Check out the details of this month's Patch Notes, featuring the Stardust Part 1 update! https://mabinogi.nexon.net/news/67802/stardust-part-1-patch-notes-july-15th-2021
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

Can we not immediately scream for nerfs?

Comments

  • YorozuyaYorozuya
    Mabinogi Rep: 775
    Posts: 14
    Member
    edited July 24, 2018
    Well, I'm gonna add to the tactics, since I found this thread helped me a lot and people are posting them here. Thanks, btw, to the people who posted their strategies, notes and videos here and on youtube, they really help me plan out my 2nd (and successful) try.

    The overall strategy for his fight is based on timing due to his instant-death skill - you need to read his cues, such when he talks and his skill-load animations to know how to move/dodge/use a skill. You can also ignore the white text - they aren't timed well, but they can help.

    So adjust your camera to see him very well!

    I also really suggest watching the many videos on youtube to get used to reading him (tho, a lot of them don't really use tactics and just bulldoze thru since they're OP, you may want to ignore their methods and just focus on being able to time Talvish).
    I actually like boss fights like this, with timing and counter mechanics, but I admit that they could have explained those cues and do the white text's timing better. Tho, I did the original g10 final, so I just feel relieved it wasn't as BS as that.

    If you find your dps is too low like me:
    Well, first of all, as someone else noted you can spam Spear of God. I did for the first part since I found my dps was too low to finish within the time limit (only to about 50% when time ran out...) So, just use SoG whenever you need to take a chunk of his HP bar out - it's one of the best dps skills that EVERYONE can use, since y'all should have r1 SoL by this point. If you want more omph, use shock.

    As for the new GOD skills, you don't have to use it if you aren't good enough at it. I only used it for nova blast for the massive damage, and blink to counter the divine-skill lock skill he has. Otherwise, I de-trans to use my mana-shield, and to spam lightning rod, fireball, add music buffs, and prot lowering skills like Dance of Death.

    People here mentioned all of this, but there are several ways to avoid/deal him cancelling your divine skills:
    - the way the Devs intended is to use judgement blade on him before he finishes the spike; You need to load AS SOON as the white text tells you that you can COUNTER him, OR AS SOON AS Talvishs starts to blab about a prophecy.
    - If you mess up or think you won't have time to use JB, WM before he spikes you - I did this several times and works every time.
    - If you fail to prevent him spiking you, WM him after to prevent him instant killing you, but this only works if you spam it until the lock on you disappears since his AI likes him to use the instant-kill in the first 5 moves.
    - Blink also cancels aggro, so use that to cancel his attack BEFORE he spikes.
    - In the same manner as Blink, Crisis Escape also works. Tho it failed on me twice, so I'm not sure if this was coded in like the other debuffs or a glitch/lag on my end with my 2 other successes due to something else.

    Note, if he loads up the instant-kill and the blades already appeared, NOTHING WILL SAVE YOU. At that point, you're dead if you can't use SoT. I haven't seen a single i-frame work either - Personas, trans, paper airplane, chain blade, NOTHING.

    As for his reaper moves:
    The 2 strategies I know are to
    - Stand where he is so you can move behind him JUST AFTER he starts the animation to attack (his aim locks when they start the animation, so abuse that)
    - OR to stand far away and run fast to dodge. Not so sure about this, since I melee and need to be close.

    If you f*** up:
    - Abuse i-frames, like the chain-blade i-frame, the paper-airplane i-frame,
    - OR old-school it like I did (cause they took my wm i-frame TT TT) and create a camp fire for an invincible wall, lolol.
    - Campfires won't protect you from instant-death, sadly, but it helped me dodge his reaper attacks when he teleported and I couldn't move in time, but I suggest laying one down whenever you can so there's always 2 to run behind

    If you want to practice outside of fighting Talvish, go fight Grim Reaper in Avon. Talvish has only one reaper attack that's basically the Grim Reaper's 2 attacks combined into one full frontal 180 degree, but if you can dodge grim reaper easy you can dodge Talvish easy.

    As for my "power level", no stats are above 1k without pally (TT TT), but I used the Festia bonus to help me just get over 1k for int and MP pool there. Weapons are focus rainbows and hermit staff from seal shop, only to step 3. No reforges, since I'm cheap/don't understand how to apply them. Below 6k CLvl, and I play on and off so I haven't manage to gather as many stuff from events to help me. I also play completely free, so no help from the cash shop for me (TT TT).

    There seems to be some argument about titles (?), but I have none of the ones mentioned, so...? I haven't done any of the newer end-game stuff, so I have no idea. I only know I can solo peaca normal, but that's pretty outdated.

    Oh, also, some skills have been mentioned to been de-buffed in the wiki, so avoid those (FH, bash, and some others, I believe).

    I hope this helps others like this thread helped me!

    Edit: My atrocious grammar.
    ImaizumiBlissfulkillfennixfoxKingEphy
  • NinzerkerNinzerker
    Mabinogi Rep: 1,640
    Posts: 70
    Member
    Xafnir wrote: »
    I'm sorry but i have to say this: You have paid 0 attention to the story!.
    Ninzerker wrote: »
    There are several generations that can be done outside of the gen1, gen 2 gen 3 progression, for instance, my first completed generation was Shamala/Nightmare on the week I started the game


    If the continuum of the main plot was of that import, then they would not allow you to start Generation 19 at no less than a level 20 character. Nor would they have allowed myself to begin stumbling into the main plot at Generation 17
    In fact the absolute HIGHEST cumulative level requirement to gain access to a series of quests (Barring future updates) is a total level of 510 to begin Generation 13

    And if that still irks you, just chalk it up to the normal perception of an ever progressing binary time continuum holds no sway over something that even the gods cannot shackle

    spamella wrote: »
    @Ninzerker do you have Catering? I ended up training it just for Talvish. The Super Sticky Taffy from the attendance event gives a boatload of hp and protection depending on how much of it you use. After that I opted for Smash instead of my usual chain blades because bleed sounded nice and the chain skills were just too slow. I'd be mid Chain Crush/Impale when he'd wind up the scythe attack and have 0 time to move once I was free. Finally beat him with 30 seconds to spare after 3 days of trying (I kinda suck at time-the-bar reaction games but smash was doing less after the cutscene it felt like so I endured).

