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I'm not trying to be dismissive but if people on these forums actively did any of this content, most of this discussion wouldn't be held.
as for new mobs yeah that's part of why the game feels stale. Remember when only bosses had heavy stander and other similar skills? Now every single mob is basically Immune to all forms of cc, has all 3 stander+ skills and 3,000,000 hp. Vet dungeons are one of the biggest disgraces the games ever faced it's not new content, it's old content with 200x hp that gives a single gem as a reward.
THEN GO, and don't come back.
THIS.
You know we hate these threads. These reactions are warranted. If I leave this game I will tell my friends in-game and that's it. No stupid good bye threads or whining about bleep we already know. It's pathetic and annoying.
Who "we"? The only people who seemed hostile and hateful in this thread was Dragool (or whatever his name is) and you. I'm starting to sympathasize with people who leave, especially with Alexina folks because of how crappy our situation has become.
Fine, you're not included. Feel better? No? Don't care.
Cared enough to reply, lol... what was that about silence speaking louder than saying you're doing (or not doing) something? Yikes, talk about inconsistency.
Typical Crims.
Aside from that, I don't understand the whole idea that if you're truly gonna leave you'd say nothing. At least in my personal experience, people saying they're leaving meant they were leaving. And we've seen popular names around here disappear when they said they would. Y'all onto some low-key gaslighting... probably with a hint of denial. Seriously! There's like, 4 more stages of grief afterwards! Pick a new one!
Can't form a sufficient group to do/run Kraken with...? Maybe or maybe you haven't noticed but there have been a semi-steady influx/flow of newer Milletians joining the population (assuming that they're not just someone's «alt» character which seems to me like a rather unnecessary use of time-sinking unless for the sake of becoming familiar with the other two races). For that matter, not too long ago (literally earlier this morning), I over-heard (read) a conversation where someone needed help with their G1 final, due to what they say that they weren't strong enough for it, and other Milletian was glad to help out. It used to be a common-place thing that everybody wanted to scramble to help out with someone else's «Generation-Final» (probably because the rewards from helping with completing the mission were also quite significant) and it was a «must-do» thing where people would drop what they were doing just to «get in» on that Generation-insert-#-here-Final when someone had it available, and I'm pretty sure that this was an excellent formula to grow/keep a decent-sized player-base.
Now ? Who knows what happened... I think the biggest factor, besides the «bankster-thieves» ruining the world-economies, has to do with most-likely that they had stopped advertising consistently for Mabinogi. Although I am not going to dig up my post right now I did post a few months ago about how extremely important it was to maintain consistent advertising for your product/service, and not «rely» solely on «word-of-mouth» advertising (effective as it is) because even social-circles are not infinite, and not «advertising» consistently will result in an eventual «stagnation» of the customer-base/player-base/community population, etc., and all groups/organisations/etc., do have an «attrition-rate» (this is normal), which is typically especially high for on-line groups/communities/organisations/etc., to which that «attrition-rate» must be counter-acted. Anyway, not going to re-post all of it here, for you can just do a search-term for the word «attrition» (probably) and find that post yourself, from which point I did notice a gradual be steady re-increase in server-activity.
Over-all, regardless of why you say that you're leaving/quitting, you've literally described the game as being «better» than before (much better for that matter), even with the existence of those seemingly impossible spawns/monsters with 200K+ HP & all manners of immunities. There is an easy solution to that... help everyone else get to «end-game» then group yourselves up together in a Squad-Sized PT and DPS the shiznitz out of those monsters...
I missed you too
Better doesn't = good though, keep in mind. I do think it's better than it ever has been, but it's still not good.
I said I was done with the forums aside from complaining about vip 2 years ago and that's it. *shrug* usually when people say they're leaving they're doing it to give themselves some sort of closure on something personally important to them.
Because I've seen it happen multiple times in different game communities. I had a friend who left without saying a thing, and never returned, and I still haven't spoken to them ever since. I'm not saying it's 100% true, but it usually seems to be the case.
But I guess I never put into thought that game communities can differ from each other til now. So I apologize.
Also I was not the only one who did that and we did that to make a statement because originally the write ups in these forums would not expire or would not be removed. Meaning you would eventually and potentially very quickly get banned from the forums, especially if some moody mod was having a bad day. Which is bs. Warnings were being handed out for over-quoting which she deemed as derailing (which is why I caution about the over-quoting guys. You guys do it a lot lol). There were number of other things, miscommunications and comments being misconstrued. It was becoming chaos and we were getting PISSED.
We went on strike basically. We mainly communicated in a private thread. Eventually Katherz created a dialog with us and created those guidelines to follow. This gave EVERYONE a little more clarity. No more "power tripping". No more inconsistencies. (You're welcome btw and thanks again to Katherz).
