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Simple Elf Tweaks (Magic)
So elves are suppose to be the best class for both magic and archery. While they are certainly the best archers, they really don't differ from either giants or humans in terms of magic.
The two changes I propose are to final shot and elven magic missile.
For final shot allow it to be used with wands/staffs. Simply just the same concept as it is for bows. Increase casting speed, give +5 cc (mostly for staff), and keep the teleportation the same.
As for elven magic missile, giants got their race ability buffed so they can use it outside of trans so why not for elves too? In addition, this ability does very little damage with a wand and doesn't seem to scale with anything magic related. At r1 elven magic missile, with a wand, and 350 magic attack I do 100-400 damage max charge.
If not for either of these easy changes, please just do something unique for elf mages? I'm literally not anything different than humans or giants when it comes to magic.
If neither of these, again, then remove the the words saying that elves " has advantages in Magic and Archery " and just say archery.
- Is this a good idea?11 votes
Yes 18% (2 votes)
No 18% (2 votes)
Just remove elves from the game 64% (7 votes)