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Closed REMOVE CHAIN AS A BEGINNER TALENT DURING REBIRTH
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EDIT: also, if Dorcha Crystal were so easy to get, they wouldn't cost MILIONS. As I mentioned:
If they took it off the first tab .. like this thread is crying about ... ~ what stops someone from clicking the second tab?
Price check on Ice Spear pages? Thunder pages? Fireball pages? AR pages? ~ I just got my 2nd drop in a row today of 2nd dorcha crystal.
I made the noob 2 weeks ago to prove a point. ~ https://imgur.com/a/vPzo2
With the exception of Aces; Talents play no role over the skills you can learn or the weapons you can use. All they do is provide a 2x experience bonus and a slight stat indifference. Choosing Close Combat doesn't stop you from equipping a Guard Cylinder and using Alchemy skills; just like choosing Archery doesn't stop you from equipping a Chain Blade and getting Chain Slash skills. You can quit with the fallacy garbage.
Your lack of empathy on this is frankly appalling. THIS is what the beginner tab is for. Something that introduces combat in a slow and controlled pace and not "okay you need to micromanage your target spacing, resource usage, and pray you don't get double aggro'd because you didn't micromanage resources." Go read the very first paragraph of text by me in this post you dimwit. Seriously just read it again until that sinks into your thick skull. Ohh I did say that I'd stop didn't I. Opps.
You're insinuating that we should ask for the second tab to be removed because literally any newbie can click talents there?
Yes, they can! Congratulations, you made an observation irrelevant to the problem. It's the idea that Chain was improperly given the "Beginner" talent placement (It's a similar argument to how people wanted "New" removed off of Alexina).
This is golden coming from you
You're assuming (sigh lol), assuming it's mislabeled because 3 out of 13 skills are rough to get. Is there really something bad about having something to work for later? Does not having those 3 skills immediately.. somehow break Chain Slash builds? (lmao @ builds in Mabi).
Here are the skills I've obtained up to a cumulative level of 45 .. on the
brand newnoob I made 2 weeks ago and barely played (life, combat, magic, and chain). The Firebolt was picked up for free via fishing at Port Cobh. Is it really so bad that a user might quit? Seriously? ~ Nope.I deleted my oldest pet to make that character.
Transparent message is transparent.
You are missing the point in it's entirety, the problem here isn't what people have access to but rather what impression is being given by labeling something as a beginner talent. The other two talents in that field are there because they are both easy to learn, and close combat tends to be foundational for the combat system in Mabi with most other systems mirroring it to some degree. If you can master it then wrapping your head around other talents becomes considerably easier, especially because Mabi takes a difficult to learn easy to master approach to combat. Fighter on the other hand is probably the easiest talent to use in the game thanks to its combo system. Both allow for the player to get a better understanding of the core without throwing too much on top for new players to worry about. Because the beginner tab gives the implicit impression that this talent will also be both easy to learn and complete it is counterintuitive to the purpose of the beginner tab, and with skills locked off behind high level quests and with it being a hybrid talent even if the talent has some immediate short term gains it is not something new players should bother investing time and ap in at the get go.
Chain Slash on the other hand is arguably the most complex system in Mabi right now, which isn't saying a whole lot I'll admit but it does throw an extra layer of micromanaging on to the combat system. This leads us to your first fallacy, assuming that a new character is the same as a new player. Presumably you have some knowledge of the mechanics and systems of the game and have to learn little to nothing, and thus will be able to play a character at a much higher efficiency compared to a newer player. Therefore your vaunted experiment doesn't really amount to anything conclusive or insightful. More useful data would require feedback from several newer players in order to establish a learning curve over the course of their first thousand levels or so.
Your second fallacy is the assumption that new players will act optimally and simply pick up another talent. Talents are more like a declaration of what the player chooses to work on, and while by no means binding Nexon is (as I said before) giving the implicit impression that this is something newer players should be working on. Also keep in mind that newer players are ignorant to the game in every way except that which they've discovered, and may end up experiencing undue frustration because they didn't know better. In addition to their ability to change tactics one must also measure their willingness to do so and their lack of knowledge in other areas, because remember this chain slash was advertised as being an easy talent that they could adeptly learn. While this may not every new player quite it might very well ruin a number of their gaming sessions until they wise up or finally grow frustrated enough to give up on the talent.
Now you might be saying well what's the big deal, but that is the entire irony of your argument. The only thing that eclipses the negligibility of this thread's proposal is the senselessness of the decision, there is literally nothing to be gained from having the talent displayed prominently in the beginner tab. It should be moved solely because it is out of place, and for all your arguing over the presumed pointlessness of the OP and the supporters of this thread you've failed to once provide a reason that it should stay or benefit for this placement. You are the one who is making much to do about nothing, since you are resisting a proposal to correct misinformation to new players solely because a work around exists and never once bothering to provide any merit to your point. Instead you only try to poke holes in other people's arguments.