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So yes we have loads of combat skills, and it appears we have more content on the combat field but what about the old rusted life skills? Looking at cooking, Tailoring, Blacksmithing, Potion making, and Construct Alchemy.
We need a buff on foods in general, most players are nearing the Cap in Stats and foods can't bypass the cap like Echostones, totems, and Shine of Eweca. Even something like the catering skill is becoming more worthless only to be useful for mainly stats like WILL/LUCK/HP/MP/STAM.
When will we get a real buff or rework on life skills? Because once the players had done what was there to be done what is keeping them around longer? Life skills? no, not for too long for how little it serves while becoming a waste of your time when you realize you will likely never use it again because there is no real need in the long run.
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Should it cause a longer stun time when used with a shield? Should the cooldown be reduced when using a shield? Should the defend radius be increased when using the shield?
I like to see shield use become necessary or at least considered instead of just frowned on when the meta is just damage Damage DAMAGE.
"The buff range is extremely small; you must be almost on top of the Defending player to obtain the bonus from the defense skill." This should get a serious buff when the defending player is using a shield.
Make warriors become able to choose between being the assault or being a guardian.