Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Maia

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Maia
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Whoops my hand slipped...
  • So, Lets talk Veteran dungeons...

    Vet rewards definitely could use some improvement. I was hoping to enter the dungeons and experience some death. Like even without maxed dampen shock and techs, the mobs barely do anything in most dungeons. The step 7 stones are kind of a joke considering nobody's going to use them on their gear. The new gems are way too rare and the old gems are random sizes. I've run at least a couple dozen runs so far and seen nothing but gems drop (usually with full parties, no less than 2-3 people in a run).

    IMO magic is still somewhat underwhelming. But everyone's gonna ego-magic hype because of that one KR person with super-ultra gear. Even a geared mage doesn't really compare to a geared close combat user and they usually just get in the way with knockback and aggro. It takes skill to be a mage that doesn't subtract from clear times, in a party. Solo is another story, to a degree but I'd wager close combat and other talent hybrids are more efficient for pretty much anything.
    Habimaru
  • Pets : They really need to be scaled up~how much ?

    @Habimaru
    I literally mean damage sponge, not just aggro. The thing has stupid high HP/Def/Prot. Sure, it's magic def/prot aren't great but leveling it up does raise a few of its stats which buff that a little. Bottom line: D link makes a huge difference. You wanted stat boosts and divine link delivers. I've had my pet duel low-mid tier players and their divine linked pets on auto attack and they can't even damage it and end up losing while I eat popcorn lol

    Definitely look into divine link sub-skills too. They're game changers. Maxed out, your pet gains 70 more max, 58% passive defense (all types I believe), 5000% hp regen (all the time it's linked), 45% combat exp boost for you/it, and 3 self revives (per link).

    With regards to pet AI's, I typically just use a blank AI so that it doesn't react to any incoming attacks or skills. If I need it to stay away from me during a situation (due to splash) I just use sit/call commands. I'll probably fiddle with one moreso after the update (since having the pet actually attack will be useful due to no knockback).

    I'll take a few screenshots but I'm only on my human atm which has slightly lower DL subskills (only really relevant for some max/min damage and like 9 def/prot or something)

    NO link
    INfuvJ0.png

    Divine link
    AiHIim7.png

    Also shine of eweca is massively beneficial at 10k/r1

    upXCpnN.png

    IyasenuChaosShadow
  • Ornament Making Contest SUBMISSIONS

    s0Res94.png

    IGN: AIbey+Ruairi
    Server: Nao

    Pls don't let santa keep those gacha from me

    Not sure where in my creative process I shrunk the ornament but whatever :(
    KatherzOsayidanidiotratmanElliotttt
  • [China] (Update) Shanghai Convention Venue

    Keep in mind that so far this is a China-only update with no announcements officially linking anything there to Korea. Somewhat doubting we'll get anything in there. KR->NA is usually how updates are dictated, regional content usually stays in that region.
    Darkpixie99
  • Physical/Melee damage is too favored in this game

    Elves can use hide. Giants can't use play dead. Elves>Humans>Giants favorism in mabinogi confirmed. Elves have better stats for magic. Giants have worst stats for magic. Magic favorism confirmed? Mage elf meta. Hmm.

    But really, lotta complain posts lately.
    DraechWolfsingerpawcalypse