    People are scalping the taffy catering dishes for 10m, and even more for the taffy itself being marked at 5m a piece
    I just did a full assault buying every balloon I could get my hands on. Made it to the transformation part. Finally.
    However my smash (while doing more than double my bash, though both are r1) was dealing within a 300~700 damage range aside from sub 2k crits resulting in the cutscene appearing with less than 3 minutes, and while few have suggested Spinning Uppercut, that only increases damage by ~100 (~400 with crit) as well as Dance of Deaths debuff only lasts for a few seconds (even with the heavily increased chance of being killed)
    And finally, he seems to be immune to all the negative effects from Fantastic Chorus, the -30% stats, as well as the -15% attack speed and attack charge speed

    Within those three minutes however I made greater than the first 15 minutes progress, why they insisted on slapping on a time limit when your trying to stop or at least stall someone from completing a ritual is beyond lunacy

  • XafnirXafnir
    Mabinogi Rep: 720
    Posts: 18
    Member
    Ninzerker wrote: »

    If the continuum of the main plot was of that import, then they would not allow you to start Generation 19 at no less than a level 20 character. Nor would they have allowed myself to begin stumbling into the main plot at Generation 17
    In fact the absolute HIGHEST cumulative level requirement to gain access to a series of quests (Barring future updates) is a total level of 510 to begin Generation 13

    And if that still irks you, just chalk it up to the normal perception of an ever progressing binary time continuum holds no sway over something that even the gods cannot shackle

    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol, it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning (not saying you said to not give spoilers). You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.
  • HellkaizerHellkaizer
    Mabinogi Rep: 11,305
    Posts: 1,066
    Member
    Ninzerker wrote: »
    People are scalping the taffy catering dishes for 10m, and even more for the taffy itself being marked at 5m a piece

    b6b37eba6f90a1c943f77923b1652102.png
    Blissfulkill
  • NinzerkerNinzerker
    Mabinogi Rep: 1,640
    Posts: 70
    Member
    Xafnir wrote: »
    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol, it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning (not saying you said to not give spoilers). You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.

    Okay, let's do this one part at a time. As equally pedantic as your being.
    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol
    No the fact that it allows you to do the content as you will simply means the storyline has a subjective timeline. One person can canonically complete shakespeare or any of the demigod quests as their starting point because to them that was where their storyline quest started. There is absolutely nothing enforcing you to begin from Generation 1, and progress through numerical order. In fact they repeatedly offer you ways in which to skip around. For example: There's neither a reward, nor achievement for completing the entirety of Generation 7 questline, it's entirely optional. Generation 8 only offers a title and the ability to actually use the rewards from Generation 9. Neither of these two even have end credits they are so inconsequential And what of the quests making up Generations 4, 5, and 6? Oh yeah, there aren't any.

    it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning
    Making a lot of baseless assumptions aren't we?
    They didn't always have a full heavily scripted tutorial. When I began, it was basically "Here, your in the game, now go explore and do stuff" And in my instance I found myself in Cor, learning transformation and starting a questline according to you I should have had no business entering. On my first day, first hour, just a few minutes into the game even loading.
    Regardless, even nowadays were STILL making prequels to series that have annual sequels, or are you one of those who staunchly wouldn't watch the original Star Wars trilogy before they came out with the prequel trilogy, JUST to see everything in an arbitrary chronological order. (Rogue One, Solo, and the Obi-Wan movies must be burning your biscuits by now then!)
    You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    A fact is indisputable, with the presence of evidence to the contrary this "fact" is at most speculation at best.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.

    What timeline did the Divine Knights story actually entail?
    For the entirety of generation 19, 20, and 21, outside of the Avalon defense system alluding to some adventures you might have done in the past, there's only two or three characters they bring back from previous questlines, that you wouldn't normally see granted you just explored the cities and towns the new tutorials bring your through.

    In Generation 19 the only NPC you wouldn't have met if you didn't do any previous questlines is the loli queen near the end. She is a loli, and the queen. And depending on individual choices during generation 16 she might have a change of dialogue depicting a crush on the player, and she does have alternate dialogues if you haven't beaten the aforementioned quests, you gain a good understanding of her personality, as well as history though your dialogues within the story, and no elaboration is really needed beyond that.
    Nothing happens in Generation 20 that a new player might miss out on.
    Generation 21 is another appearance of Merlin, who once again even in his first appearance tells you all you need to know. He's self important and arrogant, with an never ceasing tongue and an ever constant source of annoyance. The only thing it DOESN'T tell you in the first two minutes is he's hopelessly crushing on Starlet
    As for the aforementioned Avalon Defense trap cutscene? Yes it shows a few NPC from previous generations, but the dialogue is standalone, generalised, and clearly states "Yes, these are YOUR good deeds but were they really the best course of action?"
    Even someone completely unfamiliar with the story can understand and fully grasp what they meant even if they had no prior knowledge of who any of these people were.
    Nothing would have been lost if they had just replaced everyone with a cutscene of you Taming the Lost Cat and bringing it to Pencast like is required to reach that point, then show different possible outcomes such as Pancast abusing it, not giving head pats and calling it a bad kitty.
  • GTCvActiumGTCvActium
    Mabinogi Rep: 7,125
    Posts: 661
    Member
    Ninzerker wrote: »
    Xafnir wrote: »
    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol, it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning (not saying you said to not give spoilers). You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.

