Check out all of the details of this month's Patch Notes, featuring the May Quality of Life Updates! https://mabinogi.nexon.net/news/91455/may-quality-of-life-update-patch-notes-may-9th
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Danievictria

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Danievictria
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  • Black Darrig Coupon Event

    It's like a mini anthro Toothless and I wanna squeeze it.

    That is all.
    Wolfsinger
  • About time no?

    I say "no" every time I peek in a shop and see those flashing dyes. I just don't get the attraction at all. It's especially jarring when you have dyes flashing in clashing colors or from brights to neutrals...The worst of them are like if the Las Vegas strip and that one banned episode of Pokemon (the one that gave all those kids seizures and got Porygon perma-banned from the anime) had some sort of unholy demonic offspring that was then baptized in a pit of malfunctioning light-up sneakers.

    ...But, that's just my personal bias...
    WolfsingerSherri
  • Rejuvenating and Rebrithing Mabinogi.

    If they made it so you could pay for additional style tabs, then players should get a single tab for free. Plus, if you get one free style tab, then think of the monetization possibilities for the wardrobe system:

    1. Saved Outfit Slots: They could charge players either a monthly fee to get, say, 5 save slots for their favorite outfits and free or reduced cost withdraw from their collection for a month. Or, they could buy up to 20 permanent outfit slots for $5-$10 each.

    2. Lots of Cash Shop Outfits: With one free style tab, players will be more inclined to buy cash shop outfits. Guaranteed outfit bags would become quite a bit more enticing then...especially if there were bags that will give you either the male or female outfit AND bags that will give you both outfits (that cost about 80% more than the one that just gives either/or) out at the same time.

    Players will be happy to be able to use the style tab freely and have the option to buy/rent more outfit slots, as well as being able to straight-up buy whatever outfits they want instead of burning through their fun budget on gatchas, and Nexon will be happy making a bunch more money from all of the people buying extra style tabs and all those shiny outfits. It's win-win.
    UrufuSherriSoll
  • Suggestions for LIFE TALENTS

    You know, I just had another idea. How about blunt weapons and shields we can make through tailoring? A thick plushie/pillow shield that requires fine fabric, wooden boards, 50-100 wool, and nails, for instance. Oh, and a plushie mace made with iron ingot, fine fabric, 50-100 wool, and a wooden stick or some firewood! Why so much wool? Have you ever felt how heavy and dense a pillow, stuffed toy, or cushion that's been heavily stuffed is? Hit someone hard enough with one of those, and you're liable to break their neck! And never underestimate the protective power of a thick pillow.

    Also, a board with a nail in it weapon for handicraft...just saying...
    THICCthighssavelivesMayselleduckman
  • Suggestions for LIFE TALENTS

    I totally agree about the tailoring patterns. There are so few items per level that you can make...And for the love of all that is holy, we need more tailoring patterns that fit giants!! I know plus-sized clothes aren't a big thing in East Asian countries, but when you have a Big-and-Tall race in a game, you need a good selection of Big-and-Tall outfits to make for them!!

    I mean, come on, if you have to make 10 or more outfits to advance the skill, then we should have a greater variety of clothes to make along the way...preferably from patterns we can buy with gold in the game. Also, inventory bags should be r3-r1 craftables and wooden blades should be craftable through handicraft or carpentry. Just saying.
    Mayselle