But you are one little player. You posting this thread trying to create some kind of emotional pool is not going to work. It's not going to make things change. It requires the cooperation of much more people. And that's not gonna happen either. A lot of us know that at some point this game will go down because they won't change the business model. They are not allowed to. When the ship goes down we will all be there holding hands and singing kumbaya.
HA! Nope we will be raging and advertising private servers. XD
If we were to do anything like what we did here in the forums and did that with the game. They would just shut this game down (sooner). lol. So, no comparison there dude.
Not only that, I find it strange that you'd have stuck around for so long originally back when Mabinogi was «much worse» than what it is now, despite you claiming that what it is now is some-how still terrible, not to mention the fact that not everybody who has posted in/on these forums would be in agreement, for I have seen posts by others who've mentioned that Mabinogi is THE «Best» game in existence right now (more than once, mind you, and from more than one poster, assuming that they're not using bunches of alts for forum-posts), and even in the Tech-Support section I remember reading posts from people who wanted help being able to get Mabinogi working so that they could play their «favourite» game;
...then there is also that tenet that «history repeats itself» and various employers also strongly believe in using history to predict future-performance, and if Nexon/DevCAT has indeed made the game «better» (much better) even by your «standards» ...then I don't really see the logic in claiming that everything is dead and/or dying and/or in decline when by the very evidence itself and even in your own opinion of from where the game was to where the game is now it sounds like... they are at least doing something right to continue making things better (much better) than before... even in light of that «funny history» where fixing one thing used to break a dozen other things (but I think it was «continued faith» from sufficient members of the community and/or influential members of the community who must have been enough of a motivation for [certain/dedicated] Nexon/DevCAT-staff to keep going in spite of the trials and tribulations potentially experienced).
I have always said from the very beginning that I don't care how many mistakes someone makes so long as they continue to put forth the effort towards improving and are still willing to try again until they succeed... I have far more «respect» for those types of people than the ones who easily give up at the first sign of any sort of difficulty who act like some worthwhile objective can «never» be accomplished.
It's funny you mention that because I'm only looking at the forums while I wait in queue for spvp in gw2, almost plat now so here we go, or I'm waiting on events/ah flips.
And let me rephrase this too, as I feel I've created confusion.
Mabinogi is an amazing game. The systems, how skills work, quests, the fact that you can do and be anything you want and the game supports it. There's life skills that are all unique and most of them fun, you signature things that are exceptionally awesome too leaving your mark on the game forever. Mabinogi has so many unique and wonderful game systems and environment too. The art is unique and although the game engine is a pile of crap, it still works pretty well. The combat be it old or new is also unique from other mmos. The whole idea of a rebirth system instead of normal leveling is fantastic, and I really think the only other game that has skills that even come close to mabinogi is runescape.
That being said...
Life skills are ruined for the most part because of gachas, or npcs just straight selling things better than you can make (Potion making)
Most crafting is RNG based for expensive items (Lmao @ min roll dblade)
Most life skills are useless outside of boosting stats due to poor implementation or power creep (alchemy, crystal making, mana crystalization)
Combat in general faces huge power creep everytime something new is added it just replaces something else essentially (Look at chains vs guns or even ninja vs guns)
The P2W is atrocious, you can get there as a free player but you're looking at a massive dedication and grind, and while most of your damage is from stats/skill ranks and not gear/reforges it's a simple fact that you aren't competing unless you have all the above.
The servers are so awful that all the uniqueness of combat is dead, you can't use guns most of the time because you'll get so displaced you end up breaking the game
The list goes on and on, however the idea of what mabinogi is in a vacuum is so incredible and different from other mmos that the fact that it's even attempted is incredible enough to have a cult following and people who won't forget it ever. If there was ever an mmo that just took all of mabi's systems and rebalanced it, took out the p2w, and have servers not run off a hamster wheel and a lemon battery it'd be a huge success. I'd even wager if a game came out that was just mabinogi but fixed, this game would die almost immediately minus the few whales caught with sunk cost fallacy.
Aye, that I will. I'm waiting for the elf rework to come out in KR, and I'll decide if I want to stick around at all after that. If it's good depending on how good I might play again.
Ever do a guild battle? Legit 5-15 fps at most
I say this to myself a lot but, Mabinogi still exist in US for now x.x
Also I forgot Guild battlefields exist, hardly feel a need to do it.
But if its as large scale as full 16 player raid with Girgashiy or Zebach, I won't lose as much frames as some of you did.
And for background noise. xD friends visit my sad AFK character in my homestead and play music next to it
That said, it probably doesn't count as 'returned' if you don't actually play the game or maintain a presence of any kind while logged in. Nobody would know you're online anyways
It's usually 60 players, at least 40 so triple that.
If no new content to run comes out soon, I'm not sure how long things will last.