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Personally, I think they should entirely overhaul the dual-wielding system. Instead of it being purely race-based, make it STR based and/or size based:
[EX 1]
Elves: Very Fast - Fast
Humans: Fast - Slow
Giants: Slow - Very Slow
[EX 2]
Very Fast: >10 STR
Fast: >60 STR
Normal: >110 STR
Slow: >160 STR
Very Slow: >210 STR
I wasn't sure if absorbing any magic would be OP or not, so I mainly stuck to spells with a specifically chosen target (as opposed to AOE aimed at a spot on the ground or just in a line of fire).
As I've mentioned on another thread, perhaps as a workaround they could create a "bullion" item (one that would (A. have a resell value equal to its purchase price, (B. have either no deposit fee or a fee based on your current gold deposit fee, and (C. would be sized according to its value).
What about something like the Gold Bar/Bullion item in Dark Cloud and Dark Chronicle (aka Dark Cloud 2)? Basically, it's item with a sell value that's equal to its purchase price that essentially allows you to store extra money as an item.