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Wont happen but NA needs an independent fork
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Why is the NA server lacking so many things that the KR version has? Why? There is no good reason anyone can give me to explain this arbitrary difference. Localization you say. We have to translate it to English. It's not that hard to localize. It really isn't. Now what other possible reason is there? Why is the VIP service behind the KR version? Why keep separate versions of the game? Why?! Wouldn't it be easier to keep 1 version which would mean you have the ENTIRE PLAYER BASE united and could bug test that version. Not that companies do a lot of bug fixing since there isn't money in that. Nope, got to have those gamble boxes, which I will admit I am guilty of using. But with the millions made off of the gamble boxes, surely they could at least have more than a skeleton lip service dev staff for NA.
It maybe that there is a lack of corporate interest to give any attention to NA. It could also be cheaper if they just focused on locality; the KR, CN, TW, and JP base. It might be safer to stick somewhere close by in case the foreign base of the company goes bad, which is the tendency of most companies - unless they out source them.
One thing for sure is that the internet in Asia is better than it is in the US.
They need to be on top of stuff like that. Like, for instance maybe adjust archery and gun damage with a formula that accounts for ridiculous latency, so that on average (while still missing vital knockbacks) you at least deal roughly the same damage or something. I'm sure there are plenty of ways to fix some stuff in this game, but there's just a massive oversight because KR themselves don't need it.
Needs more sarcasm, it doesn't have enough.
Damn wish I could login there. O_o
their willhow much the community wants new stuff with KR would be the community manager...which we still don't see. Other than that, I'm pretty sure the lack of employees at Nexon NA who can fluently read or speak Korean literally kills the collaboration between branches, because that's just how lazy Nexon has always been."The content will be localized when we get it, we still haven't gotten that, and we don't know."
Every excuse an NA employee has to give, simply because they don't have the tools, resources, or training from the KR branch.
They probably just get standard Nexon NA training: "Here's your position, what you'll be doing, don't answer questions on the forums, but read some feedback."
There's literally nothing our devs can do but sketch new things on paper and mail them to KR, hoping someone can read English...or decipher the madness of caged imagination.
Unfortunately, the only thing that SK would understand is that if they give a bit of development leniency to NA, then they could make a profit.
Seeing as how we don't know if anyone at Nexon NA has expressed this, and Mabinogi shows the obvious results of a dwindling and aging community... it's safe to say that the company itself has made little to no strides in improvement. The relations are and always have been strained, and KR is viewed negatively by the community no matter which forum lurker tries to defend either side.
It still doesn't matter either way if we don't have a community manager who can tell us about what they discussed with the KR community manager, as there have been cases where other companies are fine with NA developing new costumes or suggesting new content.
I honestly have no idea what Nexon's issue is other than incompetence due to lack of communication.
In all honesty, Nexon KR seems just fine working together with the Baskin Robins KR branches just to pump up publicity and get the Mabinogi community to go outside and eat ice cream. There's not much that could hurt them from letting NA advertise or do tie ups on it's own, given the okay.
Double negative found.
It's a lot of work for it to happen and not worth their time in the end.