    Okay, let's do this one part at a time. As equally pedantic as your being.
    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol
    No the fact that it allows you to do the content as you will simply means the storyline has a subjective timeline. One person can canonically complete shakespeare or any of the demigod quests as their starting point because to them that was where their storyline quest started. There is absolutely nothing enforcing you to begin from Generation 1, and progress through numerical order. In fact they repeatedly offer you ways in which to skip around. For example: There's neither a reward, nor achievement for completing the entirety of Generation 7 questline, it's entirely optional. Generation 8 only offers a title and the ability to actually use the rewards from Generation 9. Neither of these two even have end credits they are so inconsequential And what of the quests making up Generations 4, 5, and 6? Oh yeah, there aren't any.

    it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning
    Making a lot of baseless assumptions aren't we?
    They didn't always have a full heavily scripted tutorial. When I began, it was basically "Here, your in the game, now go explore and do stuff" And in my instance I found myself in Cor, learning transformation and starting a questline according to you I should have had no business entering. On my first day, first hour, just a few minutes into the game even loading.
    Regardless, even nowadays were STILL making prequels to series that have annual sequels, or are you one of those who staunchly wouldn't watch the original Star Wars trilogy before they came out with the prequel trilogy, JUST to see everything in an arbitrary chronological order. (Rogue One, Solo, and the Obi-Wan movies must be burning your biscuits by now then!)
    You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    A fact is indisputable, with the presence of evidence to the contrary this "fact" is at most speculation at best.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.

    What timeline did the Divine Knights story actually entail?
    For the entirety of generation 19, 20, and 21, outside of the Avalon defense system alluding to some adventures you might have done in the past, there's only two or three characters they bring back from previous questlines, that you wouldn't normally see granted you just explored the cities and towns the new tutorials bring your through.

    In Generation 19 the only NPC you wouldn't have met if you didn't do any previous questlines is the loli queen near the end. She is a loli, and the queen. And depending on individual choices during generation 16 she might have a change of dialogue depicting a crush on the player, and she does have alternate dialogues if you haven't beaten the aforementioned quests, you gain a good understanding of her personality, as well as history though your dialogues within the story, and no elaboration is really needed beyond that.
    Nothing happens in Generation 20 that a new player might miss out on.
    Generation 21 is another appearance of Merlin, who once again even in his first appearance tells you all you need to know. He's self important and arrogant, with an never ceasing tongue and an ever constant source of annoyance. The only thing it DOESN'T tell you in the first two minutes is he's hopelessly crushing on Starlet
    As for the aforementioned Avalon Defense trap cutscene? Yes it shows a few NPC from previous generations, but the dialogue is standalone, generalised, and clearly states "Yes, these are YOUR good deeds but were they really the best course of action?"
    Even someone completely unfamiliar with the story can understand and fully grasp what they meant even if they had no prior knowledge of who any of these people were.
    Nothing would have been lost if they had just replaced everyone with a cutscene of you Taming the Lost Cat and bringing it to Pencast like is required to reach that point, then show different possible outcomes such as Pancast abusing it, not giving head pats and calling it a bad kitty.

    Except that C6 makes repeated references to your previous adventures. Nascent Divinity was even explained as all the powers you've acquired in your adventures reacting and consolidating with outworldly power. Now, here's the reason why you can do the Generations out of order: There are certain skills for talents locked within those Generations, this allows players to gain access to those skills earlier. Here's the deal, G19 starts with your character having an crisis of all the things they've done in the world, the adventures of the previous generations. Chapter 6 has plenty and I mean PLENTY of call backs to pivotal moments in the Millitian's previous adventures, it brings up those specific characters for that reason, it's used to establish continuity to those moments.

    The timeline is not subjective, it is fixed with call backs and direct references to the consequences of certain actions and plots taken during those stories. It's not regulated to Chapter 6 either, chapter 5 (Saga) also references all of your previous adventures down to G1. Ruairi even muses that even then, you two are still fighting each other. Another way to look at it is that you're watching Mabinogi as a series, you can watch it in any order but if you don't watch it in order, you lose out on continuity and the impact of certain events when it makes those call backs and references. Saying that the timeline is subjective is like saying, say, a show like dragon ball Z, has a subjective timeline because you can watch any of the episodes in any order. It's the same as the main stream stories for Mabi, just because you CAN play them in any order doesn't mean its RECOMMENDED.

    And yes, those are undisputed facts that they are call back to previous adventures. G19 even has a part where you retrieve quest items from previous generations and remembering all those adventures. Those were placed there with the specific purpose in invoking continuity. There's also your first meeting with the knights who explains they know about your adventures in Iria and the giant hole Ruairi ended up punching in the sky, once again, directly mentioning previous events. There is no doubt, the story directly addresses events of past generation and story elements, there IS continuity and denying that is just selective ignorance.



    HellkaizerXafnirVeylaine
  • Donk3yDonk3y
    Mabinogi Rep: 2,050
    Posts: 122
    Member
    Ninzerker wrote: »
    Xafnir wrote: »
    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol, it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning (not saying you said to not give spoilers). You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.

