Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Maia

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Maia
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  • Options to Hide Status Icons

    Completely agree. I was not a fan of talent title icons. Am not a fan of 2nd title icons. I am also not a fan of status icons. All of these should be able to be hidden completely from view (like talent icons can be). They're ugly and break game immersion to me. Regular titles at least blend with your name so I like those, plus they don't physically get in your way.

    Skill durations should be shown as a transparent bar or something somewhere on your screen (somewhere you can drag and drop preferably) and have an actual second/millisecond timer so you can properly time your attacks. The little bar under your hp is pretty outdated.
    Ion
  • Easier to use inventory bags

    How about just one inventory per bag-type and bags just add squares/space to it. Sectioned off inventory is kind of annoying
    Danievictria
  • Fix The Gap B/w Giants and Every Other Race

    I admit I just skimmed through the last few posts there lol but let's be honest, we're talking about meta here not RPG. The OP and honestly this whole argument is about "why isn't my race the best" (which is mostly humans and some elves- because they make up the majority of the mabinogi community). Keep in mind also that most of those arguing that the game is unbalanced are probably not even meta players. The meta humans/elves either switched (if they felt that they were excluded) or more often than not, found the nyches where they thrive and invested in those.

    Again, if you wanted everything to be "equal" then maybe you joined the wrong game. Mabinogi in over 10 years has never been balanced. It's not a game that constantly tries to go back and balance content. You can either adapt with the times or you can try to swim against the current and be less-than-perfect. Honestly, every race should have enough talents they are great at (if not the best at) where you have a variety to pick from.

    I played an endgame near-40k human. I liked to play offensively with close combat. Giants have routinely gotten buffed in this category. Would I take a handout of race changing availability? Sure. Did I stick around and wait for that? No because I wanted to actually play the game the way I wanted so I saw my human for what it was to me: a sunk cost. Started over on a giant. It took like 7-8 months to surpass my human in every category. This isn't the dark ages, you can rack up thousands of levels a month easily with nonstop events going on. Just play the character you actually want to play people.
    Veylaine
  • More Journal Achievements

    How about more journal achievements for some of the end-game content and newer content? Examples: level achievements all the way to 40k, erg journal achievements up to erg 50, technique achievements for level 10's (like dans and gm's have), and when applicable ego journal achievements on the road to 100.

    To be clear I don't mean just for reaching those caps, but periodically leading up to them as well like similar journal achievements are right now.
    SherriDraechDanievictria
  • Fix The Gap B/w Giants and Every Other Race

    cheapest OP gear with the least amount of effort.

    Huh? Giants have the absolute most expensive gear if I'm not mistaken. A full max combat set is like 3b just in enchants (whether you're human, giant, or elf archer it's pretty much the same). Add on the 200-400m per massive despair item (arguably more expensive than a divine blade, though the recent price hike puts them closer together... except it's double if you make the sword + shield).

    That aside there are a few other considerations when comparing giants to the other races:

    Final Strike is decent but not nearly as useful as FH which is far better for raids, peeling, quick room clearing, etc. FS is pretty situational because of the super slow build-up time and no way to buff attack speed. It's better in some techs which negate smol damage sure though.

    Humans can rig huge damage solo with support shot, giants just can't.

    Elves/Archery is still one of the best single-target DPS powerhouses out there (at least in KR :) ). Knuckles are also now up there but at least all races can use these, though giants are better.

    Mage master race is possibly on the horizon with ego revamp. Elves > humans > giants in this category as well if I recall.

    Yes giants have the best defensive capabilities. Yes they get more knuckle/chain/combat damage. However, they can't FH (FS isn't the same) and they can't use any archery which are two other meta builds.

    That said, if people like the gameplay offered by giants so much- why don't they play giants then? Instead of trying to strip it away from them. Humans have a different playstyle which consists of largely FH, support, jack of all trades whereas elves are built around archery/magic, gottagofast. With things like puppetry and alchemy remaining relatively neutral. Even ninja and chains are only marginally different if I recall.
    SherriLutetiumVeylaineSuu