The point of the beginner tab is to give suggestions for starter choices, not to advertise a brand new talent (with the NEW tag included). Your're right that newbies can pick whatever freaking tab they want, but the point of the 1st is to give a gentle little nudge into a more friendly skillset that isn't this one. The skillset's power isn't a fair trade for the blatant disrespect of showing skills in a tutorial that no newbie can learn. Bacharm Boost doesn't excuse immense repair costs for the weapon or even close to negate potion costs like you claim.Hardmuscle wrote: »It's not that I don't have a conscious; it's that we're talking about the difference between one tab and the other. Two tabs among four in the same window. You're assuming new players will choose Chain Slash (over Fighter or Close Combat) because it's available as a Starter Talent in the first tab with a difficulty rating of 2.5 stars (out of 5). I'm not the one assuming anything here. You and your pals in this thread are doing all of the assuming. Assuming a new player will not click the second tab and research their options is in fact questioning their intelligence. ~ You can twist and turn and weasel in whatever direction you want; those are the facts.
THIS is what the beginner tab is for. Something that introduces combat in a slow and controlled pace and not "okay you need to micromanage your target spacing, resource usage, and pray you don't get double aggro'd because you didn't micromanage resources."That's the point. It should be EASIER, because it is in "beginner" tab with a 2.5 difficulty rating, while in reality it's full of sorrow and pain for someone who starts his journey in Erinn. Trust me, as a beginner myself.
Go read the very first paragraph of text by me in this post you dimwit. Seriously just read it again until that sinks into your thick skull.Hardmuscle wrote: »You chose Archery from the Second Tab on your first rebirth? You actually clicked on it ( hey Buffalos are you reading this > ? ).. ? If you can click on the Second Tab and choose Archery or Magic .. what's stopping anyone else from doing the same thing and choosing Chain Slash from the Second Tab.. ?
Ohh I did say that I'd stop didn't I. Opps.Seriously, I guess there is no point in talking with you, because you are the only person using same arguments over and over again, so I guess I will pass, following Buffalos.
Earth to Hard: THAT'S WHAT PEOPLE HERE ARE WANTING. Take it off the beginner tab, read the freaking thread title.Hardmuscle wrote:Since the beginning of this thread you've been outlining what you feel is bad about Chain Slash AP or good about Close Combat.... and not a damn bit of anything you said is relevant to the topic (unless you want it locked on the second tab).
1) Daily rebirths don't fix misguidance.Hardmuscle wrote:Whether or not Chain Slash is good or bad makes no difference when the new user in question can rebirth every 24 hours.
I'm not sure where you got the pretense that I dislike the daily rebirth feature solely because "I can't use it." Are there anymore assumptions about my opinions on the game that you wish to guess incorrectly? This is turning into a running theme with you and me and it's really quite childish.Hardmuscle wrote:Yeah, I said those evil words again, and the only reason you don't like it is because you're over total level 1000 (like me and most people) and it no longer benefits you.
I would if I weren't in classes. But how about the testament of three new players I met and two who quit the game after getting zero attachment to the game with the BS skill obtainment methods in a "beginner talent." If your beginner talent is scaring beginners off when others typically don't, it's not a beginner talent.Hardmuscle wrote:Now get off your dead skin, make a new account, and live the gamestyle (as the brand new player who chose Chain Slash as their first Talent) you've been ridiculing for the past 3 pages.
There was a time before Bacharm, and since you're soo hell-bent on bringing that time up to defend your points on previous skill grinds it's only fair I bring that up to counter your stance on excessive cost of potions. Everyone lived through that time, and most got off fine in it (see below).Hardmuscle wrote:Most new users can't afford to live without Bachram. ~ because HP, MP, and SP pots cost money. ~ Remember? Money needed for repairs.
Might be just me, but every time I rebirth my 15k+ character the talent screen defaults to the beginner tab. I'm really not sure what you're getting at there, with that observation considered.Hardmuscle wrote:Even if this Talent were to be locked on the Second Tab; that restriction would only be in place until the 2nd rebirth. (This debate isn't worth having).
This is a massive no-no with game design. You shouldn't give a player a skill in a tutorial setting and then promptly take it away upon leaving said tutorial. Add that to the pile of issues with this talent's implementation.Dianusia wrote:ESPECIALLY after questline that shows you two skills, but teaches you one skill.
Someone gets it! : OPlot Twist: Buffalos is not from Nexon. He's just a Discord group Moderator and Mabinogi Ambassador, which means he's still regular player like you or me, only with some extra work to do like helping others and moderate Discord server.
Yeeeeeeah that's why I posted that in announces when I did. Pulled up the official post like ten times just to make sure something was actually gonna' happen after I did. I imagine someone will explain something at some point? Dunno.Oh wow. Apparently they even added this in the announcement? So it was official. Lol, awkwarrrrdddddddd.... Nexon GG. I didn't even see that.
Said the guy who came in here gun's blazing.Hardmuscle wrote: »You have a lot of nerve. You really do.
Hardmuscle wrote: »Just prior to a new user's very first rebirth (via the rebirth and talent quest from Duncan), they are sent to a special area (hosted by Tin) where they can try out Talents. When they're done; they can leave the map, talk to Duncan, and commence with their very first (forced) rebirth. At this time they are given the chance to choose a Talent. Their available choices are presented to them on three of four visible tabs. The First Tab says 'Starter Talent'. The Second Tab says 'Combat Talent'. The Third Tab says 'Life Talent'. The Fourth Tab says 'Hero Talent'. This entire thread is focused on the fact that Chain Slash is visible on both the First Tab and the Second Tab. You are assuming new users won't (or don't) have the brain capacity to view more than the First Tab of Talents they're presented with (despite knowing they had a chance to try each of them, just prior to said rebirth).
I'm not questioning their intelligence. If you're going to put words down my throat at least make them characteristic of myself instead of what you truly think.Hardmuscle wrote: »One more time Buffalos ~ How will moving Chain Slash out of the First Tab change anything? ~ Tell me again how dumb people are.
The fact that you have to come in here and explain that to everyone is quite honestly pathetic. You've overused the troll face emoji on this forum so nobody ever knows when you're serious anymore.Hardmuscle wrote: »~ Now ...
The beginner weapon post was made out of sarcasm; hence the reason I wasn't so friendly to Buffalos.
Going to share why that is? Because from what I've seen from you here you're as hard opposed to the notion as humanly possible.Hardmuscle wrote: »Going back to the first page... when GandorEU said, "You think from perspective of long time player that knows the game well"... ~ I initially disagreed with that statement, because new users can rebirth daily, but now I have to turn around and agree with it too (but not for the reason they initially gave). Yeah! I think from the perspective of someone who learned their skills individually, at their leisure, without a leash.