    Okay, let's do this one part at a time. As equally pedantic as your being.
    The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol
    No the fact that it allows you to do the content as you will simply means the storyline has a subjective timeline. One person can canonically complete shakespeare or any of the demigod quests as their starting point because to them that was where their storyline quest started. There is absolutely nothing enforcing you to begin from Generation 1, and progress through numerical order. In fact they repeatedly offer you ways in which to skip around. For example: There's neither a reward, nor achievement for completing the entirety of Generation 7 questline, it's entirely optional. Generation 8 only offers a title and the ability to actually use the rewards from Generation 9. Neither of these two even have end credits they are so inconsequential And what of the quests making up Generations 4, 5, and 6? Oh yeah, there aren't any.

    it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning
    Making a lot of baseless assumptions aren't we?
    They didn't always have a full heavily scripted tutorial. When I began, it was basically "Here, your in the game, now go explore and do stuff" And in my instance I found myself in Cor, learning transformation and starting a questline according to you I should have had no business entering. On my first day, first hour, just a few minutes into the game even loading.
    Regardless, even nowadays were STILL making prequels to series that have annual sequels, or are you one of those who staunchly wouldn't watch the original Star Wars trilogy before they came out with the prequel trilogy, JUST to see everything in an arbitrary chronological order. (Rogue One, Solo, and the Obi-Wan movies must be burning your biscuits by now then!)
    You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
    A fact is indisputable, with the presence of evidence to the contrary this "fact" is at most speculation at best.
    The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.

    What timeline did the Divine Knights story actually entail?
    For the entirety of generation 19, 20, and 21, outside of the Avalon defense system alluding to some adventures you might have done in the past, there's only two or three characters they bring back from previous questlines, that you wouldn't normally see granted you just explored the cities and towns the new tutorials bring your through.

    In Generation 19 the only NPC you wouldn't have met if you didn't do any previous questlines is the loli queen near the end. She is a loli, and the queen. And depending on individual choices during generation 16 she might have a change of dialogue depicting a crush on the player, and she does have alternate dialogues if you haven't beaten the aforementioned quests, you gain a good understanding of her personality, as well as history though your dialogues within the story, and no elaboration is really needed beyond that.
    Nothing happens in Generation 20 that a new player might miss out on.
    Generation 21 is another appearance of Merlin, who once again even in his first appearance tells you all you need to know. He's self important and arrogant, with an never ceasing tongue and an ever constant source of annoyance. The only thing it DOESN'T tell you in the first two minutes is he's hopelessly crushing on Starlet
    As for the aforementioned Avalon Defense trap cutscene? Yes it shows a few NPC from previous generations, but the dialogue is standalone, generalised, and clearly states "Yes, these are YOUR good deeds but were they really the best course of action?"
    Even someone completely unfamiliar with the story can understand and fully grasp what they meant even if they had no prior knowledge of who any of these people were.
    Nothing would have been lost if they had just replaced everyone with a cutscene of you Taming the Lost Cat and bringing it to Pencast like is required to reach that point, then show different possible outcomes such as Pancast abusing it, not giving head pats and calling it a bad kitty.

    Sooooo much wrong here lol.

    Dude, just play the game and pay attention to the storyline. The canon is C1>C2>C3>C4>C5>C6, if you merely pay attention to what you're playing (that includes reading the dialogues, yeah I know, shocker right?), they make references to your previous adventures in each of them.

    Here are a few: Ruari in C2, continues perfectly from C1. In C3 you're mentioned as the conductor of the golden dragon, lots of references to C1, cichol even comments on you, etc. C4 has lots of references to C1 and C3, not to mention that you have the brionac. C5 same thing, you have the brionac, C2 is mentioned heavily. C6 is obvious, everything is mentioned in it.

    So yes, they DO follow a canonical order. Allowing you to play them out of order is nothing other than a USEFUL MECHANIC.
    Veylaine
  • ZephyrmaruZephyrmaru
    Mabinogi Rep: 2,430
    Posts: 139
    Member
    Almost 15 pages in, geez.

    If only there was a catchy phrase for people who blame everything and everyone but themselves when they can't beat a boss... :^)
  • NinzerkerNinzerker
    Mabinogi Rep: 1,640
    Posts: 70
    Member
    zcp8A0a.png
    Tell me which one of these doesn't tell a full story? Which pathing do you lose any critical information?
    There's hundreds of books or movie series that don't tell their stories in a singular progression
    Star Wars starts in the middle chapters. Anne Rice's Vampire Chronicles flips between modern times and hundreds of years prior depending on the individual chapter.
    Crap, the act of starting your narrative at the ending or middle, and then moving to previous events is popular enough to provide Quentin Tarantino his entire career! And last I heard nobody's telling him to iron out the wrinkles of his narratives.
    There's no difference here, it's still telling the same story regardless on how your personal narrative experiences the individual parts.
    They are still a singular whole.
    You don't need to eat a pizza in clockwise fashion, but if you keep chewing you'll eventually eat the entire thing anyway, does the fact that you didn't eat them in order somehow take something away from it? No, not if you don't have a crippling case of OCD at the very least.
    There's more than 30 different ways to progress through the story, not just one, and also not including targeting individual chapters and ignoring the rest, which is also a valid choice.
    Lore wise as well as gameplay wise, a Milletean is a creature with its own separate, distorted sense of time. A mere second is long enough for people to forget you, yet you age thousands of times faster than those around you.
    Any of the pathings through the multitude of chapters can be canonically how your milletean experiences them as they are not subject to a binary sense of time like the tuatha.
    They are an otherworldly existence not bound to the norms of even the world they exist in.

    You'd also think that people would be more accepting of alternate timespace perception than a binary one with a story that literally contains non binary time perception.
    Or did we forget that canonically:
    Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.


