Also true! But I know of a few (including myself) Who can't seem to get passed certain parts of the main quests and/or are berried in them because they came back or something. I agree they have Raids and Tech Duinn missions but for those of us who can't do them due to lacking main story, unless it that was changed, it would be nice to add some more main quests I believe. Although you have a good point, i'd still say.
Also, Iyasenu up there mentioned the option of opting out which i think would be fantastic for those who would rather solo!
Thank you for your opinion!~
90% of them are complaining the game needs nerfed and you need handed rewards, this one just the same thing behind a thin veil, you want leveling techniques to be trivialized by making "easy solo Tech Duinn missions", completely negating them being a reward for any sort of achievement of ability to complete content (or pay gold to those who can) and further throw off game balance and any sense of player accomplishment or difficulty.
Elite Shadow Missions can be solo'd under 1000 total quite easily, they are early~midgame content at best I'm not sure why you're trying to subtlebrag about it while making a thread asking for the rewards from harder content to be trivialized. Cooking dungeon combat power is also a meme, in order to reduce them to afwul only takes 1/3rd of their combat power, 2933 combat power in this case, as they have 8,800, personally they are strong to me but that's fairly meaningless since the low end of combat power to make them strong is 4400 and 6285 is required to drop them to normal. But since you feel as if you can sneak your intentions by an pretend you're stronger than you are, I calculated my combat power and looked up the closest monster, currently the Hard Mode Small Shadow Commander and took a photo to confirm it is Weak to me:
Your comments and this screenshot present the follow: You have a minimum of 2933.3 combat power, I have a minimum of 5600.1 combat power. You are not as strong as you believe despite your high and mighty attitude towards me here as proven by simple math.
The simple reason people won't run Tech Duinn with you is you haven't proven to them that you're a strong enough piece of the party's machine to successfully complete the mission, and despite you claims I see many players running the missions and have encountered no such problems of "no one being willing to run the missions", at least on Nao.
I do not believe the "suggestion" of "Solo-able Tech Duinn Missions" from you in this thread is one made in good faith but rather a personal desire to cheat the system without putting in the work based on the comments you have made here and other threads. I'm not against more content being added but I am stating my opinion that I believe this is a bogus suggestion made in bad faith and that you have not personally put in the effort to give the existing Tech Duinn missions a fair chance be it socially or character development.
As a final closing thought, I find it questionable you post this thread about "solo-able missions" but have a post agreeing that generation questline missions should return to being multiplayer it's very contradictory. If you want to post on the game's balance you should at least give legitimate chance to playing it first.
A Tech actually built around a party size limit of 1 would be interesting.
It doesn't really solve the problem of the heavy interest dropoff in doing Techs, since they're basically there to get Briogh Crystals, and rare materials for the best of the best weapons that you wouldn't really be needing if you could earn them in the first place.
Though I don't have any love for Techs, so I don't even want to do the ones that currently exist. Except maybe Kraken, but Feth is the worst, followed closely by 7 Nightmares for a different reason.
Which I guess makes me part of the problem, while also being the kind of person who would actually be interested in the kind of Tech that's balanced around a single person.
I just hope no more content has mechanics I hate.
Like Feth's zombies that require you to deal at least a certain amount of damage in a single hit. That hallway on Elite isn't fair.
And the no-pet mechanic in 7 Nightmares just sucks. I want to use my pets in everything I run, so I just don't run this one. This reason only grew with the changes to Pet rebirths and will just grow more once the Pet Handling talent comes here.
All Tech Duinn missions are soloable.
I could say more about strategies and link to game play videos, but this isn't actually about soloing the content and rather everyone fresh outta Tir thinking they should be able to solo endgame day 1 now for some strange reason and get mad and demand babymode when they can't because they haven't progressed their characters and gear far enough and no matter how many times I explain to them "endgame content is suppose to be hard" it just seems to go in one ear and out the other.
But hey I'll just say it again anyway, the content doesn't need to be easier you just need to put in the work to be able to complete it instead of expecting the rewards without the effort.