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GTCvActium

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GTCvActium
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  • about the merge name nao

    Nao was the name of the beta server when it was first being released on NA. The way I see it is that Nao is the mother with a nice house in the suburbs and Mari, Ruairi, and Tarlach are her children that left, went to work, then returned broke and bankrupt, causing the elderly mother (Nao) to take care of them again.

    Mother Nao: "I left your rooms exactly as they were, everything will be the same, except I get to call you all worthless"

    Mari/Tarlach/Ruairi: "Yes mom...."
    WolfsingerKensamaofmariKttyArjuneKitiniShakaya
  • What if Hailstorm became like Giant Fullswing

    One thing I'd like to point out is that skills require revamps because they were made in a time when the game play was completely different. For those players that played prior to the combat revamps that saw the removal of load times, Hail Storm comes from such a time. Combat these days are much MUCH faster and are heavily dependent on reactionary and skill spamming than the tactical application of skill chains and the need to plan out offensive and defensive skills ahead of time. When it was created, Hail storm was actually quite strong, it was basically an MP efficient fire bolt with excellent attack, range, and cost at the expense of locking you on a spot. When Hail storm was conceived, fire bolt had the distinct issue of consuming too much MP to be used as a sustain barrage.

    Adding to Lute's comment, the usefulness of the skill correlate with the time/era of their creation. Chain Blade is powerful and easy because it was DESIGNED for the current meta. It focuses on high damage skill and quick bursts of damage to clear out enemy mobs with the necessity of rebuilding your resources with the scant survivors of your assault. Hail Storm was created at a time when combat was made for very close range, in a typical dungeon room, you can very well corner enemies with it where its lack of mobility is little concern, and its backed by a reasonably powerful splash and damage. Compared to magic of its day, its start up time was actually reasonable, and its crystal generation was FASTER than anything the elemental magics could muster. The trade off was the fire bolt was more mobile, but consumed a lot of resources and was weaker in comparison. Hail storm on the other hand was more efficient, had splash damage, and carried a faster charge time at the cost of mobility and required commitment and planning from the player. Looking back, Hail storm was designed well for when it was introduced. The combat then focused on planned assaults, careful application of skills that use them to their maximum advantages each with distinct advantages and disadvantages. In comparison to today's meta that focuses on fast AoE damage, fast paced skills, and reactionary applications of skills that requires you quickly clear out large swaths of mobs.

    This is why revamps are requested. They allow older skills to be changed so that they could be viable in today's meta. If we were in favor deleting skills over revamps, than the only skills sets we'd get to play would be Chains, Gun, ninja, and puppet. Magic deserves a revamp, a much better one at that. It forms one of the 3 pillars of combat in mabi, that being magical damage. Magic is also a very alluring concept, its fun to rain down fire, and its reputation of being the "heavy artillery" of fighting is just a front in its current state. There is honestly nothing it does that another skill/skill set does better. Its only real claim is that one form of defenses render it the only viable form of attack. Magic deserves better, and we should demand better.
    LutetiumLadameFOXAssassin
  • Can we please have the VIP update?

    Gaea wrote: »
    Greta wrote: »
    Why did you even buy VIP...?

    Do I even need to buy VIP when I know the current status it is in?

    The short answer is you don't. People mostly bought it cause they thought they'd get the VIP update soon.
    courtneyy
  • What if Hailstorm became like Giant Fullswing

    MabiIn2k19 wrote: »
    Cho wrote: »
    MabiIn2k19 wrote: »

    O' great lords of mabi please hear my plea
    Share with us lowly peasants your godly intellect
    And show us all how to use this skill
    By recommending to use other skills
    That don't even have a similar effect
    Or really a similar feel.

    I'm sorry but you're probably braindead if you think this skill is good. An npc wand with nothing on it aside from chaincast 4 will out dps a step 7 staff because you're gonna spend most of your time running around trying to charge hail. I challenge either of you to find one situation where hail is better than any other magic skill, and prove it.

    From the way I see it, Fire is knockback and burst damage, Lightning is stun and AOE with quick cast times, and Ice is repeated hits and conserving mana. When you use Hailstorm it drains a fixed amount of mana and lets you basically magic final hit until the duration runs out. CC Firebolt on the other hand drains you dry of mana faster and has no AOE.

    So just to be sure I tested this with 272 magic attack. Firebolt with a step 6 Fire wand for me is doing about 9800 damage with a critical hit. Hailstorm with 5 charges hits for 16000 damage with a critical hit. At 4 charges, Hailstorm out damages Firebolt with 10800 damage with a critical hit.

    In solo play, Firebolt might feel more useful because you can move around with it charged but in party play with a teammate defending you, Hailstorm is going to win. Now maybe there's some 50mil reforge item that lets firebolt beat Hailstorm in damage and mana cost but I'm not seeing it. So just use other skills if you don't like Hailstorm.

    If you can complain about Hailstorm being weak, why not focus on why Icebolt and Lightning bolt aren't as cancerous as Firebolt. Let's just make every magic skill into CC Firebolt..

    Someone with probably under 1k int claiming they understand what endgame meta is.

    Person A
    Loads hail, charges to 5 stacks and fires for 16.5k damage at 600 magic attack, or 48k with a crit (Step 7 Blue staff, reforged and enchanted)

    Person B
    Spams 7/8 firebolts in the time it takes Person A to load and fire hail. Firebolt doing 7.5k, 18k if crit (Step 6 wand, casting speed 20, no enchants)

    A does at most 48k damage, B does at least 52500, at most 126000. You can't use an off hand mana boosting item with a staff, and since most late game players will have 2.5k+ mana, mana cost isn't valid in pretty much any setting because inspiration is a % based restore.

    So not only does it do considerably less amounts of damage, you can't move, it gets interrupted easily, and in your example needs 2 people. You're ignoring entirely that hail takes a massive amount of time to charge vs firebolt too.

    Just to add to this, Firebolt is also massively more versatile, first and foremost is that you don't lose mobility when you have it loaded which means you can pre-load the shot and then move into position after. Speed cast reforges also affect it, meaning that you can drastically increase its overall damage output. Firebolt is also not an investment, if you load the skill you are only accountable for that one shot. You can commit to other another skill immediately after it while for hail storm, you are more or less committed to its duration or suffer a casting penalty for building it up again. In all, there's no aspect of hail storm that firebolt simply does better besides the splash. Even that is a situational advantage as the mobs usually have to be herded into a corner to prevent them from being tossed all over the place. There is a reason why no end-gamer built weapons for hail storm and rather have firebolt bonuses, because it's just not worth the investment. Even if you go full commitment and boost Hail storm to its absolute limit with reforges, fire bolt will still match its output with none of its drawbacks.
    FOXAssassin
  • When are they going to merge the servers? mabinogi

    Gaby5011 wrote: »
    Funny how this thread went from server merge to bots and inflation.

    Welp, I'll see myself out.

    Cause people think that server merge will magically fix every problem, grievance, and issue they have. Bot problem? Server merge! Inflation? Server merge! Lead in the water pipes? Server merge! Mum-Ra hatching an evil scheme to rule the world? SERVER MERGE!!!!
    WolfsingerGaea