    And while I assume it was just a series plucked at random, using Dragonball as an example for simple cohesive timeline is a bit of a mistake. It's more complicated than just a the straight progression the narrative presents
    vKmrekn.jpg

    However where Dragonball is obviously using a communal open branching continuum, I'm proposing individualised close-looped timelines for Mabi. (Each and every Milletean can experience it in a different order, yet it still creates a full overarching narrative)
    fennixfox
  • CrimsọnCrimsọn
    Mabinogi Rep: 63,365
    Posts: 8,485
    Member
    hi-yall-keep-this-thread-going-i-dare-you.jpg
    VeylaineYorozuya
  • XypixXypix
    Mabinogi Rep: 1,790
    Posts: 62
    Member
    the only thing i think is straight up unfair is tagar, it is impossible to dodge their windmill attack with human/giant running speed. you need some sort of boost
    fennixfox
  • Donk3yDonk3y
    Mabinogi Rep: 2,050
    Posts: 122
    Member
    edited July 26, 2018
    Ninzerker wrote: »
    zcp8A0a.png
    Tell me which one of these doesn't tell a full story? Which pathing do you lose any critical information?
    There's hundreds of books or movie series that don't tell their stories in a singular progression
    Star Wars starts in the middle chapters. Anne Rice's Vampire Chronicles flips between modern times and hundreds of years prior depending on the individual chapter.
    Crap, the act of starting your narrative at the ending or middle, and then moving to previous events is popular enough to provide Quentin Tarantino his entire career! And last I heard nobody's telling him to iron out the wrinkles of his narratives.
    There's no difference here, it's still telling the same story regardless on how your personal narrative experiences the individual parts.
    They are still a singular whole.
    You don't need to eat a pizza in clockwise fashion, but if you keep chewing you'll eventually eat the entire thing anyway, does the fact that you didn't eat them in order somehow take something away from it? No, not if you don't have a crippling case of OCD at the very least.
    There's more than 30 different ways to progress through the story, not just one, and also not including targeting individual chapters and ignoring the rest, which is also a valid choice.
    Lore wise as well as gameplay wise, a Milletean is a creature with its own separate, distorted sense of time. A mere second is long enough for people to forget you, yet you age thousands of times faster than those around you.
    Any of the pathings through the multitude of chapters can be canonically how your milletean experiences them as they are not subject to a binary sense of time like the tuatha.
    They are an otherworldly existence not bound to the norms of even the world they exist in.

    You'd also think that people would be more accepting of alternate timespace perception than a binary one with a story that literally contains non binary time perception.
    Or did we forget that canonically:
    Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.


    And while I assume it was just a series plucked at random, using Dragonball as an example for simple cohesive timeline is a bit of a mistake. It's more complicated than just a the straight progression the narrative presents
    vKmrekn.jpg

    However where Dragonball is obviously using a communal open branching continuum, I'm proposing individualised close-looped timelines for Mabi. (Each and every Milletean can experience it in a different order, yet it still creates a full overarching narrative)

    Just because it can be understood without playing it in order does not mean that it doesn't have a canonical order. Case in point, you can do C1 and then C6, but in C6 you already have the brionac, which you get in C3, you also go demigod. It literally makes no sense from a story perspective, if C1>C6 would be just as valid, as what you're proposing, to have the demigod transformation and the brionac, AND to know who Merlin and all the other NPCs are (like the giant and elf leaders).

    Is the concept of CONVENIENCE that hard to understand? The fact that you can play them out of order is just that, CONVENIENCE.
    Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.

    This series of events is literally impossible canonically, for different reasons, but most importantly, G19 starts as a direct result of what happens in the end of Saga 2. If Saga 2 didn't happen, the prophets wouldn't have moved on with their plan and wouldn't be able to make apostles.
    Also the alban knights saying that they "observed and tracked our progress" would make no sense.
    Not to mention Merlin wouldn't be a "friend of ours".
    Not to mention Morrighan wouldn't be able to appear in our dream because... well... we didn't save her...

    It's really not that hard...
    fennixfox
  • GTCvActiumGTCvActium
    Mabinogi Rep: 7,125
    Posts: 661
    Member
    Donk3y wrote: »
    Ninzerker wrote: »
    zcp8A0a.png
    Tell me which one of these doesn't tell a full story? Which pathing do you lose any critical information?
    There's hundreds of books or movie series that don't tell their stories in a singular progression
    Star Wars starts in the middle chapters. Anne Rice's Vampire Chronicles flips between modern times and hundreds of years prior depending on the individual chapter.
    Crap, the act of starting your narrative at the ending or middle, and then moving to previous events is popular enough to provide Quentin Tarantino his entire career! And last I heard nobody's telling him to iron out the wrinkles of his narratives.
    There's no difference here, it's still telling the same story regardless on how your personal narrative experiences the individual parts.
    They are still a singular whole.
    You don't need to eat a pizza in clockwise fashion, but if you keep chewing you'll eventually eat the entire thing anyway, does the fact that you didn't eat them in order somehow take something away from it? No, not if you don't have a crippling case of OCD at the very least.
    There's more than 30 different ways to progress through the story, not just one, and also not including targeting individual chapters and ignoring the rest, which is also a valid choice.
    Lore wise as well as gameplay wise, a Milletean is a creature with its own separate, distorted sense of time. A mere second is long enough for people to forget you, yet you age thousands of times faster than those around you.
    Any of the pathings through the multitude of chapters can be canonically how your milletean experiences them as they are not subject to a binary sense of time like the tuatha.
    They are an otherworldly existence not bound to the norms of even the world they exist in.

    You'd also think that people would be more accepting of alternate timespace perception than a binary one with a story that literally contains non binary time perception.
    Or did we forget that canonically:
    Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.


    And while I assume it was just a series plucked at random, using Dragonball as an example for simple cohesive timeline is a bit of a mistake. It's more complicated than just a the straight progression the narrative presents
    vKmrekn.jpg

    However where Dragonball is obviously using a communal open branching continuum, I'm proposing individualised close-looped timelines for Mabi. (Each and every Milletean can experience it in a different order, yet it still creates a full overarching narrative)

    Just because it can be understood without playing it in order does not mean that it doesn't have a canonical order. Case in point, you can do C1 and then C6, but in C6 you already have the brionac, which you get in C3, you also go demigod. It literally makes no sense from a story perspective, if C1>C6 would be just as valid, as what you're proposing, to have the demigod transformation and the brionac, AND to know who Merlin and all the other NPCs are (like the giant and elf leaders).

    Is the concept of CONVENIENCE that hard to understand? The fact that you can play them out of order is just that, CONVENIENCE.
    Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.

