because of their character or because they find them cute or whatever: Let them.
This goes for anything, really.
Just let people have fun without ruining it for them, thanks. Just because someone finds enjoyment in things you personally don't, or are upset with things that don't hold the same weight to you personally, doesn't make it any less valid.
Pretty much this, particularly the part in bold, and especially the underlined portion. I haven't seen anyone get worked up about this for any other reason.
Rant mode:Engaged. I know people like to give DevCAT a lot of crap over the shakespeare stuff in particular (myself included), but it wasn't even a bad idea (though it did come out of nowhere); it was just horribly executed, as if they hadn't actually planned it out at all. It seems perfectly plausible to me that Shakespeare was here long before we were, and it's even cute to suggest that he got his ideas for his plays from his adventures in Erinn. But why randomly pull out Bella and Crazy Lugh, with a zombie apocalypse? And what about the Guardians of Avon? Wasn't there supposed to be another one? It looks like they either forgot what they were trying to do, or never had an actual plan in the first place.
Same with the Sagas (or at least Saga 2; Saga 1 was necessary to set up Saga 2, I suppose). Expanding the lore (and gameplay in general) by uncovering new areas in Iria and removing the curse on elves? Sure, that was a great idea. Giving a bit of backstory on that and tying up the Cessairs loose end? Also fine. I even like the idea of a group of Aces. But they did it so terribly, undeniably WRONG. Why are all of the Aces but
Merlin andTreasure Hunter stupid, useless background characters (if this was the plan, why did they need to appear in the story to begin with)? Why did they change Treasure hunter from a female elf to a male human, when his being an elf was an important detail of the story? Why couldn't they commit to anything concerning Treasure Hunter and Merlin's characters, aside from a couple of basic traits? All they did was hint at the possibility of there being something to hint at. Examples: "Merlin might actually be ancient and powerful for some reason, but we're never actually going to say that this is even the case, much less reveal the reason." and "Treasure Hunter's name might be important because reasons, so we might almost reveal it to the player." I think the reason most people didn't like Akule (a character I personally found pretty amusing), was that they did something similar with him.On top of those issues specific to that storyline, there are all the usual fuzzy terms being thrown around in vaguely cryptic dialogues, which leave us with little choice but to assume a lot of things, as Blissfulkill mentioned. As much as I miss G1-3 style storytelling, this was prevalent even there. We still don't actually know anything about the fomors; the only development we got on that front was exposure to more and more types, which only raised more questions/prompted more assumptions. We learned a little about the gods (although nothing they do in G16 makes any sense when you consider their previous actions), but then they poofed. Unfortunately, most of the things we see outside of the vague story, are basically meaningless because it's impossible to tell when anything happened or what should be affected outside of specific events depicted in the story quests and cutscenes. If I try to put important events into chronological order, the following is the best I can do: Stuff that happened a long time ago - whatever that means - in ??? order (most of the important lore seems to be hidden here)->Stuff that happened in Generation quests->Stuff that happened as a result of generation quests (this consists mostly of following generations, but a few things like the unsealing of Shyllien and Hillwen also fit here).
So in a nutshell, we're forced to make assumptions on everything that doesn't occur in a cutscene in a mainstream quest because A.Time is weird in Mabinogi, and B.Dialogue in these quests tends to be very vague (not to mention in broken english, though this has improved over the years). I'd like to be able to say, "Yeah, Mabinogi has a cool story", but all I can honestly say is, "Yeah, I think Mabinogi might potentially have a cool story, if my assumptions are correct. It's got some neat cutscenes, at least." G19+ seems to be more coherent at least, but there's still the problem of the Alban Knights appearing out of nowhere, which people keep bringing up. I'd just assumed (there's that word again) that they were a very secretive part of the Pontiff's Court like the Temple Knights, or something like that. Hopefully this will be explained in the future.
Plot twist: what he saw was Atrata and Taunes secretly having affair XD!