    This series of events is literally impossible canonically, for different reasons, but most importantly, G19 starts as a direct result of what happens in the end of Saga 2. If Saga 2 didn't happen, the prophets wouldn't have moved on with their plan and wouldn't be able to make apostles.
    Also the alban knights saying that they "observed and tracked our progress" would make no sense.
    Not to mention Merlin wouldn't be a "friend of ours".
    Not to mention Morrighan wouldn't be able to appear in our dream because... well... we didn't save her...

    It's really not that hard...

    Exactly this. The Millitian has powers knowledge, abilities, friends, and even enemies that built up from previous generations are referenced and referred to, and even used as plot points. At this point Ninzerker is just actively choosing to ignore the facts. The story is built up as a single time line, it is referenced as such, and there are even world changing events that occur are used to explain actual changes in the game. For example, in saga Tarlach is breaking down the powers of the gods in Iria, which causes those powers that normally keep Iria in a specific state to fail. Ruins, graves, derelicts and even climate changes begin to occur. The Oasis in Connous is one such result. The dragon ruins are another result of this. Unlike Star Wars where the stories released out of chronological order, the story for Mabinogi came out IN chronological order. They were intended to be played as such because each story built the narrative and changes were explained by them often by world changing events that occur within those stories. Above all, they were intended to be played in that order. You can play them out of order in a case of story and game play segregation and because in part that those world changing events already occurred. So yes, what Donk3y said is completely right, the story follows a fixed timeline, and you are encouraged to follow it that way too, to get the intended experience.
    fennixfox
  • OpalthiraOpalthira
    Mabinogi Rep: 7,580
    Posts: 943
    Member
    This person is trolling.
    They actively ignore things to get a rise out of you then try to play it off.
    Honestly if it took them like two weeks to do g21 like they imply.
    The deserved it whole heart idly. Theres like two weeks if not more of people telling them how to do it.
    Yet they're latest post was like
    "I'm an elf and all i do is use smash take me a long time to do the boss fight"
    >Elf
    >Melee
    Tbh if they truly are level 10k i'm just gonna roll the
    "You bought your account" meme from halo 3.

    As for the whole story discussion.
    Yeah you can play in any order you want but you LOSE the story regardless of your opinion on it.
    This game was made to be played from start to finish.
    Where as those books/movies they mentioned were made the opposite way.
    They were made to be viewed in the order they were released.
    Then abused the fact that they were "out of order" to pull people into rewatchability.
    Essentially it was a cash grab that worked because people want the full story not just whatever is handed to them.
    YorozuyaVeylaine
  • GTCvActiumGTCvActium
    Mabinogi Rep: 7,125
    Posts: 661
    Member
    Opalthira wrote: »
    This person is trolling.
    They actively ignore things to get a rise out of you then try to play it off.
    Honestly if it took them like two weeks to do g21 like they imply.
    The deserved it whole heart idly. Theres like two weeks if not more of people telling them how to do it.
    Yet they're latest post was like
    "I'm an elf and all i do is use smash take me a long time to do the boss fight"
    >Elf
    >Melee
    Tbh if they truly are level 10k i'm just gonna roll the
    "You bought your account" meme from halo 3.

    As for the whole story discussion.
    Yeah you can play in any order you want but you LOSE the story regardless of your opinion on it.
    This game was made to be played from start to finish.
    Where as those books/movies they mentioned were made the opposite way.
    They were made to be viewed in the order they were released.
    Then abused the fact that they were "out of order" to pull people into rewatchability.
    Essentially it was a cash grab that worked because people want the full story not just whatever is handed to them.

    Well there is nothing wrong with a story being told out of order. If it fits the narrative or serves to expand on a topic of interest, some really good stories are made like that. Though that is not to say that some media do use it as a massive cash grab. But I digress, the story was made linearly, recommended to be played linearly, and released linearly.
    fennixfox
  • BlissfulkillBlissfulkill
    Mabinogi Rep: 24,090
    Posts: 2,774
    Member
    edited July 26, 2018
    Opalthira wrote: »
    This person is trolling.
    They actively ignore things to get a rise out of you then try to play it off.
    Honestly if it took them like two weeks to do g21 like they imply.
    The deserved it whole heart idly. Theres like two weeks if not more of people telling them how to do it.
    Yet they're latest post was like
    "I'm an elf and all i do is use smash take me a long time to do the boss fight"
    >Elf
    >Melee
    Tbh if they truly are level 10k i'm just gonna roll the
    "You bought your account" meme from halo 3.

    As for the whole story discussion.
    Yeah you can play in any order you want but you LOSE the story regardless of your opinion on it.
    This game was made to be played from start to finish.
    Where as those books/movies they mentioned were made the opposite way.
    They were made to be viewed in the order they were released.
    Then abused the fact that they were "out of order" to pull people into rewatchability.
    Essentially it was a cash grab that worked because people want the full story not just whatever is handed to them.

    Indeed, but gameplay convenience should normally trump lore. Otherwise, they shouldn't have locked skills and even entire talents behind Generation missions.

    My viewpoint? Have certain ranks be locked till the generation is done, if there needs to be a compromise
  • SyaohartSyaohart
    Mabinogi Rep: 1,560
    Posts: 56
    Member
    Pretty sure most people died due to not knowing the mechanics and lag, always lag. I personally loved the fact that we didn't just brute force through everything like the previous chapters, especially the ones that got revamped.
    fennixfox
  • HellkaizerHellkaizer
    Mabinogi Rep: 11,305
    Posts: 1,066
    Member
    edited July 26, 2018
    Opalthira wrote: »
    This person is trolling.
    They actively ignore things to get a rise out of you then try to play it off.
    Honestly if it took them like two weeks to do g21 like they imply.
    The deserved it whole heart idly. Theres like two weeks if not more of people telling them how to do it.
    Yet they're latest post was like
    "I'm an elf and all i do is use smash take me a long time to do the boss fight"
    >Elf
    >Melee
    Tbh if they truly are level 10k i'm just gonna roll the
    "You bought your account" meme from halo 3.

    As for the whole story discussion.
    Yeah you can play in any order you want but you LOSE the story regardless of your opinion on it.
    This game was made to be played from start to finish.
    Where as those books/movies they mentioned were made the opposite way.
    They were made to be viewed in the order they were released.
    Then abused the fact that they were "out of order" to pull people into rewatchability.
    Essentially it was a cash grab that worked because people want the full story not just whatever is handed to them.

    The problem with this type of trolling is it basically boils down to
    "Haha! I got you all, I was merely pretending to be stupid"

    I mean sure... if it makes you feel better go ahead but "act" stupid long enough and people will just assume you're stupid and move on.
    fennixfox
  • NinzerkerNinzerker
    Mabinogi Rep: 1,640
    Posts: 70
    Member
    edited July 26, 2018
    Hellkaizer wrote: »
    b6b37eba6f90a1c943f77923b1652102.png
    10529845936c2ce867c135a8617b3625.png
    Shouldn't need to resort to pics or it didn't happen, but here you go anyways!
    Donk3y wrote: »
    Just because it can be understood without playing it in order does not mean that it doesn't have a canonical order. Case in point, you can do C1 and then C6, but in C6 you already have the brionac, which you get in C3, you also go demigod. It literally makes no sense from a story perspective, if C1>C6 would be just as valid, as what you're proposing, to have the demigod transformation and the brionac, AND to know who Merlin and all the other NPCs are (like the giant and elf leaders)
    Nonsense, remove your shoelaces and attach 6 elastic bands to them. mark them with a color to keep track as to which chapter each should represent. Relace them. With one end being before ch1, and the other being beyond the scope of ch6.
    Now depending on your placement of the elastics, counting down one side of your sneaker to the other you might get something that seems out of order, possibly something even 1 3 5 4 2 6 as an example.
    Does the location of each rubber band criss crossing as you lace them change the fact it's still a singular string? Would altering your lacing pattern stop the pre-ordained progression from one end to the other? I don't think so, because the outcome is still the same, at some point you do complete all your loops, crisscrosses, wraps, and even knots, and come out at the same exact end point had you have had a straight unlaced shoelace. Where I believe people are growing confused, is simply because ch1 might be connected to ch3 doesn't mean there wasn't a ch2 in between that you simply have yet to come across.

    Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.
    This series of events is literally impossible canonically, for different reasons, but most importantly, G19 starts as a direct result of what happens in the end of Saga 2. If Saga 2 didn't happen, the prophets wouldn't have moved on with their plan and wouldn't be able to make apostles.
    Also the alban knights saying that they "observed and tracked our progress" would make no sense.
    Not to mention Merlin wouldn't be a "friend of ours".
    Not to mention Morrighan wouldn't be able to appear in our dream because... well... we didn't save her...
    First of all, all of the above information is given during the entirety of g21 questline. And is ONLY representing the main plot of Generation 21
    Second? Which part do you believe doesn't make sense? Granted I will admit that Talvish communing with the Future Milletian MAY be after a Young Merlin travels back in time and meets him. There's nothing to really say which event came before the other that I can recall reading. But there IS evidence to connect both Young Merlin's visit as well as Talvish's cross-time long distance phone call to the Milletean happen AFTER Talvish seals himself in Avalon.
    The timeline is supposed to be simplified and purposefully lacking causation (For sanity sake), in order to summarise that the plot has its own timeline yet is not as simple as past seamlessly flowing toward future. There are a few bumps here and there.
    Merlin would still be a friend, as he was met when generation 18 happens, Morrighan would still be saved (Not that it ever stopped her from appearing in our dreams, as in the first time you see Morrighan is in a dream asking you to save her mind you)
    As for Talvish placing the milletean under surveillance, that's because he already had prior knowledge of the milleteans coming existence, it's more accurate to say he was waiting for us to appear. (Seeing as how he spoke to the future milletian long ago he already knew the milletean will eventually exist at some point, and just had to wait for it.). With gen18's events being the excuse he needed to finally approach, as the alban knights were entering a new series of battles against the threat of the prophets.
    It's really not that hard...
    Exactly!
    Opalthira wrote: »
    This person is trolling.
    They actively ignore things to get a rise out of you then try to play it off.
    Don't be so quick to decide, It's easy to find a multitude of your own posts, with unnecessarily sarcastic remarks, unconstructive critiques, and other inflamatory comments designed to "get a rise" out of people. Seems to me while your pointing accusingly at me, you forget that your other three fingers are still pointing accusingly back at yourself.
    Honestly if it took them like two weeks to do g21 like they imply.
    The deserved it whole heart idly. Theres like two weeks if not more of people telling them how to do it.
    And I still haven't completed it yet synthesising four-leaf clovers isn't something than be done instantaneously, and as that's required for replacing potions it will be a while yet still.
    Yet they're latest post was like
    "I'm an elf and all i do is use smash take me a long time to do the boss fight"
    >Elf
    >Melee
    The latency issues preventing certain attacks from being evaded does tend to make switching between weapon loadouts extremely cumbersome. Resulting in ALOT of lost time if required to switch between one loadout for damage and another for defense. For example switching from brionac to a sword and shield so you can use defense, I have to cease inputs, wait for the animation to end and the idle to begin, press the swap hotkey, wait for that animation to end and then I can load Defense skill, Why these full stops are necessary is due to this laptop only receiving inputs from one source or the other, either I use WASD and the hotbar for skills, or I use a touchpad or mouse and have to manually click everything as the usage of one kills the other for an entire half second.
    while it's clear that in some youtube videos it can be done nearly instantaneously this takes significantly longer for me. Other examples include, Urgent Shot is frequently beyond the 3 seconds time limitation before it fully loads, The bar to input a second music buff for Fantastic Chorus is usually in the single digit frames, and executing a successful double bash is effectively a pipe-dream.
    Tbh if they truly are level 10k i'm just gonna roll the
    "You bought your account" meme from halo 3.
    Still 9k, but as for how I even made it this far into the story? It's by doing the exact thing I'm being accused of NOT doing, out skilling and learning the bosses patterns and reacting to them accordingly. The largest difference in this case, is EVERY previous generation allowed you to perform the final fights at your own pace, if you do something and it ends badly you can make a brief retreat, come up with a different plan of attack, and give it a second go. All of this on the fly as the boss battle continues granted you weren't forced to exit the mission. There was no time limit. And so even an underpowered character can be rewarded for persistence, perseverance, and some creativity.
    My favorite fight in this entire game is STILL the Python Knight of Generation 11, which has alot of parallels to this one. As well as throwing you into a new transformation it forces you to learn and utilise a new skill, and all the while watching out for one hit kill attacks. Comparatively the Python Knight boss hits just as hard on me then, as Talvish does now.
    However, the differences being Python Knight's primary attack was interruptible with defense or counter just like any melee combat would suggest as it was a melee attack chain, as opposed to Talvish's altered Reaper Scythe attack that forces me to attempt either evasion with very little chance to dodge as the keeping a 45 degree position at two body lengths tactic used to defeat the Reaper Boss in the Shakespeare quest line is effectively pointless, or alternatively tank it with Defense
    Previous generations also allow pets, and the use of divine link or even mounted combat should you wish, but outside of mashing your summons till something stays spawned long enough for you to hop onto it during the short time between the debuff refreshing. Pets are effectively not available (Even though Divine Link is of the same order of ability as Shield of Trust)
    While Elves using melee is frowned upon, it's how I've attempted and beaten all prior bosses, and with sub 400 Str and alot of persistence I've succeeded every time. As was mentioned in a previous post I am mostly a support character, Bard, Cleric, Construct Alchemy, Cooking, Carpentry, (first combat talent was puppets and even then it was to provide utility with snare and snags while AI puppet comically has a field day and frolics around with summoned Golem instead of actually doing anything.)
    Even with all that I would have been fine. I'd have tried, lost, replanned and competed it in the first few attempts like every other boss.
    But the fact is this is under a strict time limit. It effectively penalises regrouping or changing your methods halfway, limiting what you can attempt in any singular round.
    It boils down to saying to the hell with personal skill, we just want big damage numbers.
    Which again, in itself isn't horrible, the Doppleganger fight was a HUGE damage sponge, and was timed, and contrary to the common consensus, I enjoyed it!
    But where that differs significantly from the Talvish fight, is the length of the timer. Even in my best attempts following @Yorozuya advice of utilising not only Spear of Light but Spear of God I only managed to lower Talvish to 49%. Close, but if I'd had five more minutes it would have been completed.
    Meanwhile with the 90 Minute limit of Doppleganger if I found one method simply not working I could always try a different approach, the boss's damage was more to interrupt you than outright nuke you. And ultimately it leads to you developing a tactic of applying constant damage over an extended period of time instead of sporadic large damage bursts.
    If the Doppleganger fight is the Tortoise than Talvish is definitely the Hare, and with the accumulation of hardware limitations, general internet connection lag, known latency issues, as well as a character built to perform better over a long stretch of time instead of just strong arming every boss I come up against in five minutes?
    Talvish is a perfect storm, a perfect melting pot where every single manageable optimisation, system customisation, and player preparation available to me all go to die.
    And will most likely stay that way untill either:
    A) I can learn how to stop requiring food, as well as smooth talk my way out of paying rent, or lights, or internet long enough to earn enough for a more updated computer. One that hopefully doesn't require being overclocked to the point that a cooling pad, a desk heater, and an air conditioner constantly blowing on it doesn't risk second degree burns would really help. But at this point it's both a physical as well as a social improbability.
    B ) I splurge on a much more expensive business class 100+mb/s internet connection, instead of the residential norm 10mb/s. Until Google fiber decides to crawl its way up the country there's very little incentive for the local ISP to raise bit rates or lower prices to something more fair to the average mean of the rest of America, so while more plausible, it's unlikely to happen in any meaningful amount of time.
    Or C) They ease up on the timer, double it, triple it, delete it completely or just add ten minutes extra, whatever. It would probably take them 10 seconds to alleviate entire weeks worth of strife without actually changing anything fundamental about the boss fight. He wouldn't get any easier, it would not negate anyones previous victories it would just have a more flexible time limit.
    Syaohart wrote: »
    Pretty sure most people died due to not knowing the mechanics and lag, always lag. I personally loved the fact that we didn't just brute force through everything like the previous chapters, especially the ones that got revamped.
    I can agree with that, with the exception of the brute force comment. three quarters of the videos on youtube depict characters with greater than 1200 str (as well as being able to bash three times to my one but thats neither here nor there) with the only outlier last checked being a mage, whom while their stats themselves are never divulged the results leave you questioning if the difference between a chain casted r1 and similarly chain casted dan 2 firebolts are truely several thousand damage apart, or if he has some crazy M Attack ups on his savage fire wand to make the difference
    The first person I noticed that had beaten it I asked for advice to which he replied "just bash it to death", he didn't even realise that bash was being nerfed until I told him the list of nerfed skills and abilities. There were and are other answers to be sure, but plenty of people simply brute forced.
    It's certainly more varied than previous generation questlines where people simply spammed life drain until everything stopped moving
  • CrimsọnCrimsọn
    Mabinogi Rep: 63,365
    Posts: 8,485
    Member
    Why does this have to become a novel? D: